1 /*******************************************************************\
3 * EAX.H - Environmental Audio Extensions version 3.0 *
4 * for OpenAL and DirectSound3D *
6 ********************************************************************/
8 #ifndef EAX30_H_INCLUDED
9 #define EAX30_H_INCLUDED
19 * EAX Wrapper Interface (using Direct X 7) {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5}
21 DEFINE_GUID(CLSID_EAXDirectSound,
25 0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5);
28 * EAX Wrapper Interface (using Direct X 8) {CA503B60-B176-11d4-A094-D0C0BF3A560C}
30 DEFINE_GUID(CLSID_EAXDirectSound8,
34 0xa0, 0x94, 0xd0, 0xc0, 0xbf, 0x3a, 0x56, 0xc);
38 #ifdef DIRECTSOUND_VERSION
39 #if DIRECTSOUND_VERSION == 0x0800
40 __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate8(GUID*, LPDIRECTSOUND8*, IUnknown FAR *);
41 typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE8)(GUID*, LPDIRECTSOUND8*, IUnknown FAR*);
45 __declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *);
46 typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*);
58 unsigned char Data4[8];
60 #endif // !GUID_DEFINED
64 #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
65 extern const GUID /*FAR*/ name
67 #define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
68 extern const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
74 * EAX OpenAL Extension
76 typedef ALenum (*EAXSet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint);
77 typedef ALenum (*EAXGet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint);
78 typedef ALboolean (*EAXSetBufferMode)(ALsizei,ALuint*,ALint);
79 typedef ALenum (*EAXGetBufferMode)(ALuint,ALint*);
85 * EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87}
87 DEFINE_GUID(DSPROPSETID_EAX30_ListenerProperties,
91 0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87);
93 // For compatibility with future EAX versions:
94 #define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties
98 DSPROPERTY_EAXLISTENER_NONE,
99 DSPROPERTY_EAXLISTENER_ALLPARAMETERS,
100 DSPROPERTY_EAXLISTENER_ENVIRONMENT,
101 DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE,
102 DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION,
103 DSPROPERTY_EAXLISTENER_ROOM,
104 DSPROPERTY_EAXLISTENER_ROOMHF,
105 DSPROPERTY_EAXLISTENER_ROOMLF,
106 DSPROPERTY_EAXLISTENER_DECAYTIME,
107 DSPROPERTY_EAXLISTENER_DECAYHFRATIO,
108 DSPROPERTY_EAXLISTENER_DECAYLFRATIO,
109 DSPROPERTY_EAXLISTENER_REFLECTIONS,
110 DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY,
111 DSPROPERTY_EAXLISTENER_REFLECTIONSPAN,
112 DSPROPERTY_EAXLISTENER_REVERB,
113 DSPROPERTY_EAXLISTENER_REVERBDELAY,
114 DSPROPERTY_EAXLISTENER_REVERBPAN,
115 DSPROPERTY_EAXLISTENER_ECHOTIME,
116 DSPROPERTY_EAXLISTENER_ECHODEPTH,
117 DSPROPERTY_EAXLISTENER_MODULATIONTIME,
118 DSPROPERTY_EAXLISTENER_MODULATIONDEPTH,
119 DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF,
120 DSPROPERTY_EAXLISTENER_HFREFERENCE,
121 DSPROPERTY_EAXLISTENER_LFREFERENCE,
122 DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR,
123 DSPROPERTY_EAXLISTENER_FLAGS
124 } DSPROPERTY_EAX_LISTENERPROPERTY;
126 // OR these flags with property id
127 #define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately
128 #define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later
129 #define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \
130 DSPROPERTY_EAXLISTENER_IMMEDIATE)
131 #ifndef EAXVECTOR_DEFINED
132 #define EAXVECTOR_DEFINED
133 typedef struct _EAXVECTOR {
140 // Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS
141 // - all levels are hundredths of decibels
142 // - all times and delays are in seconds
144 // NOTE: This structure may change in future EAX versions.
145 // It is recommended to initialize fields by name:
146 // myListener.lRoom = -1000;
147 // myListener.lRoomHF = -100;
149 // myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ;
151 // myListener = { -1000, -100, ... , 0x00000009 };
152 // If you want to save and load presets in binary form, you
153 // should define your own structure to insure future compatibility.
