]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2006-02-02 savagexreduce max brightness to sane levels
2006-02-02 savagexnext release will be named 1.5 to reflect the multitude...
2006-02-02 savagexgive proper colormap to corpses
2006-02-02 esteelchanged instantaction maps. removed nexdm04/08 and...
2006-02-02 m0rfardom_nexctf02 have same dom-capture colors as the other...
2006-02-02 m0rfarFixed dom-capture message-colors on these maps.
2006-02-02 wazatadded flash grenade to spy
2006-02-02 aviroxgit-svn-id: svn://svn.icculus.org/nexuiz/trunk@946...
2006-02-02 avirox - Added Proximity Mine code
2006-02-02 avirox - Added JetJump for scout
2006-02-01 savagexhagar secondary now uses old aiming again (makes more...
2006-02-01 savagexchange grenade-launcher aiming back to pre-TrueAim(tm)
2006-02-01 kadaverjackadd secondary function for laser: switch to last used...
2006-01-31 kadaverjacknew playerskin (Xolar) by Morphed
2006-01-31 kadaverjacknew cvars to disbale powerups (requested by GreEn`mArine)
2006-01-31 strahlemannadding glow textures to dm04
2006-01-31 strahlemannfixed levelshot for nexdmextra2 (was shot of dm14)
2006-01-31 strahlemannfixed mapcfg-files for nexdmextra2 (started dm14 instea...
2006-01-31 kadaverjackchase_active support for csqc
2006-01-31 avirox - Added more code for "maprules" entity which controls...
2006-01-30 strahlemannadded new map "Soylent Space" as nexdm14
2006-01-30 kadaverjacknew texture for shotgun ammo
2006-01-30 kadaverjacknothing to see here...
2006-01-30 kadaverjackset FL_NOTARGET flag for spectators/observers
2006-01-30 savagexrename nexdm14 into nexdmextra2
2006-01-30 savagexbeginnings of nexdm14 rename
2006-01-30 savagexfix aim when standing in front of a clip-brush
2006-01-30 kadaverjackpragmas to avoid problems with latest fteqcc builds
2006-01-29 kadaverjackfixed show_info button... works now as it should (info...
2006-01-29 urrefixed progs.src for the new directory structure
2006-01-29 urreI don't know what I changed... some silly junk
2006-01-29 kadaverjackfixed bug in minstagib where coundown could loop at...
2006-01-29 urreCleaned up the navnode editor a bit, now good (not...
2006-01-29 kadaverjackadd csqc skeleton for Nexuiz
2006-01-29 savagexadd g_navnodeedit
2006-01-29 urrejunk
2006-01-29 urregit-svn-id: svn://svn.icculus.org/nexuiz/trunk@917...
2006-01-29 avirox - Added Civilian class
2006-01-29 avirox - Health no longer regenerates for targets with 2...
2006-01-28 esteelelectro switching corrected
2006-01-28 urreupdated
2006-01-28 urremore bugs (I can't test myself, so...)
2006-01-28 urrefixed more bugs
2006-01-28 urrefixed a bug
2006-01-28 savagexadded set mauvebots 0 to default.cfg
2006-01-28 urremade the menu choice for bots select bot type based...
2006-01-28 savagexevil2_baswall bumps
2006-01-28 savagex- new weapon icons for the HUD (thank you Morphed)
2006-01-27 avirox - Feigning spy can no longer throw TF grenades and...
2006-01-27 savagex- old loading screen now in attic
2006-01-27 savagexreworked rtlights for nexdm14 to don't exhibit scissor...
2006-01-27 avirox - Added tn_misc.c to the workspace and progs
2006-01-27 avirox - Added func_slippery and func_ice for slippery surfac...
2006-01-26 strahlemannadded bump maps to the textures that are used in dm14
2006-01-26 savagexrework TrueAim (now one function instead code spread...
2006-01-26 kadaverjack- added ready button
2006-01-26 avirox - Added new game type: SandBall (check tf_ball.c)
2006-01-26 strahlemannfixed RTLights on dm14 to fit the scaled up version
2006-01-26 avirox - Added new backpack/tfitem property -- item_backpack...
2006-01-24 kadaverjackadd div0's footstep patch (disabled by default, set...
2006-01-24 kadaverjack- changed Quark's skinindex to 0
2006-01-24 kadaverjackMorphed's fix for Quark's shirt
2006-01-24 avirox - Fixed item_backpack
2006-01-24 avirox - Fixed spawn bug which can occur on CTF maps (like...
2006-01-24 strahlemannChanged ^3has to ^3 has (Domination Messages) for ctf02...
2006-01-24 savagexfirst version of nexdm14 navnodes
2006-01-24 avirox - Fixed the score loop bug at flag capture by adding...
2006-01-23 savagexget rid of frikbot files
2006-01-23 savagex.ent file for scaled nexdm14
2006-01-23 avirox - Added support for tfitems
2006-01-23 savagexscale nexdm14 by factor 1.25 to reflect maxspeed change...
2006-01-23 kadaverjackchanged g_minstagib_invis_alpha to 0.1
2006-01-23 strahlemannFixed Sky on nexdm14
2006-01-23 strahlemannReplaced nexdm14 with the retextured Version of Aggressor
2006-01-23 strahlemannfixed minor bugs in dm10/dm18/ctf02/dm18_1on1remix
2006-01-23 avirox - Added metal extractor (still needs work)
2006-01-22 kadaverjackuse self.alpha instead of EF_NODRAW for minstagib invis
2006-01-22 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@876...
2006-01-22 avirox - Added MAC10 and pistol balance
2006-01-22 avirox - Added TrueAim(tm)
2006-01-22 avirox - Added TrueAim(tm)
2006-01-22 avirox - Added savageX's TrueAim(tm) fix (weapons aim at...
2006-01-22 savagexnew loading screen
2006-01-22 savagexmove old loading screen into attic
2006-01-22 avirox - Balanced the ricochet rocket
2006-01-22 avirox - A message is centerprinted to players who join where...
2006-01-21 kadaverjackfix -hook warning while typing 'e' on the console and...
2006-01-21 savagextrueaim for rocketlauncher
2006-01-21 savagextrueaim for grenadelauncher (just to be consistent)
2006-01-21 savagextrueaim for crylink
2006-01-21 savagextrueaim for laser
2006-01-21 savagextrueaim for electro
2006-01-21 savagextrueaim for Uzi
2006-01-21 savagexTrueAim(tm) for hagar
2006-01-21 savagexTrueAim(tm) for shotgun
2006-01-21 savagexenforce g_tdm_teams
2006-01-21 savagexnothing to see here, move along
2006-01-21 savagexfixed nexgun aim
2006-01-20 avirox - Team Bubble Entity now uses setattachment function...
2006-01-19 avirox - Added sprite entity that spawns over players and...
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