]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-08-10 div0race: "g_race_qualifying 2" makes qualifying-then-race...
2008-08-09 div0forgot this file
2008-08-09 div0g_race_qualifying: make players independent (can't...
2008-08-09 div0remove two debug prints
2008-08-09 div0make mins/maxs only triggers work
2008-08-09 div0trigger_teleport: setmodel only if it is not "". Then...
2008-08-09 div0new skinvalues parameter :P
2008-08-09 div0HEIGHT_DIALOGBORDER
2008-08-09 div0brush entities: if model is not set, do not zero mins...
2008-08-09 div0when dead and respawning behind a checkpoint, also...
2008-08-09 div0race: support ready-restart (should already work with...
2008-08-09 div0add an extra check for removing players
2008-08-09 div0correct spawnpoint/checkpoint connection
2008-08-09 div0info_player_race
2008-08-09 div0better race spawning
2008-08-09 div0race: support targetting spawnpoints (like Assault...
2008-08-09 div0new cvar g_race_teams
2008-08-09 div0do not erase scores in race too
2008-08-09 div0add missing cvar for race
2008-08-09 div0add campcheck to race too
2008-08-09 div0show all checkpoints to spectators
2008-08-09 div0minor tweaks, fix "could not break 's all-time fastest...
2008-08-09 div0better fallback order for mapinfo
2008-08-09 div0fix all-time records
2008-08-09 div0add checkpoint sprites
2008-08-09 div0fix Qualifying mode for race; make teleporters able...
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-08-08 div0make the chat message actually work
2008-08-08 div0g_spawnpoints_auto_move_out_of_solid cvar
2008-08-08 div0better error message (even better)
2008-08-08 div0better error message for broken spawns
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-07 div0fix xaw's big buttons
2008-08-07 div0fix skinvalues for all skins
2008-08-07 div0also fix the "silver" skin
2008-08-07 div0make default skin look as before
2008-08-07 div0add extra types for big buttons (many dialogs now are...
2008-08-07 div0changed margin spec of input boxes to use chars, not...
2008-08-07 blub0some cleanup, and removed the SVN revision table for...
2008-08-06 div0oops... wrong condition
2008-08-06 div0fix flag return channel
2008-08-06 div0make teleport sound as broken as before again :P
2008-08-06 div0should fix volumes becoming 0
2008-08-06 div0okay, attach the jumppad sound to the player again
2008-08-06 div0change Game (Master) to Master (not enough space)
2008-08-06 div0reordered
2008-08-06 div0shortened some names
2008-08-06 div0the fitting menu changes
2008-08-06 div0minor channel changes, player.CHAN_AUTO is now for...
2008-08-06 div0let the ITEM play the pickup sound, not the player
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 m0rfarLess distracting fog at close range.
2008-08-05 div0THIS time it's correct
2008-08-05 div0fix fall sound on slopes
2008-08-05 div0turn off landing sounds under some conditions (e.g...
2008-08-05 div0two big changes:
2008-08-05 div0revert the -6dB change to the sounds - it was simply...
2008-08-05 div0handle an entity changing its type right (happend when...
2008-08-05 div0replace "frags -2" by "version_mismatch"; first step...
2008-08-05 div0make all sounds except for announcers and music 6dB...
2008-08-05 div0add to the playersound system a globalsound system...
2008-08-04 div0un-xxd colormap_palette.lmp
2008-08-04 div0clearer colors by sev
2008-08-04 m0rfarbuttongray_d .tga -> buttongray_d.tga
2008-08-04 div0oh, adding missing cvheck
2008-08-04 div0use the default string of the menu_skin cvar in prefere...
2008-08-04 m0rfarnew playermodel previews by sev
2008-08-04 m0rfarWicked menuskins. wickedblack as new default.
2008-08-04 div0add cvar g_jump_grunt (default 0)
2008-08-04 div0play every player sound on CHAN_AUTO except say messages
2008-08-04 div0louder
2008-08-04 div0actually, better play the pain sound if the next TWO...
2008-08-04 div0exclude pain sounds for laserjumps as long as you aren...
2008-08-04 div0new stupidly recorded sounds for players
2008-08-03 div0add missing kdr column
2008-08-03 div0MrBougo, try this commit (should fix impulse 13/14...
2008-08-03 div0add -Ono-c -Ono-cs to work around a fteqcc bug that...
2008-08-02 tzorkeditor models for turrets
2008-08-02 div0build script update (csqc)
2008-08-02 div0sorry, pasted into wrong cfg
2008-08-02 div0allow downloading csprogs.dat out of a pack
2008-08-01 div0fix crosshair for death scoreboard :P
2008-08-01 div0always sort downloaders/connectors below spectators
2008-08-01 div0do not sort spectators by scores (they don't have any...
2008-08-01 div0hide zero pings (bots, or not asked yet); use >>> sign...
2008-08-01 div0new packet loss column ("pl")
2008-08-01 div0in "cmd maplist", leave out the maps that won't work...
2008-08-01 div0work around broken ClientConnect/ClientDisconnect
2008-08-01 div0can't use MSG_ALL here, as that may come too early...
2008-08-01 div0forgot revision bump
2008-08-01 div0make CSQC scores safer against packet loss/rearrangements
2008-07-31 div0fix ready restart; tourney confirmed working. Left...
2008-07-31 div0fix Arena mode
2008-07-31 div0add real ranks for LMS (with st, nd, rd, th)
2008-07-31 div0fix domination - and what's broken with LMS?
2008-07-30 div0warning fix
2008-07-30 div0oops ;)
2008-07-30 div0fix brightspot tool, support it in autoshader
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