1 void;qgl;Accum;GLenum op, GLfloat value
2 void;qgl;AlphaFunc;GLenum func, GLclampf ref
3 GLboolean;qgl;AreTexturesResident;GLsizei n, const GLuint *textures, GLboolean *residences
4 void;qgl;ArrayElement;GLint i
5 void;qgl;Begin;GLenum mode
6 void;qgl;BindTexture;GLenum target, GLuint texture
7 void;qgl;Bitmap;GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap
8 void;qgl;BlendFunc;GLenum sfactor, GLenum dfactor
9 void;qgl;CallList;GLuint list
10 void;qgl;CallLists;GLsizei n, GLenum type, const GLvoid *lists
11 void;qgl;Clear;GLbitfield mask
12 void;qgl;ClearAccum;GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
13 void;qgl;ClearColor;GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
14 void;qgl;ClearDepth;GLclampd depth
15 void;qgl;ClearIndex;GLfloat c
16 void;qgl;ClearStencil;GLint s
17 void;qgl;ClipPlane;GLenum plane, const GLdouble *equation
18 void;qgl;Color3b;GLbyte red, GLbyte green, GLbyte blue
19 void;qgl;Color3bv;const GLbyte *v
20 void;qgl;Color3d;GLdouble red, GLdouble green, GLdouble blue
21 void;qgl;Color3dv;const GLdouble *v
22 void;qgl;Color3f;GLfloat red, GLfloat green, GLfloat blue
23 void;qgl;Color3fv;const GLfloat *v
24 void;qgl;Color3i;GLint red, GLint green, GLint blue
25 void;qgl;Color3iv;const GLint *v
26 void;qgl;Color3s;GLshort red, GLshort green, GLshort blue
27 void;qgl;Color3sv;const GLshort *v
28 void;qgl;Color3ub;GLubyte red, GLubyte green, GLubyte blue
29 void;qgl;Color3ubv;const GLubyte *v
30 void;qgl;Color3ui;GLuint red, GLuint green, GLuint blue
31 void;qgl;Color3uiv;const GLuint *v
32 void;qgl;Color3us;GLushort red, GLushort green, GLushort blue
33 void;qgl;Color3usv;const GLushort *v
34 void;qgl;Color4b;GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha
35 void;qgl;Color4bv;const GLbyte *v
36 void;qgl;Color4d;GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha
37 void;qgl;Color4dv;const GLdouble *v
38 void;qgl;Color4f;GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
39 void;qgl;Color4fv;const GLfloat *v
40 void;qgl;Color4i;GLint red, GLint green, GLint blue, GLint alpha
41 void;qgl;Color4iv;const GLint *v
42 void;qgl;Color4s;GLshort red, GLshort green, GLshort blue, GLshort alpha
43 void;qgl;Color4sv;const GLshort *v
44 void;qgl;Color4ub;GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha
45 void;qgl;Color4ubv;const GLubyte *v
46 void;qgl;Color4ui;GLuint red, GLuint green, GLuint blue, GLuint alpha
47 void;qgl;Color4uiv;const GLuint *v
48 void;qgl;Color4us;GLushort red, GLushort green, GLushort blue, GLushort alpha
49 void;qgl;Color4usv;const GLushort *v
50 void;qgl;ColorMask;GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha
51 void;qgl;ColorMaterial;GLenum face, GLenum mode
52 void;qgl;ColorPointer;GLint size, GLenum type, GLsizei stride, const GLvoid *pointer
53 void;qgl;CopyPixels;GLint x, GLint y, GLsizei width, GLsizei height, GLenum type
54 void;qgl;CopyTexImage1D;GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border
