]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2006-11-30 esteelfrom trunk: menu entries for the minstagib nexgun settings
2006-11-30 div0separate minstagib settings
2006-11-29 esteelremoved variable was defined twice (attack_finished)
2006-11-29 div0Nex balance changes
2006-11-29 esteelregister campaign variable first to make it stop compla...
2006-11-28 div0preserve campaign cvars in data/campaign.cfg
2006-11-28 savagexadd new MG (by Morphed) to 2.0 branch
2006-11-27 esteelset classname for flags (needed for q3 compatibility
2006-11-27 esteelsomethings better be saved in config.cfg :)
2006-11-27 savagexadd func_rain and func_snow from dpmod to Nexuiz trunk...
2006-11-27 div0make auto button the first button
2006-11-25 div0Nexuiz version := 2.2
2006-11-25 kadaverjackraised weapon_shotgun so it doesn't clip through the...
2006-11-25 esteelFrom trunk: Basic multi-campaign menu support,
2006-11-20 kadaverjacknothing to see here...
2006-11-20 kadaverjackrecompiled FAQ (toc was missing) and added warning
2006-11-20 savagexbump Readme.htm version to 2.2
2006-11-20 savagexbump doc FAQ version to 2.2
2006-11-12 div0increased network timeouts for slow havocbot code
2006-11-12 kadaverjackspawnfunctions for q3 ctf flags
2006-11-12 div0no more fbskins for teamplay
2006-11-11 kadaverjackcleaned up my autoscreenshot changes from this morning
2006-11-11 kadaverjackfixed sv_autoscreenshot (again... the last fix worked...
2006-11-10 div0no -1 for teamchangers
2006-11-09 kadaverjackmoved navnodeedit & TeamNexuiz to attic
2006-11-08 div0multi-campaign support (still to do: changing campaign...
2006-11-07 kadaverjackbumped FAQ version
2006-11-07 div0default maxspeed := 300
2006-11-06 div0MERGE: bail out on multiple worldspawns
2006-11-05 div0version is now 2.1.1
2006-11-05 savagexback to original carni (now the standing animation...
2006-11-05 savagexmerge new shotgun into branch
2006-11-05 kadaverjackremoved navnodeedit from FAQ
2006-10-29 div0backport fix "cmd" security hole by redundantly copying...
2006-10-22 div0merged FTE compatibility
2006-10-14 div0- slow armor increase fix
2006-09-20 kadaverjackuse another entity as exterior muzzle flash, attached...
2006-09-20 kadaverjackwaypoints for runningman
2006-09-19 kadaverjacksetattachment() for uzi muzzle flash... it's currently...
2006-09-19 kadaverjackchanged ctf flag to use setattachment(), so it won...
2006-09-15 kadaverjackmerged telefrag fix
2006-09-09 kadaverjackfixed exit_cfg handling & included patch by mehere101...
2006-09-05 esteelnew Nexus skin from Morphed. The old one had too much...
2006-09-04 m0rfarDefault: seta cl_particles_bubbles 1
2006-09-04 m0rfarThe Carni player model was not on the same place as...
2006-08-30 esteelfrom trunk: changed menu and default.cfg to use teampla...
2006-08-30 div0merged mirror damage
2006-08-30 kadaverjackremoved .extralives
2006-08-28 div0Nex respawn time change made possible.
2006-08-28 div0added cvar sv_allow_shownames: can disable the cl_shown...
2006-08-27 esteelbumped version to 2.1 in the Docs
2006-08-27 div0We seem to have agreed about "version 2.1". Revert...
2006-08-26 div0old .cfg method; no yoda for dead people
2006-08-24 div0let "teamstatus" show the team scoreboard on the server...
2006-08-23 div0committed "running marine" icons for now
2006-08-23 div0improved antilag
2006-08-23 div0endless loop with say_teem foo\ crash fixed
2006-08-22 div0decolorization bugfix
2006-08-22 div0in function ShufflePlayerOutOfTeam (line 928),
2006-08-22 kadaverjack- removed -sndspeed from shell scripts
2006-08-21 esteelfrom trunk: changed find to always find the first flag...
2006-08-21 esteelctf flag icon changes from trunk
2006-08-20 savagexadd menu entry for cl_shownames to brach
2006-08-20 div0just in case... don't call bound(0, x, -1)
2006-08-20 div0fixed out-of-range maplist positions causing runaway...
2006-08-20 div0merged player name display (used for teamplay only...
2006-08-13 div0fix mins/maxs for model targetting jumppads
2006-08-09 div0that spammy dprint...
2006-08-09 div0jumppad change now in branch too
2006-08-06 div0dequaked cmp1-dm8/ame7*
2006-08-05 div0s/Q3A/GPL/
2006-08-03 div0weapon throw code cleanup
2006-08-01 div0damn "self" global
2006-07-30 kadaverjackmerged ctf spector fix & jumppad sound fix
2006-07-29 div0distribute frags on "spec"; weapon dropping fix
2006-07-28 div0removed message for dropping on death and backtrace...
2006-07-28 div0winning condition for campaign
2006-07-28 div0weapon throw code on death and on pressing THROW merged...
2006-07-28 div0centerteamsay (say_team is also displayed as centerprin...
2006-07-28 div0maplist menu text change
2006-07-24 kadaverjackfixed sv_spectator_speed_multiplier to work on values >1
2006-07-24 div0added sv_motd to default.cfg
2006-07-23 div0see #1772 :P
2006-07-23 div0thou shalt not catch yer own tail ;)
2006-07-22 div0[backport] time/fraglimit in welcome message
2006-07-22 div0[backport] fixed winning condition, map size restrictio...
2006-07-21 kadaverjackfixed menu defaults for g_balance_weaponswitchdelay...
2006-07-21 m0rfarDon't picmip the liftbutton texture (warfare). Players...
2006-07-14 div0_scoreboard cvar, max shot distance
2006-07-09 div0empty = evil
2006-07-09 div0so this is how you play sound locally...
2006-07-09 div0play misc/talk.wav on say_team
2006-07-09 div0client does not need maps/%s.cfg any more, it's now...
2006-07-09 div0teamchange frag transfer to team mates; say_team
2006-07-08 div0Defatalization merge
2006-07-08 div0Workaround for DP ent file parsing bug
2006-07-07 savagexbump version to 2.0.1
2006-07-07 div0merged the documentation on "health" "-1"
2006-07-07 div0merging fixes committed to trunk before and running...
2006-07-05 m0rfarmerged runningman* fixes from trunk
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