]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2008-07-07 div0CTF caplimit
2008-07-07 div0add support for capturelimit_override and capturelimit...
2008-07-06 blub0Added the capture-counter and changed the CTF scoreboar...
2008-07-06 blub0Changed keyhunt keystates to use a stat var instead...
2008-07-05 m0rfarFixed Bleach jumpads by using target_position as target.
2008-07-05 m0rfarAdded Nexuiz specific compile options, based on compile...
2008-07-04 blub0Instead of wasting actual entities, I now use the TempE...
2008-07-04 blub0using the clientinfo entities for the ping times
2008-07-04 blub0(experimental) CSQC Hud - can be turned off with "sbar_...
2008-07-03 div0default for trigger_hurt.dmg
2008-07-03 div0remove unused trigger_reactivate
2008-07-03 div0add missing gridsize default
2008-07-03 div0reformat
2008-07-03 div0It is done! A brand new entities.def file for Nexuiz...
2008-07-03 div0remove unused var
2008-07-03 div0make target_speaker target-able. Not THAT useful yet...
2008-07-03 div0fix info_null
2008-07-03 div0oops, remove some wiki syntax from the entities.def
2008-07-03 div0some stuff for ZeroRadiant, and a preliminary new entit...
2008-07-02 blub0Committed my CSQC stuff, let's see:
2008-07-02 div0more changes needed for Zero
2008-07-02 div0fix version string
2008-07-02 div0fix patches for ZeroRadiant
2008-07-02 div0this never worked and the wiki works better anyway
2008-07-02 m0rfarHexedited all texture references in pickups .md3's...
2008-07-01 div0fix name of target_objective_decrease
2008-07-01 div0change the crusher spawnflag of func_door from 4 to...
2008-07-01 div0fix the syntax of even more function definitions
2008-07-01 div0fix misnamed trigger_hurt_touch (spawnfunc rename)
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0early start of merge-entities.def.pl. With syntax erorr...
2008-06-30 div0sv_maxidle_spectatorsareidle
2008-06-30 div0fix the hook alias
2008-06-30 div0moving the mouse is also non-idling. I wonder if chatti...
2008-06-30 div0forgot to add this
2008-06-30 div0use the button macros everywhere
2008-06-30 div0sv_maxidle system; add #defines for buttons
2008-06-29 savagexmore beefy damage_dissolve effect for sv_gentle
2008-06-29 savagexlinguistic sugar-coating for sv_gentle
2008-06-29 savagexmake sv_gentle a global variable, read in the same...
2008-06-29 savagexadd 100% optional sv_gentle.
2008-06-29 div0oops... remove some debug spam
2008-06-28 div0some useful commit just so I can test my branch managem...
2008-06-27 div0add extra check
2008-06-27 div0fix spawning
2008-06-27 div0change the crylink "star" range to 700 .. 2100
2008-06-27 div0cleanup of spawn code;
2008-06-27 div0make the "star" projectiles of the crylink range limite...
2008-06-22 div0added build publishing instructions when non-test build...
2008-06-20 div0oops ;)
2008-06-20 div0server admin commands: movetoteam_*
2008-06-20 div0make GameLogEcho write :logversion when opening, instea...
2008-06-20 div0document sv_eventlog_files_timestamps
2008-06-20 div0add :time: event by ]-z-[
2008-06-20 m0rfarAppendix C - Advanced Darkplaces shaders
2008-06-19 strahlemannglowing stuff for some evil8_fx textures + additional...
2008-06-19 div0fix zipdiff
2008-06-19 div0for more efficient patch, do the audio track renames...
2008-06-19 div0make zipdiff -x also skip deletions
2008-06-17 div0cleanup of victim's patch for a Play button
2008-06-13 blub0added rpn cmds to store, load, and clear the database
2008-06-12 div0fix bug when multiple people caused a coutndown
2008-06-12 div0(suicide countdown) also show the countdown for clones...
2008-06-12 div0move the spectator think code into a separate function
2008-06-09 div0finally give track001 its right name
2008-06-08 div0fix unfinished bugfix
2008-06-08 div0and that was MY bug :P
2008-06-08 div0blub, this matched ALL commands starting with "kick...
2008-06-07 div0this track fits starship really better than the menu...
2008-06-07 div0oops, forgot to call "vorbisgain" on this
2008-06-07 blub0get rid of the warning and of empty kick votes
2008-06-07 blub0fixed kickvotes
2008-06-07 div0r_fog_exp2 0\nr_drawfog 1\n are good to force too when...
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-07 div0- Rename CD track files to proper names
2008-06-06 div0change Crylink to take 2 cells for a primary shot....
2008-06-06 div0actually use g_balance_crylink_secondary_bouncedamagefa...
2008-06-05 div0aggressor plays keyhunt just fine
2008-06-04 div0halve the damage on crylink bounces - only apply full...
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0and here was another one
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-02 div0and then there was: the missing comma
2008-06-02 div0make the quotes have the right color
2008-06-02 div0just to make sure the same bug doesn't hit here too
2008-06-02 div0work around DP bug calling ClientDisconnect sometimes...
2008-06-02 div0yet another OS X workaround; this time: don't TC lightmaps
2008-06-01 div0/me is too stupid to use REs... fixed
2008-06-01 div0fix some command outputs; fix typo that crashed it...
2008-06-01 div0make rcon2irc support votes (start)
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0adding :name:
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0document all :vote: lines from eventlog
2008-06-01 div0allow server admin ALWAYS to call for votes; make votes...
2008-06-01 esteel- Added a wait to the drop userbind to make the waypoin...
2008-06-01 esteel- Moved all the voting stuff into a file of its own...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-30 div0+//g_maplist_check_waypoints in server.cfg; fix small...
2008-05-30 div0added TDM modes for six maps
next