]> icculus.org git repositories - divverent/nexuiz.git/tree - data/textures/evil_floor/
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do...
[divverent/nexuiz.git] / data / textures / evil_floor /
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-rw-r--r-- 12371 confllrtile.jpg
-rw-r--r-- 48275 confllrtile2.jpg