]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-10-31 esteeladded missing precache for hagarmissile (funny typo...
2008-10-31 div0add missing destructor
2008-10-31 div0trigger_relay_if was useless. Make it useful, by lettin...
2008-10-31 div0campaign fixes. Now campaign + race works.
2008-10-31 div0multi campaign is back
2008-10-30 div0add HLAC and Seeker
2008-10-30 div0separate out seeker's effects from electro trail, and...
2008-10-30 div0allow team mates to cut off the hook too
2008-10-30 m0rfarChange menu text "Demo recording" to "Automatic demo...
2008-10-30 div0fix throw logic
2008-10-30 div0move airshot and electrobitch to a place where they...
2008-10-29 tzorkturret_stdproc_use team changes the turret to its ...
2008-10-29 tzorkturret_stdproc_use team changes the turret to its ...
2008-10-29 tzorkOops forgot unit_ewheel.qc
2008-10-29 div0typo
2008-10-29 div0make 10.4 compat binaries
2008-10-29 div0enable OS X for testing again
2008-10-29 div0seeker fix
2008-10-29 tzorkUpdated pathlib.qc
2008-10-28 tzorkFixed mismatch of takedamage in death/respawn vs initia...
2008-10-28 div0small seeker bug
2008-10-28 div0fix KH updating sprites wrong
2008-10-28 div0remove some accidentally empty dirs
2008-10-28 div0remove the entity zeroing from remove again, to get...
2008-10-28 div0stop firing rockets when owner is dead
2008-10-28 div0fix #2178127
2008-10-28 div0Tenshihan v3.6.4 committed.
2008-10-28 div0adding InstaGib this way was wrong, true InstaGib needs...
2008-10-28 div0make campaign use g_weaponarena
2008-10-28 div0fix weaponreplace
2008-10-28 div0New "weapon arena" and "weapon replace" cvars. InstaGib...
2008-10-27 div0account for the case that a Damage function may remove...
2008-10-27 div0if a remaining RadiusDamage recursion exists, print...
2008-10-27 div0fix radiusdamage recursions
2008-10-27 div0add back connect button disabling
2008-10-27 div0clear IP address box when refiltering
2008-10-27 esteelcorrected two skin authors
2008-10-27 div0fix behaviour of sliders when clicking to scroll page...
2008-10-27 div0make removing entities safer by clearing ALL their...
2008-10-27 div0typo fix
2008-10-27 div0oops, wrong destructor...
2008-10-27 div0add the new values to the skins
2008-10-27 div0show title and author of each skin
2008-10-26 div0fixed reverse logic in qcstatus
2008-10-26 div0add missile ammo to the ammo check
2008-10-26 div0add skin selector
2008-10-26 div0Ronan
2008-10-26 div0update the menu skins
2008-10-26 div0warn fixes
2008-10-26 div0improve skin selector
2008-10-26 tzorkGive seeker missiles some size so they can be shot.
2008-10-26 div0skin selector by Ronan
2008-10-26 div0more changes
2008-10-26 div0comment out OS X support
2008-10-26 div0race: round record times consistently
2008-10-26 div0fix ammo display with sbar_hudselector 0
2008-10-26 div0make new HUD the default
2008-10-26 div0try player workaround on hook too
2008-10-26 div0add a cvar for HLAC shots
2008-10-26 div0fix "brightspot" tool
2008-10-26 div0allow mandelbrot to be parametrized; add some cool...
2008-10-25 div0fix some gibs with independent players mode
2008-10-25 div0fix message of linked doors
2008-10-25 div0fix brushless pointparticles (new fteqcc bug)
2008-10-25 div0add mapinfo to add turret_test (and hide it from the...
2008-10-25 tzorkgit-svn-id: svn://svn.icculus.org/nexuiz/trunk@4875...
2008-10-25 morphedlots of new particle fx, most are unused yet
2008-10-25 div0make a sample mandelbrot function
2008-10-25 div0add a simple and stupid skybox generator (to be expande...
2008-10-25 div0make omg.cfg work again
2008-10-25 div0med.cfg better should have dlight than flashblend
2008-10-25 div0update flashblend with dlight on/off
2008-10-25 div0add "nolightmaps" option
2008-10-25 div0fix ClientDisconnect possibly using a strunzoned string
2008-10-24 div0try to fix RL behaviour when holding down a button
2008-10-24 esteelmore precache fixes
2008-10-24 div0slightly different hook behaviour (projectiles that...
2008-10-24 div0fix SUB_Friction to only apply when onground
2008-10-24 div0add SUB_Friction (currently only used by target_spawn)
2008-10-24 div0more fixes - now we can have a companion cube :P
2008-10-24 div0more door fixes
2008-10-24 div0func_door fixes
2008-10-24 div0create portals below creatures, not walkers
2008-10-24 tzorkrenamed src files. to much turrets/turret_something...
2008-10-24 div0change "player" checks to "iscreature" checks so one...
2008-10-24 tzorkBetter inactive turrets handling. cvar for enforcing...
2008-10-24 div0rocket launcher now detonates in the think function...
2008-10-24 div0explicitly set dphitcontentsmask on players
2008-10-24 div0unlimited ammo revisited: distinguish between superweap...
2008-10-24 div0fix IT_UNLIMITED_AMMO
2008-10-24 div0fix spacing :P
2008-10-24 div0offhand hook fixes
2008-10-23 div0fix missing precaches
2008-10-23 tzorkWalker & hlac texture updates.
2008-10-23 div0remove some tgas from the compat pack
2008-10-23 div0new compat pack
2008-10-23 div0move the spawn funcs of hlac and seeker
2008-10-23 div0move weapon slots
2008-10-23 div0add some missing cvars for hlac and seeker; fix newline...
2008-10-23 div0HLAC: use projectiledeathtype properly
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