]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-12-02 div0filter = 1
2008-12-02 div0bsptool: add a help message
2008-12-02 div0improved lightgrid decimator
2008-12-02 div0simple lightmap decimator
2008-12-01 div0more fixes
2008-12-01 div0dependencies.pl: lists dependencies of a map pack ...
2008-12-01 div0remove a line that did nothing
2008-11-30 div0make it C++-safe
2008-11-30 div0remove use of err.h
2008-11-30 m0rfarRemoved "model" key from flag entities in our maps.
2008-11-28 div0oops, capture message...
2008-11-28 div0use stretchfactor 0.6 for teleport; reduce teleporter...
2008-11-28 div0print wrong dest
2008-11-28 div0bsptool: -ljpg = externalize lightmaps, save as jpg
2008-11-28 div0seeker: separate out flac effect
2008-11-28 div0this porto isn't a superweapon :)
2008-11-28 div0item.cnt
2008-11-28 div0support "cnt" field in items as probability weight...
2008-11-28 div0add weapon_hook
2008-11-28 div0bump event log version
2008-11-28 div0event log: update the spec to what the code does now
2008-11-27 div0oops, this was wrong
2008-11-27 div0fix loadCvars for cvar-less controls
2008-11-27 div0call the WC helper for assault and onslaught (although...
2008-11-27 div0fix campaign check, sorry
2008-11-27 div0for now, hard code points-based ctf scoring for campaig...
2008-11-27 div0changes
2008-11-27 div0mapinfo: don't write a "cdtrack" if the map has music...
2008-11-27 div0oops, bug in specop.zym.sounds
2008-11-27 div0Tenshihan v4.2.0; SPecop is female again
2008-11-27 div0bsp tool
2008-11-27 div0fix offset handling
2008-11-27 div0we have space for thicker walls
2008-11-27 div0add the ACBC Assault Circuit Board Creator
2008-11-27 div0breakable: add support for causing damage, and playing...
2008-11-26 div0sorry, this way is better
2008-11-26 div0more debug (will remove it later)
2008-11-26 div0players still in the wrong order? add a debug print
2008-11-26 div0fix obvious bug in race player soritng. hopefully this...
2008-11-26 div0assault changes to entities.def
2008-11-26 div0more assault fixes (timelimit)
2008-11-26 div0weapon stay mutator
2008-11-26 div0vid_pixelheight now is a float
2008-11-26 div0assault
2008-11-26 div0allow 32 concurrent radar pings
2008-11-26 div0alternate way to project waypoint sprites that are...
2008-11-26 div0assault: (untested) make breakables show a radar wave...
2008-11-26 div0assault: fix lots of bugs, initial waypointsprites...
2008-11-26 div0assault sprites
2008-11-25 div0fix bug in func_breakable, that breaks assault
2008-11-25 div0comments in cl_physics.qc
2008-11-25 esteeladd hook sounds to build-compatpack, the hook bomb...
2008-11-25 esteelfor now rather use g_start_delay 15 instead of g_warmup...
2008-11-25 div0 // whatever happens, allow 60 seconds of idling...
2008-11-25 div0enable a tiny amount of air friction (sorry, FruitieX)
2008-11-25 div0fix air friction
2008-11-25 div0align the car better to the surface
2008-11-25 div0hopefully fix campcheck
2008-11-24 m0rfarPortal model source.
2008-11-23 div0disable planar jump when touchexplode
2008-11-23 div0yet another fix attempt for touchexplode
2008-11-23 div0touchexplode: fix for noclip
2008-11-23 div0new mutator: g_touchexplode (spawn explosion where...
2008-11-23 div0g_bugrigs_planar_movement_car_jumping - a new bug is...
2008-11-23 div0hopefully no change to race car physics, but now parame...
2008-11-23 esteeladded hlac and seeker textures to build-compat-pack.sh
2008-11-22 div0g_bugrigs another speedhack fix
2008-11-22 div0prevent too high accel/turn rates
2008-11-22 div0fix timelimit -1 again
2008-11-22 div0ctfscoring-div0: move one penalty point from return...
2008-11-22 div0portals in the compat pack
2008-11-22 div0race-qualifying -> race better
2008-11-22 div0explicitly precache the forced model
2008-11-22 div0less buggy :P
2008-11-22 div0new toys: g_bugrigs 2 for a more realistic mode (no...
2008-11-21 m0rfarNew portal models by ai!
2008-11-21 div0more bug rigs improvements
2008-11-21 div0rename cvar from g_bigrigs to g_bugrigs ;)
2008-11-21 div0improve big rigs mode
2008-11-21 div0force chase cam in "big rigs" mode
2008-11-21 esteeladded ONS, AS and RACE to basics documentation
2008-11-21 div0stronger alignment
2008-11-20 esteeladded grappling hook, port-o-launch, minstanex, hlac...
2008-11-20 div0hidden cvar: car-like physics mode; misc_gamemodel...
2008-11-19 div0fix impulse 99 not giving unlimited portals
2008-11-19 div0make the div0 scoring conform to the poll
2008-11-19 savagexPromote morfar to project (co-)maintainership.
2008-11-19 div0make weaponarena laser a checkbox (dirty hack)
2008-11-19 div0MirceaKitsune's next changes
2008-11-19 div0mask spectatee effects with EFMASK_CHEAP; add a loddebu...
2008-11-18 esteelwonder if those make phonies help anyone?!?
2008-11-18 div0Contributed trigger_heal patch.
2008-11-16 div0possibly fix hurttrigger message2, someone try it
2008-11-16 div0fix TDM
2008-11-16 div0fix align
2008-11-15 div0fix memory leak in demo list
2008-11-14 esteelexperimental support for q3's music field in the worlds...
2008-11-14 esteelexperimental support for q3's music field in the worldspawn
2008-11-13 esteelfix stupid mistake and swap play/timedemo buttons
2008-11-13 esteelexperimental timedemo button for the demos menu
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