155 typedef struct _EAXLISTENERPROPERTIES
157 unsigned long ulEnvironment; // sets all listener properties
158 float flEnvironmentSize; // environment size in meters
159 float flEnvironmentDiffusion; // environment diffusion
160 long lRoom; // room effect level (at mid frequencies)
161 long lRoomHF; // relative room effect level at high frequencies
162 long lRoomLF; // relative room effect level at low frequencies
163 float flDecayTime; // reverberation decay time at mid frequencies
164 float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio
165 float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio
166 long lReflections; // early reflections level relative to room effect
167 float flReflectionsDelay; // initial reflection delay time
168 EAXVECTOR vReflectionsPan; // early reflections panning vector
169 long lReverb; // late reverberation level relative to room effect
170 float flReverbDelay; // late reverberation delay time relative to initial reflection
171 EAXVECTOR vReverbPan; // late reverberation panning vector
172 float flEchoTime; // echo time
173 float flEchoDepth; // echo depth
174 float flModulationTime; // modulation time
175 float flModulationDepth; // modulation depth
176 float flAirAbsorptionHF; // change in level per meter at high frequencies
177 float flHFReference; // reference high frequency
178 float flLFReference; // reference low frequency
179 float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
180 unsigned long ulFlags; // modifies the behavior of properties
181 } EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES;
183 // used by DSPROPERTY_EAXLISTENER_ENVIRONMENT
184 #ifndef EAX_ENVIRONMENTS_DEFINED
185 #define EAX_ENVIRONMENTS_DEFINED
188 EAX_ENVIRONMENT_GENERIC,
189 EAX_ENVIRONMENT_PADDEDCELL,
190 EAX_ENVIRONMENT_ROOM,
191 EAX_ENVIRONMENT_BATHROOM,
192 EAX_ENVIRONMENT_LIVINGROOM,
193 EAX_ENVIRONMENT_STONEROOM,
194 EAX_ENVIRONMENT_AUDITORIUM,
195 EAX_ENVIRONMENT_CONCERTHALL,
196 EAX_ENVIRONMENT_CAVE,
197 EAX_ENVIRONMENT_ARENA,
198 EAX_ENVIRONMENT_HANGAR,
199 EAX_ENVIRONMENT_CARPETEDHALLWAY,
200 EAX_ENVIRONMENT_HALLWAY,
201 EAX_ENVIRONMENT_STONECORRIDOR,
202 EAX_ENVIRONMENT_ALLEY,
203 EAX_ENVIRONMENT_FOREST,
204 EAX_ENVIRONMENT_CITY,
205 EAX_ENVIRONMENT_MOUNTAINS,
206 EAX_ENVIRONMENT_QUARRY,
207 EAX_ENVIRONMENT_PLAIN,
208 EAX_ENVIRONMENT_PARKINGLOT,
209 EAX_ENVIRONMENT_SEWERPIPE,
210 EAX_ENVIRONMENT_UNDERWATER,
211 EAX_ENVIRONMENT_DRUGGED,
212 EAX_ENVIRONMENT_DIZZY,
213 EAX_ENVIRONMENT_PSYCHOTIC,
215 EAX_ENVIRONMENT_UNDEFINED,
217 EAX_ENVIRONMENT_COUNT
221 // Used by DSPROPERTY_EAXLISTENER_FLAGS
223 // Note: The number and order of flags may change in future EAX versions.
224 // It is recommended to use the flag defines as follows:
225 // myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE;
227 // myFlags = 0x00000009;
229 // These flags determine what properties are affected by environment size.
230 #define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time
231 #define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level
232 #define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time
233 #define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level
234 #define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time
235 #define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time
236 #define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time
238 // This flag limits high-frequency decay time according to air absorption.
