]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2009-08-08 div0s/type race/type rc/g
2009-08-08 div0fix accidentally not commented out stuff in gamecommand...
2009-08-08 mand1ngaBetter fix
2009-08-08 mand1ngaFix "controlpoint under attack" sound spam
2009-08-07 div0force a low bgmvolume in the tutorial so one can hear...
2009-08-07 mand1ngaAdded jetpack support for bots
2009-08-07 div0also make projectile speed variable :P
2009-08-07 div0weapon force factor
2009-08-07 div0also rename the button in server info
2009-08-07 div0rename the OK button to Close in the map info dialog
2009-08-07 div0correctly apply friction_on_land to support Nexuiz...
2009-08-07 div0more eol-style
2009-08-07 div0add northern-lights to the track list
2009-08-07 div0vorbisgain tutorial
2009-08-07 div0keyhunt:
2009-08-06 div0give the magic numbers names
2009-08-06 div0if developer is set, list all game dirs using the newly...
2009-08-06 morphedrotated ctf capture shockwave
2009-08-06 div0campaign starship level: easier
2009-08-06 div0less skill on starship-nixnex
2009-08-06 div0also update DNS better
2009-08-06 div0Bookmark server label
2009-08-06 div0use the taunt animation for "cmd voice taunt"
2009-08-06 div0cvar check again
2009-08-06 div0remove empty dir
2009-08-06 div0move the texture
2009-08-06 div0move the xcf here
2009-08-06 div0nr_piece-o-cake
2009-08-06 div0makebuild.sh: reenable PPC macs for now; minor fixes
2009-08-06 div0typo fix
2009-08-06 div0lots of svn:eol-style native
2009-08-06 div0tooltip update
2009-08-06 div0the tutorial...
2009-08-06 div0mediasource for tutorial; map compiler script update
2009-08-05 div0enable vid_resizable by default, I think nobody will...
2009-08-05 div0show only available resolutions
2009-08-05 div0latch vid_con* cvars
2009-08-05 div0make most aspect ratios 600-based
2009-08-05 div0properly write the race ents again
2009-08-05 div0fix output to annoy mappers/radiant less
2009-08-05 div0drag box editor in sv_cheats; good for quick and dirty...
2009-08-05 tzorkFL_NOTARGET for buttons and no expensive classname...
2009-08-05 div0hide "ultimate" config from menu
2009-08-05 div0effect config overview script
2009-08-04 div0sv_doublejump: match engine
2009-08-04 div0fix last fix
2009-08-04 div0slightly cleanup of last fix
2009-08-04 div0fix "white team bug"
2009-08-04 div0fix bot name selection in campaign
2009-08-04 m0rfarbrighter team hud
2009-08-04 m0rfarcp01.mapinfo typos
2009-08-04 mrbougofix nexball team counts
2009-08-04 div0tiny projectile trail fix
2009-08-04 div0experimental change: why was R_AddEntities there? we...
2009-08-04 div0turn off anisotropy at medium and normal quality levels...
2009-08-04 div0CTS and Nexball in mapinfo dialog
2009-08-04 div0add missing libpng
2009-08-04 div0here are the dylibs again
2009-08-04 div0remove all dylibs, for adding them in next commit
2009-08-04 div0add back the symlinks
2009-08-04 div0OS X dylibs - step 1
2009-08-04 div0windows dlls by blub
2009-08-04 div0menu cleanup; new effects configs by FruitieX, tooltips
2009-08-04 div0add 1920x1080
2009-08-04 div0do not honor cl_nogibs in cl_gentle (allows the menu...
2009-08-03 div0fix typo in tooltip
2009-08-03 div0comment
2009-08-03 div0set gameversion_min and gameversion_max to restrict...
2009-08-03 div0what went wrong with committing this fix? Retry committ...
2009-08-03 div0MOAR TOOLTIPZ
2009-08-03 div0use fteqcc -Werror
2009-08-03 div0fteqcc...
2009-08-03 div0minor fixes to client sbar (PLEASE TEST)
2009-08-03 div0warmupfix
2009-08-03 div0resync shader list
2009-08-03 div0oops ;)
2009-08-03 div0effects configs synced to menu again
2009-08-03 div0add wickedz background building
2009-08-03 div0background builder
2009-08-03 div0build script: use git for fteqcc
2009-08-03 div0only update the bookmark/remove button when really...
2009-08-03 div0credits update
2009-08-03 mand1ngaFix bots behavior with g_weapon_stay
2009-08-03 mand1ngaRelease bump
2009-08-01 div0nixnex: turn off items triggers
2009-08-01 mand1ngaFix compiler warning
2009-08-01 div0make portals solid in a better place
2009-08-01 div0for solid portals: shader change
2009-08-01 div0solid portals - "almost done". Remaining issue: player...
2009-08-01 div0porto code cleanup; preparation for solid portals
2009-07-31 div0fix comment formatting ;)
2009-07-31 mand1ngaPrevent players from joining after the match ended...
2009-07-30 mand1ngaBots: Detection of enemies by looking through transpare...
2009-07-30 div0next attempt: make projectiles SOLID_CORPSE so they...
2009-07-29 div0add a comment
2009-07-29 div0do not set a movetype for spectators...
2009-07-29 div0make projectiles SOLID_TRIGGER for a test
2009-07-29 div0try to fixa speccer bug
2009-07-29 div0aggressor with race now
2009-07-28 mand1ngaDon't shoot at buttons
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