55 void;qgl;CopyTexImage2D;GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
56 void;qgl;CopyTexSubImage1D;GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width
57 void;qgl;CopyTexSubImage2D;GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
58 void;qgl;CullFace;GLenum mode
59 void;qgl;DeleteLists;GLuint list, GLsizei range
60 void;qgl;DeleteTextures;GLsizei n, const GLuint *textures
61 void;qgl;DepthFunc;GLenum func
62 void;qgl;DepthMask;GLboolean flag
63 void;qgl;DepthRange;GLclampd zNear, GLclampd zFar
64 void;qgl;Disable;GLenum cap
65 void;qgl;DisableClientState;GLenum array
66 void;qgl;DrawArrays;GLenum mode, GLint first, GLsizei count
67 void;qgl;DrawBuffer;GLenum mode
68 void;qgl;DrawElements;GLenum mode, GLsizei count, GLenum type, const GLvoid *indices
69 void;qgl;DrawPixels;GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels
70 void;qgl;EdgeFlag;GLboolean flag
71 void;qgl;EdgeFlagPointer;GLsizei stride, const GLvoid *pointer
72 void;qgl;EdgeFlagv;const GLboolean *flag
73 void;qgl;Enable;GLenum cap
74 void;qgl;EnableClientState;GLenum array
77 void;qgl;EvalCoord1d;GLdouble u
78 void;qgl;EvalCoord1dv;const GLdouble *u
79 void;qgl;EvalCoord1f;GLfloat u
80 void;qgl;EvalCoord1fv;const GLfloat *u
81 void;qgl;EvalCoord2d;GLdouble u, GLdouble v
82 void;qgl;EvalCoord2dv;const GLdouble *u
83 void;qgl;EvalCoord2f;GLfloat u, GLfloat v
84 void;qgl;EvalCoord2fv;const GLfloat *u
85 void;qgl;EvalMesh1;GLenum mode, GLint i1, GLint i2
86 void;qgl;EvalMesh2;GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2
87 void;qgl;EvalPoint1;GLint i
88 void;qgl;EvalPoint2;GLint i, GLint j
89 void;qgl;FeedbackBuffer;GLsizei size, GLenum type, GLfloat *buffer
92 void;qgl;Fogf;GLenum pname, GLfloat param
93 void;qgl;Fogfv;GLenum pname, const GLfloat *params
94 void;qgl;Fogi;GLenum pname, GLint param
95 void;qgl;Fogiv;GLenum pname, const GLint *params
96 void;qgl;FrontFace;GLenum mode
97 void;qgl;Frustum;GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar
98 GLuint;qgl;GenLists;GLsizei range
99 void;qgl;GenTextures;GLsizei n, GLuint *textures
100 void;qgl;GetBooleanv;GLenum pname, GLboolean *params
101 void;qgl;GetClipPlane;GLenum plane, GLdouble *equation
102 void;qgl;GetDoublev;GLenum pname, GLdouble *params
103 GLenum;qgl;GetError;void
104 void;qgl;GetFloatv;GLenum pname, GLfloat *params
105 void;qgl;GetIntegerv;GLenum pname, GLint *params
106 void;qgl;GetLightfv;GLenum light, GLenum pname, GLfloat *params
107 void;qgl;GetLightiv;GLenum light, GLenum pname, GLint *params
108 void;qgl;GetMapdv;GLenum target, GLenum query, GLdouble *v
109 void;qgl;GetMapfv;GLenum target, GLenum query, GLfloat *v
110 void;qgl;GetMapiv;GLenum target, GLenum query, GLint *v
111 void;qgl;GetMaterialfv;GLenum face, GLenum pname, GLfloat *params
112 void;qgl;GetMaterialiv;GLenum face, GLenum pname, GLint *params
113 void;qgl;GetPixelMapfv;GLenum map, GLfloat *values
114 void;qgl;GetPixelMapuiv;GLenum map, GLuint *values
