]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-09-06 div0pattern fix
2008-09-06 div0make rcon2irc support the new join command in eventlog
2008-09-06 div0also add the IP address
2008-09-06 div0add :recordset:<ID>:<time> event
2008-09-06 div0fixing warmup part 2
2008-09-06 div0fixing warmup part 1
2008-09-06 div0still show the dlight of unusable portals
2008-09-06 div0better portal messages
2008-09-06 div0really fix it :(
2008-09-06 div0better fix for the portal math
2008-09-06 div0tourney + race qualifying mode neither makes sense...
2008-09-06 div0work around vectoangles weirdness by only portaling...
2008-09-06 div0"impulse 99": set unlimited ammo
2008-09-06 div0update the patches: fix unnecessary whitespace at line...
2008-09-06 div0hopefully fix portal crash
2008-09-05 esteelenable g_tourney by default and see if div^h^h^hanyone...
2008-09-05 esteeladd variable g_tourney_warmup_allguns 0 to make g_tourn...
2008-09-05 div0fix weapon throwing if you do not have the weapon
2008-09-05 esteeladded a simple 'warmup' indicator to the scoreboard
2008-09-05 div0update changes list
2008-09-05 div0re-enable porto item on race, as it now is safe
2008-09-05 div0properly refuse to portal projectiles owned by others too
2008-09-05 div0maybe missing initialization breaks ready-restart so...
2008-09-05 div0do not require items in Race
2008-09-05 esteelonly care about warmupstage and warmuplimit if in tourn...
2008-09-05 div0reduce warnings
2008-09-05 div0fix portal.md3 path
2008-09-05 esteelrenamed g_tourney_warmup_unlimited_time to g_tourney_wa...
2008-09-05 div0odd, but sometimes I get collisions to a SOLID_TRIGGER...
2008-09-05 div0fix trigger_item not taking away items
2008-09-05 esteelCapitalize some words in the FAQ
2008-09-05 div0more portal race fixes
2008-09-05 div0fix more bugs with race + portals
2008-09-05 div0better csqc portal display
2008-09-05 div0more behaviour fixes for race+portals
2008-09-05 div0add missing functions
2008-09-05 div0minor race targeting fix
2008-09-05 div0obvious portal fix
2008-09-05 div0trigger_items
2008-09-05 div0more portal gun changes
2008-09-04 div0make portal creation more symmetric
2008-09-04 div0if someone teleports, recharge the portal's health
2008-09-04 div0in race game mode, there cannot be a porto
2008-09-04 div0mprove speed/lifetime of porto
2008-09-04 div0possibly fix telefragging
2008-09-04 div0oops :P
2008-09-04 div0g_weaponreplace_*
2008-09-04 div0update entities.def; add working inv_weapon9
2008-09-04 div0fix autoswitch :P
2008-09-04 div0make item respawn times customizable as groups; fix...
2008-09-04 div0support teamed items
2008-09-04 div0fix server startup bug
2008-09-04 div0do not add fixedmakevectors to menu qc
2008-09-04 div0bail out of a safe origin cannot be found for a portal
2008-09-04 esteelremoved g_instagib as it nolonger exists and sync vote...
2008-09-04 esteeladded workaround for flickering on intel chips to FAQ
2008-09-04 div0drop flag when going through a portal
2008-09-04 div0fix frag counting for portal-telefragging
2008-09-04 div0fix portals halfway on edge
2008-09-04 div0fix portal math
2008-09-03 div0fix portal behaviour AGAIN... :P
2008-09-03 div0fix sbar_hudselector 0 HUD
2008-09-03 div0use the old Nex model and old Nex shot origin; make...
2008-09-03 div0fix the porto
2008-09-03 esteelas was requested very often, tweak the rocketlauncher...
2008-09-03 esteelenabled chat flood protection by default
2008-09-03 div0fix sure crashes for portals when a player disconnects...
2008-09-03 div0fix weapon order again
2008-09-03 div0put the Port-O-Launch on impulse 14 (key 0)
2008-09-03 div0fix weapon priority defaults
2008-09-03 div0fix "fixing" the weapon order; add missing weapons...
2008-09-03 div0ACTUALLY fix it
2008-09-03 div0possibly fix start weapons
2008-09-03 div0and this
2008-09-03 div0forgot to commit this
2008-09-03 div0argh
2008-09-03 div0make the minstagib Nex a separate weapon
2008-09-03 div0Porto (untested): secondary fire button "holds" the...
2008-09-03 div0better track ownership of portals; still to fix: player...
2008-09-03 div0minor fix: after failed portal pair creation, vanish...
2008-09-03 div0some weapon system fixes; allow infinite portals to...
2008-09-02 avirox- Added new entity: "func_breakable"; functions the...
2008-09-02 m0rfarDieselpower: Changed MG ammo to SG ammo. There is no...
2008-09-02 esteeli wanna see the packetloss with sbar_columns all
2008-09-02 div0fix wrong ammo type
2008-09-02 div0add portal md3 file
2008-09-02 div0fix Port-O-Launch
2008-09-02 div0new weapon (no models for it yet, and still using debug...
2008-09-02 div0fix death messages
2008-09-02 div0weapon_setup no longer needed its second argument,...
2008-09-02 div0more modular weapon system
2008-09-02 div0fix inverted condition in func_door_secret
2008-09-02 div0more Portar fixes
2008-09-02 div0fix the big bugs in my weapons commit
2008-09-02 div0comment fix
2008-09-02 div0add a comment "// %weaponaddpoint" at all places that...
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-09-02 div0argh... that was borked... fixed weapon cycling on...
2008-09-02 div0weapon priority lists; non-critical impulses reordered...
2008-09-02 div0document weapon impulse order; load weapon priority...
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