]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2007-01-13 div0damn fteqcc
2007-01-13 div0respawn countdown
2007-01-12 div0OS X only likes one binary one per dimension
2007-01-11 kadaverjackfixed detection for empty nicknames
2007-01-11 div0oops
2007-01-11 div0BUGFIX: validate map for master's chmap too
2007-01-11 div0new command: vdo login (password) - if password matches...
2007-01-05 div0added demo splitter
2007-01-03 div0cnt -> autoscreenshot to make sure (cnt is already...
2007-01-02 div0cmd info (something) prints the content of sv_info_...
2007-01-02 div0autoscreenshot again
2007-01-01 div0add changelog to DP source zip
2006-12-31 div0changing separator to / to work around startx bug
2006-12-31 div0now parse the +vid_x11_display command line option too
2006-12-31 div0force fullscreen when starting a new X server
2006-12-31 div0new cvar vid_x11_display for use by nexuiz-linux-*.sh
2006-12-30 blackFix the main.menu.
2006-12-29 div0make waypoints go through doors; fix "no waypoints...
2006-12-29 savagexbegin working on "Pro mode".
2006-12-29 div0Crylink secondary center correctly
2006-12-29 div0for consistency, apply alpha to exterior weapon model...
2006-12-26 m0rfarDowner: Teleporters don't eat projectiles anymore ...
2006-12-23 div0speling
2006-12-23 div0falling damage should only be applied for velocity...
2006-12-23 div0fallthrough detection now supports up to 131072 units...
2006-12-21 div0no more flag fallthrough
2006-12-21 div0LMS winning condition
2006-12-20 div0fix boolean logic for crushers
2006-12-18 div0new cvar: quit_when_empty - exits the server once it...
2006-12-18 div0spawn_debug 2 searches for duplicated items too
2006-12-17 div0strstr broke
2006-12-17 div0version nag feature - non-SVN clients get a message...
2006-12-15 esteelcorrected the colors for fast/medim ping
2006-12-13 blackWoops, forgot to add the template.
2006-12-13 blackCommit a new item (Nex_HostCache_Ping) that colors...
2006-12-12 div0oops, _v2.2.1, not _2.2.1
2006-12-12 div0new env var: version=2.2.1 sh makebuild.sh will replace...
2006-12-12 div0get rid of the damn LMS player count... no LMS player...
2006-12-12 div0try to find that LMS bug using developer 1
2006-12-11 div0lms fix
2006-12-10 esteelused a more generic filename in the FAQ
2006-12-10 esteelreverted bloodprison.bsp as it gave some black items...
2006-12-10 esteeladded %p to say-escapes.txt
2006-12-09 esteelcorrected ctf_dismal fraglimit to be 100 like the other...
2006-12-09 div0oops, unused string
2006-12-09 div0check map name from g_maplist too
2006-12-08 div0replaced theretically correct code by code that fteqcc...
2006-12-08 div0reject same mmap again in first pass (could still happe...
2006-12-08 esteelchanged credits from Cheapalert to leileilol as requested
2006-12-08 div0do not show currently selected player - show player...
2006-12-08 div0new chat macro: %p = player last shown for sv_allow_sho...
2006-12-08 div0recompiled bloodprison with 1.2 = 1.25 * 0.96 trick...
2006-12-08 div0colors
2006-12-08 esteelimproved automatic team selection
2006-12-08 div0chat width is 100% again; voting in chat area
2006-12-08 div0slightly more intelligent maplist editing (doesn't...
2006-12-07 esteelcorrected MG firstperson viewmodel, now with clip
2006-12-07 savagexput the cell ammo pickup item on the ground. No spinning.
2006-12-06 esteeltextures removed.. slipped in
2006-12-06 div0added con_chatwidth
2006-12-06 div0mark chat messages as chat, don't need to manually...
2006-12-06 esteelteam messages bound to the numberpad
2006-12-05 esteelattic is better then deleting them
2006-12-05 esteelargh did not want to delete those, resurrecting
2006-12-05 esteelAdded tZorks very ver cool new HUD and model replacemen...
2006-12-05 m0rfarHitground sounds is less likely to be played now. It...
2006-12-04 esteelthou shall precache
2006-12-04 div0maplist edit commands
2006-12-03 esteelscaled machinegun
2006-12-03 kadaverjackthere are 6 bounce sounds now, so let's use all of...
2006-12-03 div0minor optimization, maybe safer for unreasonable values...
2006-12-03 esteelnew grenade bounce sounds from tChr
2006-12-03 m0rfarmy changes from branch
2006-12-03 div0oops, annoying dprint...
2006-12-03 div0remove stupid requirement to manually call g_maplist_sh...
2006-12-03 div0doc improvements about maplist shuffle
2006-12-03 div0new command g_maplist_shufflenow to randomize the mapli...
2006-12-03 div0prevent same map again
2006-12-03 div0g_maplist_selectrandom deprecation
2006-12-03 div0deprecated g_maplist_selectrandom
2006-12-03 div0simplified GetMaplistPosition
2006-12-03 div0fixed map list position off-by-one
2006-12-03 div0new map list selection g_maplist_shuffle that prefers...
2006-12-02 m0rfar2 new crosshairs by esteel. ;)
2006-12-02 m0rfarAdded settings "Crosshair Alpha" to menu
2006-12-02 div0chat bubble status --> scorelog
2006-12-01 kadaverjackchanged menuqc path in FAQ
2006-12-01 savagexadd a nice patch from esteel to fix the rapid weapon...
2006-11-30 esteelmenu entries for the minstagib nexgun settings
2006-11-30 div0Minstagib up to 1.5s again for now
2006-11-30 div0new settings:
2006-11-29 esteelremoved variable was defined twice (attack_finished)
2006-11-29 div0increase Nex refire delay
2006-11-29 esteelregister campaign variable first to make it stop compla...
2006-11-29 vermeulenA very basic version of the campaign for Strahlemann...
2006-11-28 div0campaign settings now stored in data/campaign.cfg so...
2006-11-28 savagexoups, forgot uzi.tga skin
2006-11-28 savagexadd new Uzi (by Morphed) to trunk
2006-11-27 esteelset classname for flags (needed for q3 compatibility
2006-11-27 esteelsomethings better be saved in config.cfg :)
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