115 void;qgl;GetPixelMapusv;GLenum map, GLushort *values
116 void;qgl;GetPointerv;GLenum pname, GLvoid* *params
117 void;qgl;GetPolygonStipple;GLubyte *mask
118 const GLubyte *;qgl;GetString;GLenum name
119 void;qgl;GetTexEnvfv;GLenum target, GLenum pname, GLfloat *params
120 void;qgl;GetTexEnviv;GLenum target, GLenum pname, GLint *params
121 void;qgl;GetTexGendv;GLenum coord, GLenum pname, GLdouble *params
122 void;qgl;GetTexGenfv;GLenum coord, GLenum pname, GLfloat *params
123 void;qgl;GetTexGeniv;GLenum coord, GLenum pname, GLint *params
124 void;qgl;GetTexImage;GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels
125 void;qgl;GetTexLevelParameterfv;GLenum target, GLint level, GLenum pname, GLfloat *params
126 void;qgl;GetTexLevelParameteriv;GLenum target, GLint level, GLenum pname, GLint *params
127 void;qgl;GetTexParameterfv;GLenum target, GLenum pname, GLfloat *params
128 void;qgl;GetTexParameteriv;GLenum target, GLenum pname, GLint *params
129 void;qgl;Hint;GLenum target, GLenum mode
130 void;qgl;IndexMask;GLuint mask
131 void;qgl;IndexPointer;GLenum type, GLsizei stride, const GLvoid *pointer
132 void;qgl;Indexd;GLdouble c
133 void;qgl;Indexdv;const GLdouble *c
134 void;qgl;Indexf;GLfloat c
135 void;qgl;Indexfv;const GLfloat *c
136 void;qgl;Indexi;GLint c
137 void;qgl;Indexiv;const GLint *c
138 void;qgl;Indexs;GLshort c
139 void;qgl;Indexsv;const GLshort *c
140 void;qgl;Indexub;GLubyte c
141 void;qgl;Indexubv;const GLubyte *c
142 void;qgl;InitNames;void
143 void;qgl;InterleavedArrays;GLenum format, GLsizei stride, const GLvoid *pointer
144 GLboolean;qgl;IsEnabled;GLenum cap
145 GLboolean;qgl;IsList;GLuint list
146 GLboolean;qgl;IsTexture;GLuint texture
147 void;qgl;LightModelf;GLenum pname, GLfloat param
148 void;qgl;LightModelfv;GLenum pname, const GLfloat *params
149 void;qgl;LightModeli;GLenum pname, GLint param
150 void;qgl;LightModeliv;GLenum pname, const GLint *params
151 void;qgl;Lightf;GLenum light, GLenum pname, GLfloat param
152 void;qgl;Lightfv;GLenum light, GLenum pname, const GLfloat *params
153 void;qgl;Lighti;GLenum light, GLenum pname, GLint param
154 void;qgl;Lightiv;GLenum light, GLenum pname, const GLint *params
155 void;qgl;LineStipple;GLint factor, GLushort pattern
156 void;qgl;LineWidth;GLfloat width
157 void;qgl;ListBase;GLuint base
158 void;qgl;LoadIdentity;void
159 void;qgl;LoadMatrixd;const GLdouble *m
160 void;qgl;LoadMatrixf;const GLfloat *m
161 void;qgl;LoadName;GLuint name
162 void;qgl;LogicOp;GLenum opcode
163 void;qgl;Map1d;GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points
164 void;qgl;Map1f;GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points
165 void;qgl;Map2d;GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points
166 void;qgl;Map2f;GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points
167 void;qgl;MapGrid1d;GLint un, GLdouble u1, GLdouble u2
168 void;qgl;MapGrid1f;GLint un, GLfloat u1, GLfloat u2
169 void;qgl;MapGrid2d;GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2