239 #define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020
241 #define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use
243 // Property ranges and defaults:
245 #define EAXLISTENER_MINENVIRONMENT 0
246 #define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1)
247 #define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC
249 #define EAXLISTENER_MINENVIRONMENTSIZE 1.0f
250 #define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f
251 #define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f
253 #define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f
254 #define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f
255 #define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f
257 #define EAXLISTENER_MINROOM (-10000)
258 #define EAXLISTENER_MAXROOM 0
259 #define EAXLISTENER_DEFAULTROOM (-1000)
261 #define EAXLISTENER_MINROOMHF (-10000)
262 #define EAXLISTENER_MAXROOMHF 0
263 #define EAXLISTENER_DEFAULTROOMHF (-100)
265 #define EAXLISTENER_MINROOMLF (-10000)
266 #define EAXLISTENER_MAXROOMLF 0
267 #define EAXLISTENER_DEFAULTROOMLF 0
269 #define EAXLISTENER_MINDECAYTIME 0.1f
270 #define EAXLISTENER_MAXDECAYTIME 20.0f
271 #define EAXLISTENER_DEFAULTDECAYTIME 1.49f
273 #define EAXLISTENER_MINDECAYHFRATIO 0.1f
274 #define EAXLISTENER_MAXDECAYHFRATIO 2.0f
275 #define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f
277 #define EAXLISTENER_MINDECAYLFRATIO 0.1f
278 #define EAXLISTENER_MAXDECAYLFRATIO 2.0f
279 #define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f
281 #define EAXLISTENER_MINREFLECTIONS (-10000)
282 #define EAXLISTENER_MAXREFLECTIONS 1000
283 #define EAXLISTENER_DEFAULTREFLECTIONS (-2602)
285 #define EAXLISTENER_MINREFLECTIONSDELAY 0.0f
286 #define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f
287 #define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f
289 #define EAXLISTENER_MINREVERB (-10000)
290 #define EAXLISTENER_MAXREVERB 2000
291 #define EAXLISTENER_DEFAULTREVERB 200
293 #define EAXLISTENER_MINREVERBDELAY 0.0f
294 #define EAXLISTENER_MAXREVERBDELAY 0.1f
295 #define EAXLISTENER_DEFAULTREVERBDELAY 0.011f
297 #define EAXLISTENER_MINECHOTIME 0.075f
298 #define EAXLISTENER_MAXECHOTIME 0.25f
299 #define EAXLISTENER_DEFAULTECHOTIME 0.25f
301 #define EAXLISTENER_MINECHODEPTH 0.0f
302 #define EAXLISTENER_MAXECHODEPTH 1.0f
303 #define EAXLISTENER_DEFAULTECHODEPTH 0.0f
305 #define EAXLISTENER_MINMODULATIONTIME 0.04f
306 #define EAXLISTENER_MAXMODULATIONTIME 4.0f
307 #define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f
309 #define EAXLISTENER_MINMODULATIONDEPTH 0.0f
310 #define EAXLISTENER_MAXMODULATIONDEPTH 1.0f
311 #define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f
313 #define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f)
314 #define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f
315 #define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f)
317 #define EAXLISTENER_MINHFREFERENCE 1000.0f
318 #define EAXLISTENER_MAXHFREFERENCE 20000.0f
319 #define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f
321 #define EAXLISTENER_MINLFREFERENCE 20.0f
322 #define EAXLISTENER_MAXLFREFERENCE 1000.0f
323 #define EAXLISTENER_DEFAULTLFREFERENCE 250.0f
325 #define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f
326 #define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f
327 #define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f
329 #define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \
330 EAXLISTENERFLAGS_REFLECTIONSSCALE | \
331 EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \
332 EAXLISTENERFLAGS_REVERBSCALE | \
333 EAXLISTENERFLAGS_REVERBDELAYSCALE | \
334 EAXLISTENERFLAGS_DECAYHFLIMIT)
339 * EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87}
341 DEFINE_GUID(DSPROPSETID_EAX30_BufferProperties,
345 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87);
347 // For compatibility with future EAX versions:
348 #define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties
349 #define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties
353 DSPROPERTY_EAXBUFFER_NONE,
354 DSPROPERTY_EAXBUFFER_ALLPARAMETERS,
355 DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS,
356 DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS,
357 DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS,
358 DSPROPERTY_EAXBUFFER_DIRECT,
359 DSPROPERTY_EAXBUFFER_DIRECTHF,
360 DSPROPERTY_EAXBUFFER_ROOM,
361 DSPROPERTY_EAXBUFFER_ROOMHF,
362 DSPROPERTY_EAXBUFFER_OBSTRUCTION,
363 DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO,
364 DSPROPERTY_EAXBUFFER_OCCLUSION,
365 DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO,
366 DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO,
367 DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO,
368 DSPROPERTY_EAXBUFFER_EXCLUSION,
369 DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO,
370 DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF,
371 DSPROPERTY_EAXBUFFER_DOPPLERFACTOR,
372 DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR,
373 DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR,
374 DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR,
375 DSPROPERTY_EAXBUFFER_FLAGS
376 } DSPROPERTY_EAX_BUFFERPROPERTY;
378 // OR these flags with property id
379 #define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately
380 #define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later
381 #define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \
382 DSPROPERTY_EAXBUFFER_IMMEDIATE)
384 // Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS
385 // - all levels are hundredths of decibels
386 // - all delays are in seconds
388 // NOTE: This structure may change in future EAX versions.
