]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2009-03-01 m0rfar[ 2650477 ] Old Flag Models Untextured
2009-03-01 div0cl_bob 0.01
2009-02-28 div0new loading.tga
2009-02-28 div0fix some overlong text
2009-02-28 div0update the default values for the weapon priority cvars...
2009-02-28 div0new conback.tga by FruitieX
2009-02-28 m0rfarAt least make radiant open the main electro skin. It...
2009-02-28 m0rfarsynced the default maplist (excluded turret_test)
2009-02-28 m0rfarSynced shaderlist.txt
2009-02-28 m0rfarCorrectly credit Sev
2009-02-27 mand1ngaSlightly better dangers detection
2009-02-27 div0more teamplay fixes
2009-02-27 div0slightly better behaviour on "color 14 14; connect...
2009-02-27 div0lots of teamplay cleanups, should fix "color 3 3; cmd...
2009-02-27 div0fix some warning prints
2009-02-27 div0fix race columns
2009-02-27 div0enable TC by default (thanks to morphed it's required...
2009-02-27 div0func_breakable needs no suport for anglesjitter etc...
2009-02-27 div0mark spectators as -666 if using fullstatus :P
2009-02-27 div0remove the team number from the fullstatus
2009-02-27 div0support g_full_getstatus_response by menu QC
2009-02-27 div0anglejitter etc.: only touch the float fields when...
2009-02-27 div0try to fix exit decal of ballistic bullets
2009-02-27 avirox- Allow func_breakable to use .anglesjitter (and anglej...
2009-02-27 avirox- When no origin brush is present, spawn the .mdl_dead...
2009-02-27 mand1ngaSlightly better bot aiming
2009-02-26 m0rfarremoved the "could not load texture "null"" message...
2009-02-26 mand1ngaBots: Explained some bots cvars.
2009-02-26 m0rfara typo
2009-02-26 m0rfarChanged the "See help..." messages to "See 'vhelp'...
2009-02-26 m0rfarFixed rocket ammo by ai. It's straight and touches...
2009-02-26 div0also add "anglejitter" for convenience
2009-02-26 div0remove "cat" completion
2009-02-26 div0add one more example to anglesjitter explanation
2009-02-26 div0add the new entity keys
2009-02-26 div0work around fteqcc bug
2009-02-26 div0fix missing files in last commit
2009-02-26 div0while we're at it: allow filtering entities by gametype...
2009-02-26 div0support originjitter/anglesjitter for ALL entities
2009-02-25 div0unrotate the model (still floating in air)
2009-02-25 div0make the correction angle more exact
2009-02-25 div0fix the stupid alignment of the rockets pickup. MAPPER...
2009-02-25 avirox- Oops! Fixed compiler error
2009-02-25 div0fix sv_cheats 1 and hook ammo usage
2009-02-25 avirox- .mdl_dead would work best with an origin, but it...
2009-02-25 avirox- func_breakable_look_destroyed: Don't set SOLID_BSP...
2009-02-25 div0not health < 1, but health <= 0
2009-02-25 div0change g_maplist_mostrecent_count behaviour to insert...
2009-02-25 avirox- Breakables should be destroyed when health == 0,...
2009-02-25 div0fix crash with sv_spectate 0 in team games
2009-02-25 div0fix skyway by using current q3map2
2009-02-25 div0remove assault entities in non-assault games
2009-02-25 esteelall the server files are in Nexuiz/server now.. the...
2009-02-24 div0add a missing image to the menu skins (fixes notexture...
2009-02-24 m0rfarooops. I forgot the shader file for the dom points...
2009-02-24 div0remove a slipped-in debug print
2009-02-24 div0fix nixnex :(
2009-02-24 div0couldn't use that one :P
2009-02-24 div0try to fix mutator list
2009-02-24 div0minstanex animtime 0.3
2009-02-24 m0rfarauthor typo
2009-02-24 div0fix cl_teamradar_foreground_alpha (the blendfunc it...
2009-02-24 morphednexgun 0.7 anim
2009-02-24 div0back to previous nex zym
2009-02-24 div0new radarmap images by Roffnan
2009-02-24 div0fix shotorg adjuster
2009-02-24 esteeladded several new cvar explainations, changed some...
2009-02-24 div0updated changes list
2009-02-24 div0fix a warning, and g_grappling_hook now gives initial...
2009-02-24 div0per-weaon crosshair changes
2009-02-24 morphedcamping rifle textures (it lacks original torus texture...
2009-02-24 div0prevent a "modify free entity" warning in the porto
2009-02-24 m0rfardom point sources
2009-02-23 m0rfarNew dom points by ai
2009-02-23 morphedfix for shotgun and uzi for WFRAME_FIRE2
2009-02-23 div0WFRAME_FIRE2
2009-02-23 morphedlots of weapon content changes, new models, new animati...
2009-02-23 div0larger animtimes for nex and minstanex to match the...
2009-02-23 esteeladded sv_vote_stop, the amount of time till one can...
2009-02-23 morphedlots of weapon content changes, new models, new animati...
2009-02-23 morphedlots of weapon content changes, new models, new animati...
2009-02-23 morphedlots of weapon content changes, new models, new animati...
2009-02-23 div0fix some remaining bugs in the server sh files
2009-02-23 div0besides it being for macs, it aoppears to need unix...
2009-02-22 mand1ngaBots: Check for dangers when running
2009-02-22 div0make also CTF skin cvar'red
2009-02-22 div0make it support the latest change
2009-02-22 div0new cvar check values
2009-02-22 div0also write a record marker for CTF (so one can extract...
2009-02-21 mand1ngaReplaced magic numbers with BOT_PICKUP_RATING_* "consta...
2009-02-21 mand1ngaBots: Added bunny-hopping support :)
2009-02-20 div0fix cfgs
2009-02-20 div0a 50 armor
2009-02-20 div0g_ctf_flag_mdl_red
2009-02-20 div0nex beam stuff by green
2009-02-20 esteelalso added engine changes since last release
2009-02-20 div0angles "un-holding" fixed
2009-02-20 esteelsync changes-since-last-release with the devwiki improv...
2009-02-20 div0fix rev no
2009-02-20 div0update changes list
next