170 void;qgl;MapGrid2f;GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2
171 void;qgl;Materialf;GLenum face, GLenum pname, GLfloat param
172 void;qgl;Materialfv;GLenum face, GLenum pname, const GLfloat *params
173 void;qgl;Materiali;GLenum face, GLenum pname, GLint param
174 void;qgl;Materialiv;GLenum face, GLenum pname, const GLint *params
175 void;qgl;MatrixMode;GLenum mode
176 void;qgl;MultMatrixd;const GLdouble *m
177 void;qgl;MultMatrixf;const GLfloat *m
178 void;qgl;NewList;GLuint list, GLenum mode
179 void;qgl;Normal3b;GLbyte nx, GLbyte ny, GLbyte nz
180 void;qgl;Normal3bv;const GLbyte *v
181 void;qgl;Normal3d;GLdouble nx, GLdouble ny, GLdouble nz
182 void;qgl;Normal3dv;const GLdouble *v
183 void;qgl;Normal3f;GLfloat nx, GLfloat ny, GLfloat nz
184 void;qgl;Normal3fv;const GLfloat *v
185 void;qgl;Normal3i;GLint nx, GLint ny, GLint nz
186 void;qgl;Normal3iv;const GLint *v
187 void;qgl;Normal3s;GLshort nx, GLshort ny, GLshort nz
188 void;qgl;Normal3sv;const GLshort *v
189 void;qgl;NormalPointer;GLenum type, GLsizei stride, const GLvoid *pointer
190 void;qgl;Ortho;GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar
191 void;qgl;PassThrough;GLfloat token
192 void;qgl;PixelMapfv;GLenum map, GLsizei mapsize, const GLfloat *values
193 void;qgl;PixelMapuiv;GLenum map, GLsizei mapsize, const GLuint *values
194 void;qgl;PixelMapusv;GLenum map, GLsizei mapsize, const GLushort *values
195 void;qgl;PixelStoref;GLenum pname, GLfloat param
196 void;qgl;PixelStorei;GLenum pname, GLint param
197 void;qgl;PixelTransferf;GLenum pname, GLfloat param
198 void;qgl;PixelTransferi;GLenum pname, GLint param
199 void;qgl;PixelZoom;GLfloat xfactor, GLfloat yfactor
200 void;qgl;PointSize;GLfloat size
201 void;qgl;PolygonMode;GLenum face, GLenum mode
202 void;qgl;PolygonOffset;GLfloat factor, GLfloat units
203 void;qgl;PolygonStipple;const GLubyte *mask
204 void;qgl;PopAttrib;void
205 void;qgl;PopClientAttrib;void
206 void;qgl;PopMatrix;void
207 void;qgl;PopName;void
208 void;qgl;PrioritizeTextures;GLsizei n, const GLuint *textures, const GLclampf *priorities
209 void;qgl;PushAttrib;GLbitfield mask
210 void;qgl;PushClientAttrib;GLbitfield mask
211 void;qgl;PushMatrix;void
212 void;qgl;PushName;GLuint name
213 void;qgl;RasterPos2d;GLdouble x, GLdouble y
214 void;qgl;RasterPos2dv;const GLdouble *v
215 void;qgl;RasterPos2f;GLfloat x, GLfloat y
216 void;qgl;RasterPos2fv;const GLfloat *v
217 void;qgl;RasterPos2i;GLint x, GLint y
218 void;qgl;RasterPos2iv;const GLint *v
219 void;qgl;RasterPos2s;GLshort x, GLshort y
220 void;qgl;RasterPos2sv;const GLshort *v
221 void;qgl;RasterPos3d;GLdouble x, GLdouble y, GLdouble z
222 void;qgl;RasterPos3dv;const GLdouble *v
223 void;qgl;RasterPos3f;GLfloat x, GLfloat y, GLfloat z
224 void;qgl;RasterPos3fv;const GLfloat *v
225 void;qgl;RasterPos3i;GLint x, GLint y, GLint z
226 void;qgl;RasterPos3iv;const GLint *v
227 void;qgl;RasterPos3s;GLshort x, GLshort y, GLshort z