389 // It is recommended to initialize fields by name:
390 // myBuffer.lDirect = 0;
391 // myBuffer.lDirectHF = -200;
393 // myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ;
395 // myBuffer = { 0, -200, ... , 0x00000003 };
397 typedef struct _EAXBUFFERPROPERTIES
399 long lDirect; // direct path level (at low and mid frequencies)
400 long lDirectHF; // relative direct path level at high frequencies
401 long lRoom; // room effect level (at low and mid frequencies)
402 long lRoomHF; // relative room effect level at high frequencies
403 long lObstruction; // main obstruction control (attenuation at high frequencies)
404 float flObstructionLFRatio; // obstruction low-frequency level re. main control
405 long lOcclusion; // main occlusion control (attenuation at high frequencies)
406 float flOcclusionLFRatio; // occlusion low-frequency level re. main control
407 float flOcclusionRoomRatio; // relative occlusion control for room effect
408 float flOcclusionDirectRatio; // relative occlusion control for direct path
409 long lExclusion; // main exlusion control (attenuation at high frequencies)
410 float flExclusionLFRatio; // exclusion low-frequency level re. main control
411 long lOutsideVolumeHF; // outside sound cone level at high frequencies
412 float flDopplerFactor; // like DS3D flDopplerFactor but per source
413 float flRolloffFactor; // like DS3D flRolloffFactor but per source
414 float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
415 float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
416 unsigned long ulFlags; // modifies the behavior of properties
417 } EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES;
419 // Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION,
420 #ifndef EAX_OBSTRUCTIONPROPERTIES_DEFINED
421 #define EAX_OBSTRUCTIONPROPERTIES_DEFINED
422 typedef struct _EAXOBSTRUCTIONPROPERTIES
425 float flObstructionLFRatio;
426 } EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
429 // Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION
430 #ifndef EAX_OCCLUSIONPROPERTIES_DEFINED
431 #define EAX_OCCLUSIONPROPERTIES_DEFINED
432 typedef struct _EAXOCCLUSIONPROPERTIES
435 float flOcclusionLFRatio;
436 float flOcclusionRoomRatio;
437 float flOcclusionDirectRatio;
438 } EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
441 // Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION
442 #ifndef EAX_EXCLUSIONPROPERTIES_DEFINED
443 #define EAX_EXCLUSIONPROPERTIES_DEFINED
444 typedef struct _EAXEXCLUSIONPROPERTIES
447 float flExclusionLFRatio;
448 } EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
451 // Used by DSPROPERTY_EAXBUFFER_FLAGS
452 // TRUE: value is computed automatically - property is an offset
453 // FALSE: value is used directly
455 // Note: The number and order of flags may change in future EAX versions.
456 // To insure future compatibility, use flag defines as follows:
457 // myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO;
459 // myFlags = 0x00000003;
461 #define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF
462 #define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM
463 #define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF
465 #define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use
467 // Property ranges and defaults:
469 #define EAXBUFFER_MINDIRECT (-10000)
470 #define EAXBUFFER_MAXDIRECT 1000
471 #define EAXBUFFER_DEFAULTDIRECT 0
473 #define EAXBUFFER_MINDIRECTHF (-10000)
474 #define EAXBUFFER_MAXDIRECTHF 0
475 #define EAXBUFFER_DEFAULTDIRECTHF 0
477 #define EAXBUFFER_MINROOM (-10000)
478 #define EAXBUFFER_MAXROOM 1000
479 #define EAXBUFFER_DEFAULTROOM 0
481 #define EAXBUFFER_MINROOMHF (-10000)
482 #define EAXBUFFER_MAXROOMHF 0
483 #define EAXBUFFER_DEFAULTROOMHF 0
485 #define EAXBUFFER_MINOBSTRUCTION (-10000)
486 #define EAXBUFFER_MAXOBSTRUCTION 0
487 #define EAXBUFFER_DEFAULTOBSTRUCTION 0
489 #define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f
490 #define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f
491 #define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f
493 #define EAXBUFFER_MINOCCLUSION (-10000)
494 #define EAXBUFFER_MAXOCCLUSION 0
495 #define EAXBUFFER_DEFAULTOCCLUSION 0
497 #define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f
498 #define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f
499 #define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f
501 #define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f
502 #define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f
503 #define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f
505 #define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f
506 #define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f
507 #define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f
509 #define EAXBUFFER_MINEXCLUSION (-10000)
510 #define EAXBUFFER_MAXEXCLUSION 0
511 #define EAXBUFFER_DEFAULTEXCLUSION 0
513 #define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f
514 #define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f
515 #define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f
517 #define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000)
518 #define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0
519 #define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0
521 #define EAXBUFFER_MINDOPPLERFACTOR 0.0f
522 #define EAXBUFFER_MAXDOPPLERFACTOR 10.f
523 #define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f
525 #define EAXBUFFER_MINROLLOFFFACTOR 0.0f
526 #define EAXBUFFER_MAXROLLOFFFACTOR 10.f
527 #define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f
529 #define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f
530 #define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f
531 #define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f
533 #define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f
534 #define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f
535 #define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f
537 #define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \
538 EAXBUFFERFLAGS_ROOMAUTO | \
539 EAXBUFFERFLAGS_ROOMHFAUTO )
545 #endif // __cplusplus