]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2009-08-04 div0turn off anisotropy at medium and normal quality levels...
2009-08-04 div0CTS and Nexball in mapinfo dialog
2009-08-04 div0add missing libpng
2009-08-04 div0here are the dylibs again
2009-08-04 div0remove all dylibs, for adding them in next commit
2009-08-04 div0add back the symlinks
2009-08-04 div0OS X dylibs - step 1
2009-08-04 div0windows dlls by blub
2009-08-04 div0menu cleanup; new effects configs by FruitieX, tooltips
2009-08-04 div0add 1920x1080
2009-08-04 div0do not honor cl_nogibs in cl_gentle (allows the menu...
2009-08-03 div0fix typo in tooltip
2009-08-03 div0comment
2009-08-03 div0set gameversion_min and gameversion_max to restrict...
2009-08-03 div0what went wrong with committing this fix? Retry committ...
2009-08-03 div0MOAR TOOLTIPZ
2009-08-03 div0use fteqcc -Werror
2009-08-03 div0fteqcc...
2009-08-03 div0minor fixes to client sbar (PLEASE TEST)
2009-08-03 div0warmupfix
2009-08-03 div0resync shader list
2009-08-03 div0oops ;)
2009-08-03 div0effects configs synced to menu again
2009-08-03 div0add wickedz background building
2009-08-03 div0background builder
2009-08-03 div0build script: use git for fteqcc
2009-08-03 div0only update the bookmark/remove button when really...
2009-08-03 div0credits update
2009-08-03 mand1ngaFix bots behavior with g_weapon_stay
2009-08-03 mand1ngaRelease bump
2009-08-01 div0nixnex: turn off items triggers
2009-08-01 mand1ngaFix compiler warning
2009-08-01 div0make portals solid in a better place
2009-08-01 div0for solid portals: shader change
2009-08-01 div0solid portals - "almost done". Remaining issue: player...
2009-08-01 div0porto code cleanup; preparation for solid portals
2009-07-31 div0fix comment formatting ;)
2009-07-31 mand1ngaPrevent players from joining after the match ended...
2009-07-30 mand1ngaBots: Detection of enemies by looking through transpare...
2009-07-30 div0next attempt: make projectiles SOLID_CORPSE so they...
2009-07-29 div0add a comment
2009-07-29 div0do not set a movetype for spectators...
2009-07-29 div0make projectiles SOLID_TRIGGER for a test
2009-07-29 div0try to fixa speccer bug
2009-07-29 div0aggressor with race now
2009-07-28 mand1ngaDon't shoot at buttons
2009-07-27 mand1ngaFixed a bug that was making bots stop executing command...
2009-07-26 div0s/animinfo/framegroups/
2009-07-26 m0rfarit's probably unnecessary to remove dismal from here...
2009-07-26 m0rfarcyberparcour01 makes a comeback as cts ;)
2009-07-26 div0trak4-mit and trak5
2009-07-26 div0ggressor retexture my FruitieX (TraK textures come...
2009-07-26 mand1ngaDisable bunnyhop when attacking with the rifle, makes...
2009-07-26 div0first, let's try lowering rocket health to 40. Now...
2009-07-25 div0restructure voice script code a little
2009-07-25 div0fix some typo
2009-07-25 div0voice script: - in front of duration means adding no...
2009-07-25 mand1ngaComplete the return of item evaluation ai to t_items.qc
2009-07-25 div0slightly better headshot box
2009-07-25 mand1ngaFix unreachable code
2009-07-25 div0add to the documentation for terencehill who obviously...
2009-07-25 div0fix bot AI item decisions
2009-07-25 mand1ngaMade bots stop fighting in vain while being dragged :P
2009-07-25 mand1ngaFixed bots getting stuck on ladders
2009-07-25 mand1ngaFixed a bug preventing the execution of the first comma...
2009-07-25 mand1ngaFix quite OBVIOUS bug preventing the execution of indiv...
2009-07-23 div0crosshair hittest: blur cvar; fix blur with RL
2009-07-23 div0fix spam
2009-07-23 div0fix typo
2009-07-23 div0crosshair_hittest_showimpact
2009-07-23 div0undo the most stupid change to RadiusDamage EVER
2009-07-23 mand1ngaDon't track accuracy stats during warmup stage
2009-07-21 div0--seeker
2009-07-21 div0oops, do the last commit in the right branch
2009-07-20 mand1ngaFix warning
2009-07-20 div0continue --seeker
2009-07-20 div0[11:57:02] <@LordHavoc> div0: or just remove the seeker...
2009-07-20 div0race campaign level: fix qualifying status
2009-07-19 div0race: fix stupid typo :P
2009-07-19 div0fix autodetection of cs_project behaviour
2009-07-19 mand1ngaUpdated some changes
2009-07-19 m0rfarCorrectly display all the scoreboard columns (#428)
2009-07-19 div0minimize weaponsNexrun.cfg
2009-07-19 div0fix ANYPOINT selection
2009-07-18 m0rfarsmall scoreboard fixes
2009-07-18 mrbougofix waypoint display origins when out of vision......
2009-07-18 mand1ngaFix accuracy stats (#400)
2009-07-17 div0fix a sudden death bug
2009-07-17 div0a stupid fix for a stupid bug breaking race
2009-07-17 div0split racerecord/ctsrecord DB fields
2009-07-17 div0fix the cs_project detection
2009-07-17 div0cs_*project: check if DP supports them in console coord...
2009-07-16 div0HUD fixes
2009-07-16 div0remove an accidentally committed debug change to g_trig...
2009-07-16 div0fix race penalties
2009-07-15 div0this really should not change anything, but apparently...
2009-07-15 m0rfaraccuracy stats spec fix
2009-07-15 mrbougowoops, forgot to add that for nexball
2009-07-15 div0race: when time limit ends, do not stop the race, but...
2009-07-15 m0rfarmediasource: grunge brushes (used in hud)
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