228 void;qgl;RasterPos3sv;const GLshort *v
229 void;qgl;RasterPos4d;GLdouble x, GLdouble y, GLdouble z, GLdouble w
230 void;qgl;RasterPos4dv;const GLdouble *v
231 void;qgl;RasterPos4f;GLfloat x, GLfloat y, GLfloat z, GLfloat w
232 void;qgl;RasterPos4fv;const GLfloat *v
233 void;qgl;RasterPos4i;GLint x, GLint y, GLint z, GLint w
234 void;qgl;RasterPos4iv;const GLint *v
235 void;qgl;RasterPos4s;GLshort x, GLshort y, GLshort z, GLshort w
236 void;qgl;RasterPos4sv;const GLshort *v
237 void;qgl;ReadBuffer;GLenum mode
238 void;qgl;ReadPixels;GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels
239 void;qgl;Rectd;GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2
240 void;qgl;Rectdv;const GLdouble *v1, const GLdouble *v2
241 void;qgl;Rectf;GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2
242 void;qgl;Rectfv;const GLfloat *v1, const GLfloat *v2
243 void;qgl;Recti;GLint x1, GLint y1, GLint x2, GLint y2
244 void;qgl;Rectiv;const GLint *v1, const GLint *v2
245 void;qgl;Rects;GLshort x1, GLshort y1, GLshort x2, GLshort y2
246 void;qgl;Rectsv;const GLshort *v1, const GLshort *v2
247 GLint;qgl;RenderMode;GLenum mode
248 void;qgl;Rotated;GLdouble angle, GLdouble x, GLdouble y, GLdouble z
249 void;qgl;Rotatef;GLfloat angle, GLfloat x, GLfloat y, GLfloat z
250 void;qgl;Scaled;GLdouble x, GLdouble y, GLdouble z
251 void;qgl;Scalef;GLfloat x, GLfloat y, GLfloat z
252 void;qgl;Scissor;GLint x, GLint y, GLsizei width, GLsizei height
253 void;qgl;SelectBuffer;GLsizei size, GLuint *buffer
254 void;qgl;ShadeModel;GLenum mode
255 void;qgl;StencilFunc;GLenum func, GLint ref, GLuint mask
256 void;qgl;StencilMask;GLuint mask
257 void;qgl;StencilOp;GLenum fail, GLenum zfail, GLenum zpass
258 void;qgl;TexCoord1d;GLdouble s
259 void;qgl;TexCoord1dv;const GLdouble *v
260 void;qgl;TexCoord1f;GLfloat s
261 void;qgl;TexCoord1fv;const GLfloat *v
262 void;qgl;TexCoord1i;GLint s
263 void;qgl;TexCoord1iv;const GLint *v
264 void;qgl;TexCoord1s;GLshort s
265 void;qgl;TexCoord1sv;const GLshort *v
266 void;qgl;TexCoord2d;GLdouble s, GLdouble t
267 void;qgl;TexCoord2dv;const GLdouble *v
268 void;qgl;TexCoord2f;GLfloat s, GLfloat t
269 void;qgl;TexCoord2fv;const GLfloat *v
270 void;qgl;TexCoord2i;GLint s, GLint t
271 void;qgl;TexCoord2iv;const GLint *v
272 void;qgl;TexCoord2s;GLshort s, GLshort t
273 void;qgl;TexCoord2sv;const GLshort *v
274 void;qgl;TexCoord3d;GLdouble s, GLdouble t, GLdouble r
275 void;qgl;TexCoord3dv;const GLdouble *v
276 void;qgl;TexCoord3f;GLfloat s, GLfloat t, GLfloat r
277 void;qgl;TexCoord3fv;const GLfloat *v
278 void;qgl;TexCoord3i;GLint s, GLint t, GLint r
279 void;qgl;TexCoord3iv;const GLint *v
280 void;qgl;TexCoord3s;GLshort s, GLshort t, GLshort r
281 void;qgl;TexCoord3sv;const GLshort *v
282 void;qgl;TexCoord4d;GLdouble s, GLdouble t, GLdouble r, GLdouble q
283 void;qgl;TexCoord4dv;const GLdouble *v
284 void;qgl;TexCoord4f;GLfloat s, GLfloat t, GLfloat r, GLfloat q
285 void;qgl;TexCoord4fv;const GLfloat *v
