]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-02-29 div0make 2.4 tag tags/nexuiz-2.4 nexuiz-2.4
2008-02-29 VermeulenNow equal to whats on the site tags/nexuiz-2.4@3452 nexuiz-2.4@3452
2008-02-29 div0last change: darken the menu background so it no longer...
2008-02-28 div0oops... too long message. Argh.
2008-02-28 div0stupid workaround for stupid "bug"
2008-02-28 morphedadded random velocity to gibs, it make them spread...
2008-02-28 div0r_ambient 4
2008-02-28 lordhavocremove norm/gloss files on the remaining animated jump...
2008-02-27 div0darn... escaping keys is bad
2008-02-27 div0make DB use DP_QC_URI_ESCAPE
2008-02-27 div0DP_QC_URI_ESCAPE menu QC
2008-02-27 div0DP_QC_URI_ESCAPE
2008-02-27 lordhavocfix my fix for bot colors across levels (forgot to...
2008-02-27 lordhavocimplemented Morphed's new gibs
2008-02-27 urre.input_buttons need values to work
2008-02-26 div0support comments in mapinfo files
2008-02-26 div0adjust ping low/med/high ratings a bit
2008-02-26 div0tone down alpha-ing out servers
2008-02-26 div0only ask menu_slowmo once, and 0 means 1
2008-02-26 lordhavocbots now play CTF properly
2008-02-26 lordhavocimproved waypoints for silvercity
2008-02-26 div0unfade the selected map too ([-z-])
2008-02-25 kadaverjackand another one...
2008-02-25 kadaverjackspelling fixed
2008-02-25 div0fix .enemy multi-use introduced by the flag lists
2008-02-25 morphedmy new menu skin
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-02-25 lordhavocfix a LF line ending in an otherwise CRLF file
2008-02-25 savagexa round of tZork terrain textures. Thanks alot! This...
2008-02-25 div0oops... didn't update the cvars for the charmap
2008-02-25 div0fix typo
2008-02-25 div0fix checkbox bug
2008-02-25 div0fix cl_nogibs slider
2008-02-25 lordhavocfix hagar angles after bounce
2008-02-25 m0rfartZorks fixed healthshard origin
2008-02-25 lordhavoccorrect a comment
2008-02-25 morphedmissing gloss texture for nexgun and new bullet hole...
2008-02-25 div0winner dialog; bloodprisonctf now in the RIGHT size...
2008-02-24 div0removed my voice samples, as they were never intended...
2008-02-23 div0order strreplace arugments the right way to hide endles...
2008-02-23 div0g_balance_rocketlauncher_detonatedelay 0.2, as that...
2008-02-23 div0remove some unnecessary cvars
2008-02-23 div0oops
2008-02-23 div0vid_samples
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
2008-02-23 div0escaping \ to \xDC for DB
2008-02-22 div0add m0rfar's "silver" skin (usage: menu_skin silver...
2008-02-22 lordhavocfix for my bot preferred colors patch (.clientcolors...
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-02-22 lordhavocwhitespace
2008-02-21 morphedsmaller rocket
2008-02-21 div0make use of edict_num instead of nextent() loops
2008-02-21 div0merge dpextensions.qc
2008-02-21 lordhavocfixed weapon refire timing (both the approach used...
2008-02-19 div0even more RL fixes
2008-02-19 div0W_SetupShot fixed AGAIN
2008-02-19 morpheddelete old nexgun texture
2008-02-19 morphednew rocket launcher model, new rocket model, fixed...
2008-02-19 div0fix bug with missing quoting of _cl_name
2008-02-18 m0rfarAdded 'g_onslaught_gen_health' and 'g_onslaught_cp_heal...
2008-02-16 morphednew weapon icons and fixed idle anim on nexgun
2008-02-16 div0adjusted Nex shot origin. Morphed, next time you do...
2008-02-16 morphednew nexgun
2008-02-16 div0defer_ClientKill_Now_TeamChange
2008-02-16 div0set a sensible value of "hostname" when creating a...
2008-02-16 div0$ wreaks havoc in player names too (gets saved wrong)
2008-02-15 div0g_antilag 1 is now a safe default... so let's do it
2008-02-15 morphedNew machine gun model and textures
2008-02-14 lordhavocdeleted e8jumpspawn gloss/norm textures because they...
2008-02-14 lordhavocconverted a 15bit tga to 24bit
2008-02-14 lordhavocrecompiled bloodprisonctf with -scale 1.2, this fixed...
2008-02-14 lordhavocchanged weapon_nextthink and ATTACK_FINISHED update...
2008-02-13 m0rfarstrength:
2008-02-13 div0introduce cvar g_balance_rocketlauncher_detonatedelay...
2008-02-13 morphednew menu background
2008-02-13 div0get rid of unnecessary zoning
2008-02-13 div0THAT should fix the display
2008-02-13 div0allow a reason to be specified for kick votes
2008-02-13 div0improved vote messages a bit
2008-02-13 div0damn typos
2008-02-13 div0fix for the fix :(
2008-02-13 div0minor fix
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-02-13 div0add bloodprisonctf
2008-02-12 div0need to forbid $ in votes
2008-02-12 urreAdded a clientside QuakeC base by Dresk and myself...
2008-02-12 div0add "lsmaps" alias
2008-02-12 div0fix minor bug in VoteSpam
2008-02-12 div0better vote output
2008-02-12 div0new: sv_vote_majority_factor
2008-02-10 div0fix a bug (or not?) in makespr32 that made DP misinterp...
2008-02-09 m0rfarFix some ambient sounds in strength.
2008-02-09 m0rfarnull -> common/caulk. Apparently "NULL" texture gets...
2008-02-09 m0rfarFix ambient sounds on evilspace. And added textures...
2008-02-09 div0remove broken and unused lamp1 shader
2008-02-09 m0rfarremoved evil6 and added strength in shaderlist.txt
2008-02-09 div0limit amount of damage gibs/blood to the one for 200...
2008-02-09 m0rfarFix some ambient sounds on bleach. ambient_03.ogg and...
2008-02-09 div0recompiled reslimed (after adding a playerclip to fix...
2008-02-09 div0LOTS of shader bugfixes (stages for files that don...
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