divverent/nexuiz.git
2008-02-25 savagexa round of tZork terrain textures. Thanks alot! This...
2008-02-25 div0oops... didn't update the cvars for the charmap
2008-02-25 div0there is no longer -dinput
2008-02-25 div0fix typo
2008-02-25 div0fix checkbox bug
2008-02-25 div0fix cl_nogibs slider
2008-02-25 lordhavocfix hagar angles after bounce
2008-02-25 m0rfartZorks fixed healthshard origin
2008-02-25 lordhavocsynced weapons
2008-02-25 lordhavocsync up default.cfg with the non-pro one
2008-02-25 lordhavoccorrect a comment
2008-02-25 morphedmissing gloss texture for nexgun and new bullet hole...
2008-02-25 div0winner dialog; bloodprisonctf now in the RIGHT size...
2008-02-24 div0removed my voice samples, as they were never intended...
2008-02-23 div0order strreplace arugments the right way to hide endles...
2008-02-23 div0add the mutators to server.cfg too
2008-02-23 div0g_balance_rocketlauncher_detonatedelay 0.2, as that...
2008-02-23 div0remove some unnecessary cvars
2008-02-23 div0mapinfo in server.cfg
2008-02-23 div0oops
2008-02-23 div0vid_samples
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
2008-02-23 div0escaping \ to \xDC for DB
2008-02-22 div0add m0rfar's "silver" skin (usage: menu_skin silver...
2008-02-22 lordhavocfix for my bot preferred colors patch (.clientcolors...
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-02-22 lordhavocwhitespace
2008-02-21 morphedsmaller rocket
2008-02-21 div0make use of edict_num instead of nextent() loops
2008-02-21 div0merge dpextensions.qc
2008-02-21 lordhavocfixed weapon refire timing (both the approach used...
2008-02-19 div0even more RL fixes
2008-02-19 div0W_SetupShot fixed AGAIN
2008-02-19 morpheddelete old nexgun texture
2008-02-19 morphednew rocket launcher model, new rocket model, fixed...
2008-02-19 div0fix bug with missing quoting of _cl_name
2008-02-18 m0rfarAdded 'g_onslaught_gen_health' and 'g_onslaught_cp_heal...
2008-02-16 morphednew weapon icons and fixed idle anim on nexgun
2008-02-16 div0adjusted Nex shot origin. Morphed, next time you do...
2008-02-16 morphednew nexgun
2008-02-16 div0defer_ClientKill_Now_TeamChange
2008-02-16 div0set a sensible value of "hostname" when creating a...
2008-02-16 div0$ wreaks havoc in player names too (gets saved wrong)
2008-02-15 div0g_antilag 1 is now a safe default... so let's do it
2008-02-15 morphedNew machine gun model and textures
2008-02-14 lordhavocdeleted e8jumpspawn gloss/norm textures because they...
2008-02-14 lordhavocconverted a 15bit tga to 24bit
2008-02-14 lordhavocrecompiled bloodprisonctf with -scale 1.2, this fixed...
2008-02-14 lordhavocchanged weapon_nextthink and ATTACK_FINISHED update...
2008-02-13 m0rfarstrength:
2008-02-13 div0(OSX) new icon
2008-02-13 div0introduce cvar g_balance_rocketlauncher_detonatedelay...
2008-02-13 morphednew menu background
2008-02-13 div0get rid of unnecessary zoning
2008-02-13 div0THAT should fix the display
2008-02-13 div0allow a reason to be specified for kick votes
2008-02-13 div0improved vote messages a bit
2008-02-13 div0damn typos
2008-02-13 div0fix for the fix :(
2008-02-13 div0minor fix
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-02-13 div0add bloodprisonctf
2008-02-12 div0need to forbid $ in votes
2008-02-12 urreAdded a clientside QuakeC base by Dresk and myself...
2008-02-12 div0add "lsmaps" alias
2008-02-12 div0fix minor bug in VoteSpam
2008-02-12 div0better vote output
2008-02-12 div0new: sv_vote_majority_factor
2008-02-10 div0fix a bug (or not?) in makespr32 that made DP misinterp...
2008-02-09 m0rfarFix some ambient sounds in strength.
2008-02-09 m0rfarnull -> common/caulk. Apparently "NULL" texture gets...
2008-02-09 m0rfarFix ambient sounds on evilspace. And added textures...
2008-02-09 div0remove broken and unused lamp1 shader
2008-02-09 m0rfarremoved evil6 and added strength in shaderlist.txt
2008-02-09 div0limit amount of damage gibs/blood to the one for 200...
2008-02-09 m0rfarFix some ambient sounds on bleach. ambient_03.ogg and...
2008-02-09 div0recompiled reslimed (after adding a playerclip to fix...
2008-02-09 div0LOTS of shader bugfixes (stages for files that don...
2008-02-09 div0some shaders reference this... so put it here
2008-02-09 div0remove shader stages for files that aren't
2008-02-08 div0possibly this fixes MrBougo's rotating checkerboard
2008-02-08 div0negative force crylink - gives it a little edge in...
2008-02-08 div0remove demos/ prefix from ply and tdem, and make them...
2008-02-08 div0improved font
2008-02-07 div0ticrate back to 0.05, because the weapon system sucks
2008-02-07 div0sing up fedora
2008-02-07 div0make gametype command refuse if there is no single...
2008-02-06 div0Tab completion for chmap/gotomap; new aliases vmap...
2008-02-06 div0DP_QC_CVAR_TYPE, fixes some bugs with menu controls...
2008-02-05 m0rfarAdded SDL-only default gamepad settings, to match non...
2008-02-05 m0rfarAdded Gamepad defaults. Tested with Logitech Rumblepad...
2008-02-05 div0jumppad.message can output a message when pushed (possi...
2008-02-03 div0revert prepration for target_give, as it breaks some...
2008-02-03 savagexnew ruiner compile
2008-02-03 div0fix TINY bug in nexuiz-map-compiler
2008-02-03 savagexfix a (barely visible) texture-not-found surface. This...
2008-02-03 div0fix typo in option name
2008-02-02 morphedNew background image for default menu
2008-02-01 div0fix some items not getting affected by alpha
2008-01-31 div0change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION...
next