286 void;qgl;TexCoord4i;GLint s, GLint t, GLint r, GLint q
287 void;qgl;TexCoord4iv;const GLint *v
288 void;qgl;TexCoord4s;GLshort s, GLshort t, GLshort r, GLshort q
289 void;qgl;TexCoord4sv;const GLshort *v
290 void;qgl;TexCoordPointer;GLint size, GLenum type, GLsizei stride, const GLvoid *pointer
291 void;qgl;TexEnvf;GLenum target, GLenum pname, GLfloat param
292 void;qgl;TexEnvfv;GLenum target, GLenum pname, const GLfloat *params
293 void;qgl;TexEnvi;GLenum target, GLenum pname, GLint param
294 void;qgl;TexEnviv;GLenum target, GLenum pname, const GLint *params
295 void;qgl;TexGend;GLenum coord, GLenum pname, GLdouble param
296 void;qgl;TexGendv;GLenum coord, GLenum pname, const GLdouble *params
297 void;qgl;TexGenf;GLenum coord, GLenum pname, GLfloat param
298 void;qgl;TexGenfv;GLenum coord, GLenum pname, const GLfloat *params
299 void;qgl;TexGeni;GLenum coord, GLenum pname, GLint param
300 void;qgl;TexGeniv;GLenum coord, GLenum pname, const GLint *params
301 void;qgl;TexImage1D;GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels
302 void;qgl;TexImage2D;GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels
303 void;qgl;TexParameterf;GLenum target, GLenum pname, GLfloat param
304 void;qgl;TexParameterfv;GLenum target, GLenum pname, const GLfloat *params
305 void;qgl;TexParameteri;GLenum target, GLenum pname, GLint param
306 void;qgl;TexParameteriv;GLenum target, GLenum pname, const GLint *params
307 void;qgl;TexSubImage1D;GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels
308 void;qgl;TexSubImage2D;GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels
309 void;qgl;Translated;GLdouble x, GLdouble y, GLdouble z
310 void;qgl;Translatef;GLfloat x, GLfloat y, GLfloat z
311 void;qgl;Vertex2d;GLdouble x, GLdouble y
312 void;qgl;Vertex2dv;const GLdouble *v
313 void;qgl;Vertex2f;GLfloat x, GLfloat y
314 void;qgl;Vertex2fv;const GLfloat *v
315 void;qgl;Vertex2i;GLint x, GLint y
316 void;qgl;Vertex2iv;const GLint *v
317 void;qgl;Vertex2s;GLshort x, GLshort y
318 void;qgl;Vertex2sv;const GLshort *v
319 void;qgl;Vertex3d;GLdouble x, GLdouble y, GLdouble z
320 void;qgl;Vertex3dv;const GLdouble *v
321 void;qgl;Vertex3f;GLfloat x, GLfloat y, GLfloat z
322 void;qgl;Vertex3fv;const GLfloat *v
323 void;qgl;Vertex3i;GLint x, GLint y, GLint z
324 void;qgl;Vertex3iv;const GLint *v
325 void;qgl;Vertex3s;GLshort x, GLshort y, GLshort z
326 void;qgl;Vertex3sv;const GLshort *v
327 void;qgl;Vertex4d;GLdouble x, GLdouble y, GLdouble z, GLdouble w
328 void;qgl;Vertex4dv;const GLdouble *v
329 void;qgl;Vertex4f;GLfloat x, GLfloat y, GLfloat z, GLfloat w
330 void;qgl;Vertex4fv;const GLfloat *v
331 void;qgl;Vertex4i;GLint x, GLint y, GLint z, GLint w
332 void;qgl;Vertex4iv;const GLint *v
333 void;qgl;Vertex4s;GLshort x, GLshort y, GLshort z, GLshort w
334 void;qgl;Vertex4sv;const GLshort *v
335 void;qgl;VertexPointer;GLint size, GLenum type, GLsizei stride, const GLvoid *pointer
336 void;qgl;Viewport;GLint x, GLint y, GLsizei width, GLsizei height