]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2005-03-22 lordhavocfixed bot weapon selection so now they use all the...
2005-03-22 lordhavocimplemented timelimit, fraglimit, end of level intermis...
2005-03-21 lordhavocfixed 'eye gibbing repeatedly' bug (hopefully) and...
2005-03-21 lordhavocimplemented teamplay damage blocking and team kill...
2005-03-21 lordhavocmade lava and slime kill a lot faster (probably still...
2005-03-18 vermeulenlChanged vsync to 0
2005-03-17 blackhc-Added maplist.menu
2005-03-17 blackhc-Changed some item names to fit to the global name...
2005-03-16 blackhc-Added some #define constants and a template for Item_List.
2005-03-14 vermeulenlAdded savagex's telefragged code
2005-03-14 vermeulenlAdded 'g_casings'
2005-03-14 vermeulenlAdded g_casings, changed the laser damage/speed, and...
2005-03-14 vermeulenlAdd an effect for the laser explosion, added g_casings
2005-03-12 blackhc-Added the control item Item_List (to be used later...
2005-03-08 vermeulenlMade it so you can change your skin whenever
2005-03-06 vermeulenlChange 'cd volume' to 'music volume'
2005-03-05 blackhc-Added a 'tab page bar' that isnt working yet to "creat...
2005-03-04 vermeulenlMake the weapon pickup message green, just to seperate...
2005-03-02 vermeulenlFixed some death message problems
2005-03-02 vermeulenlAdded the new sub menus
2005-03-02 vermeulenli forgot this
2005-03-01 vermeulenlSavageX's mapcfg loading code
2005-02-24 vermeulenlGot rid of the gamecfgs stuff, added timing for the...
2005-02-23 vermeulenlAdded the table graphics, added the server/weapon/weapo...
2005-02-20 vermeulenlMoved the 'join game' infront of 'create game', i want...
2005-02-20 vermeulenlVarious small items
2005-02-15 vermeulenlUpdated the TODO list
2005-02-15 vermeulenlAdded Urre's light code
2005-02-15 vermeulenlMade 'impulse 13' copy the exact position, model, and...
2005-02-13 vermeulenlDelete some gamemodes, now we only have these left:
2005-02-11 lordhavocbots now know the nexuiz weapons
2005-02-11 lordhavocadded nexuiz health and armor items to item evaluation
2005-02-11 lordhavocnow sets fixangle and resets punchangle and punchvector...
2005-02-11 vermeulenlforgot to commit this
2005-02-11 vermeulenlAdded bots again
2005-02-09 lordhavocfixed 'weapon flying away' bug with jump pads
2005-02-09 lordhavocmade cl_client.c compile again - you can not assign...
2005-02-09 vermeulenlFixed small bug with damage and kills
2005-02-09 lordhavocremoved 'big fall' death code
2005-02-09 vermeulenlupdated todo
2005-02-08 vermeulenlAdded crylink trails
2005-02-07 lordhavocallow changing player model while alive
2005-02-07 lordhavocmade kill command work
2005-02-07 lordhavochurt no longer waits 1 second between hurts
2005-02-07 lordhavocuse all 4 hitground sounds, not just the first 3
2005-02-07 lordhavocremoved aliases from qc, added them to default.cfg
2005-02-05 blackhcThis was certainly the wrong solution to a problem...
2005-02-01 vermeulenlmoved picture down so you can see name and the arrows
2005-02-01 vermeulenlAdded water drowning
2005-01-31 blackhc-Added an 'Apply' button to the player option window.
2005-01-31 blackhc-The ClearWindow rect in the color options window is...
2005-01-31 vermeulenlAdded some menu images
2005-01-29 blackhc-Added a game option panel (mind that it is empty however)
2005-01-29 vermeulenlSmall error
2005-01-29 vermeulenlAdded 'effects' menu
2005-01-28 lordhavoccrylink projectiles redesigned (it now resembles a...
2005-01-28 lordhavocjumppads now also launch corpses (including dummies)
2005-01-28 lordhavocreduced pain tint (red/white/pink screen tint and view...
2005-01-28 lordhavocjumpjet test code (disabled)
2005-01-28 vermeulenlAdded a massive push when shot with the Nex
2005-01-23 lordhavocmajor tweaks to ammo pickups, item respawn times, and...
2005-01-22 lordhavocfixed weapon dropping on death
2005-01-22 lordhavocfixed a large number of weapon switch issues (switchwea...
2005-01-22 lordhavocuncommented w_clear() on death so you don't have a...
2005-01-22 lordhavoctarget_jumppad no longer acts as a trigger_push (this...
2005-01-22 lordhavocadded item_armor_shard, item_armor_body (?), and item_a...
2005-01-22 lordhavocmade uzi use IT_NAILS hud ammo
2005-01-21 lordhavocraised items so that the map entities (have their origi...
2005-01-18 blackhc-Added a working background blending which looks nice...
2005-01-17 vermeulenlsmall error
2005-01-17 vermeulenlAdded more push when shot with bullets
2005-01-15 vermeulenlUpdated TODO
2005-01-14 blackhc-Remove two calls to crash() (old debug code still...
2005-01-14 blackhcNow take this, stupid CVS!
2005-01-14 lordhavocnextthink = -1 is bad, set it to 0
2005-01-14 lordhavocfixed the laser not giving any kick when on the ground...
2005-01-12 blackhc-Added a credits main menu entry with a floating credit...
2005-01-09 seienabunaeRemoved velocity tilting the player models (it was...
2005-01-09 seienabunaeSome changes to the grenade launcher and shotgun that...
2005-01-09 seienabunaeSajtification
2005-01-09 seienabunaeAdded varargs to bprint and dprint
2005-01-09 vermeulenltodo changes
2005-01-01 blackhcCommit, commit! Bloody Win CVS client!
2005-01-01 blackhcLets force it
2004-12-28 blackhcAdding my current version of the scmenu to the nexuiz...
2004-12-26 blackhc-Adjusted the slist constants in msys.qc to work with...
2004-12-16 blackhc-Added the NEXUIZ_PLAYERMODEL/NEXUIZ_PLAYERSKIN extensi...
2004-12-16 vermeulenlChange some damages
2004-12-13 blackhc-The menu compiles correctly with FteQCC now (but now...
2004-12-12 blackhc-Added 2 missing ; (and thus compiles in FteQCC again)
2004-12-08 vermeulenlAdded "flash.md3" to rocket launcher
2004-12-03 vermeulenlAdded back some of LordHavocs changes
2004-11-26 lordhavocmade this compile in fteqcc again
2004-11-26 vermeulenlGot rid of third attack and replaced it with a zoom
2004-11-22 vermeulenlMore Vortex changes
2004-11-13 blackhc-Fixed the multiplayer list crash (evil hack).
2004-11-11 vermeulenlMore changes by Vortex (bots, weapon system)
2004-11-02 vermeulenlUpdating
2004-11-02 vermeulenlUpdating
2004-11-01 vermeulenlAdjust player movement, no longer is bunnyhoping so...
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