]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-04-15 div0add r_picmipsprites 0 to default.cfg
2007-04-14 div0cl_zoomfactor undefined means old client means buggy...
2007-04-14 div0engine update fixed zooming; so now 3.1x is the equival...
2007-04-14 div0print without action... corrected the check
2007-04-14 lordhavocweapons now have force settings
2007-04-13 div0menu changes to autoswitch/shownames/showgibs now take...
2007-04-13 div0sorry, forgot this file
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-04-13 div0new zoom customization: cl_zoomspeed, cl_zoomfactor
2007-04-11 div0oops, this was meant to be local only
2007-04-11 div0no more tdeath
2007-04-10 strahlemannFPS-Increase on runningman_1on1remix by deleting a...
2007-04-08 strahlemannremoved the annoying ledge at the jumppad to the shotgun.
2007-04-08 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2296...
2007-04-08 div0Dresk: remove dlight from weapon for strength/shield
2007-04-08 div0make hook update more often
2007-04-04 div0reverting Q1BSP compatibility change (breaks cl_movemen...
2007-04-04 div0branch needs this declaration
2007-04-04 div0Q1 map support; ctf1 now works!
2007-04-04 div0move player selection display to prethink
2007-04-03 div0oops, water jump too
2007-04-03 div0moved jump to SV_PlayerPhysics (please test) - needed...
2007-04-02 esteeluse cl_bobcycle/up 0 instead of cl_bob as this also...
2007-04-02 m0rfar3 new benchmark demos!
2007-04-01 div0fix netname the right way; check for empty string in say
2007-04-01 div0fix up broken netnames (thanks, Burning)
2007-04-01 div0never trust Dresk's code (back to QC implementation...
2007-04-01 div0oops, cvar name...
2007-04-01 div0DP uses say with two spaces in messagemode - workaround
2007-04-01 div0define burst right... :)
2007-04-01 div0g_balance_teams_complain to complain about team balance...
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-30 esteelnexus now also has mulders gloss. looks less boring...
2007-03-30 div0makebuild updated
2007-03-28 div0vote message in four lines again
2007-03-28 div0display default binds for voting
2007-03-27 div0edgefriction 1, not 0!
2007-03-27 div0now that an actual intermission mode is used, angles_x...
2007-03-27 div0THAT was wrong... fixed con_chatwidth again
2007-03-27 div0clear impulse before displaying voting screen for the...
2007-03-27 div0added empty finale.tga to hide finale weird square
2007-03-27 div0// a simple majority suffices to accept a vote (meaning...
2007-03-27 div0- in-game voting now nags until you have voted
2007-03-26 div0vote: suggestion flag missing
2007-03-26 div0work around fteqcc bug (duh...)
2007-03-26 div0voting: fix crash with invalid maplist; comment out...
2007-03-26 div0- projectile style is now 2 (Newtonian with aimfix...
2007-03-26 div0alpha bg 0.8 is crazy, changed to 0.4
2007-03-22 esteelreenabled new nexgun effect but removed liquidfriction...
2007-03-17 div0talk2.wav support, thanks to LordHavoc
2007-03-17 div0this one too :)
2007-03-17 div0new chat area settings
2007-03-17 div0oops()()
2007-03-17 div0can't do this with that parameter... can't depend on...
2007-03-17 div0preparations for better team auto balancing;
2007-03-16 div0"impossible shot" dprint killed
2007-03-16 esteelchanged cl_autodemo_nameformat to write demos into...
2007-03-16 esteelcl_autodemo is back and working. USE IT USE IT USE...
2007-03-16 div0oops... left a dprint
2007-03-16 div0comment
2007-03-16 div0sorry, did not mean to commit this
2007-03-16 div0added: g_projectiles_newton_style
2007-03-15 esteelmerged some of the data/default.cfg changes into pro...
2007-03-15 esteelupdated and reworded the FAQ a bit
2007-03-15 strahlemannupdated eX _norm textures to Doom3 format (inverted...
2007-03-15 esteelremoved clientcommands
2007-03-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
2007-03-14 savagexmerge lightmaps up to 1024x1024
2007-03-14 esteeladded cl_particles_rain/snow to effect config files
2007-03-12 esteelreverted new nex effect again as it can be bad for...
2007-03-11 esteelimproved the nexgun effect a bit (used some of the...
2007-03-11 esteeladded locs_enable 0 to handle % macros in QC only
2007-03-11 esteelplease test those suggestions for the shotgun and crylink!!
2007-03-10 esteelcorrected two typos
2007-03-08 esteelreptile's _glow and _gloss work quite well for lurk too
2007-03-07 strahlemannimproved eX _bump textures
2007-03-03 esteelmulders gloss textures for the fullbright skins
2007-03-03 esteelmade more stuff in server.cfg comments so it will use...
2007-03-03 div0oops... committed an unlit slimepit. DAMN. fixed.
2007-02-28 esteelremoved a few 'set' from variables to make things look...
2007-02-27 esteeladded sv_cullentities_trace 1
2007-02-27 esteeladded cl_netinputpacketlosstolerance 0
2007-02-25 aviroxAdded a file remotely
2007-02-25 aviroxCreated folder remotely
2007-02-24 div0aneurysm is now guarded against wallhacks too... by...
2007-02-24 lordhavocactually this file isn't necessary
2007-02-24 div0made some detail brushes structural to block vis and...
2007-02-24 lordhavocadded these files from the NexuizPack for GTKRadiant...
2007-02-24 lordhavocturned off r_hdr in ultra.cfg and ultimate.cfg as it...
2007-02-24 lordhavocreduce particle quality on low.cfg to 25% to save cpu...
2007-02-23 esteelremoved a lot of 'seta effectvariables' from default...
2007-02-23 esteelremoved scores aliases and host_min/maxfps
2007-02-21 div0items with spawnflag 1 also don't autodrop
2007-02-21 lordhavocchanged bullet impact smoke to be a single particle...
2007-02-20 m0rfar* Removed non-existent zenex1 from shaderlist.txt
2007-02-19 esteeluse newhook.cfg
2007-02-18 div0fixed nex pants
2007-02-18 kadaverjackmenu switch for vid_vsync
2007-02-18 m0rfarRemoved color codes in map title.
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