]> icculus.org git repositories - divverent/nexuiz.git/tree - data/textures/terraintex/
some new non-crappy crosshairs by z, making the other per-weapon crosshairs look...
[divverent/nexuiz.git] / data / textures / terraintex /
drwxr-xr-x   ..
-rw-r--r-- 786476 grass2.tga
-rw-r--r-- 1048620 grass2_norm.tga
-rw-r--r-- 786476 ground2.tga
-rw-r--r-- 1048620 ground2_norm.tga
-rw-r--r-- 786476 ground4.tga
-rw-r--r-- 1048620 ground4_norm.tga
-rw-r--r-- 786476 rock02b.tga
-rw-r--r-- 1048620 rock02b_norm.tga
-rw-r--r-- 786476 rock_b.tga
-rw-r--r-- 1048620 rock_b_norm.tga
-rw-r--r-- 786476 sand01.tga
-rw-r--r-- 1048620 sand01_norm.tga