From f870093c5c48297e322402901430ff95d8eddcd2 Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Wed, 9 Sep 2009 21:20:41 +0000 Subject: [PATCH] changed havoc mode a bit, it is much closer to 2.6 now, but with a few tweaks git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7715 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultHavoc.cfg | 13 +++++------- data/weaponsHavoc.cfg | 48 +++++++++++++++++++++---------------------- 2 files changed, 29 insertions(+), 32 deletions(-) diff --git a/data/defaultHavoc.cfg b/data/defaultHavoc.cfg index fcef0745c..de8faff22 100644 --- a/data/defaultHavoc.cfg +++ b/data/defaultHavoc.cfg @@ -2,7 +2,6 @@ exec defaultNexuiz.cfg // Settings changed by Nexuiz Havoc -sv_gameplayfix_delayprojectiles 1 timelimit_override 10 fraglimit_override 0 leadlimit_override 0 @@ -19,20 +18,18 @@ g_nexball_goallimit 0 g_nexball_goalleadlimit 0 crosshair 6 -bgmvolume 0 cl_bob 0 cl_bobmodel 0 v_kicktime 0 -gl_polyblend 0 +gl_polyblend 0.2 hostname "Nexuiz Havoc $g_nexuizversion Server" set g_norecoil 1 set g_throughfloor 0 -set g_balance_health_rot 0 +set g_balance_health_rotlinear 3 +set g_balance_health_rotstable 100 +set g_balance_armor_rotlinear 3 +set g_balance_armor_rotstable 100 set g_balance_weaponswitchdelay 0 -set g_balance_falldamage_deadminspeed 650 -set g_balance_falldamage_minspeed 650 -set g_balance_falldamage_factor 0.0385 -set g_balance_falldamage_maxdamage 5 seta r_ambient 20 set g_projectiles_newton_style 0 seta menu_skin "simplygray" diff --git a/data/weaponsHavoc.cfg b/data/weaponsHavoc.cfg index 85b6c351b..606753141 100644 --- a/data/weaponsHavoc.cfg +++ b/data/weaponsHavoc.cfg @@ -45,7 +45,7 @@ set g_start_ammo_cells 0 set g_start_ammo_fuel 0 set g_pickup_shells 30 set g_pickup_shells_max 120 -set g_pickup_nails 100 +set g_pickup_nails 80 set g_pickup_nails_max 400 set g_pickup_rockets 30 set g_pickup_rockets_max 120 @@ -83,25 +83,25 @@ set g_pickup_respawntimejitter_powerup 10 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_ammo 0 -set g_balance_laser_primary_damage 5 -set g_balance_laser_primary_edgedamage 5 +set g_balance_laser_primary_damage 25 +set g_balance_laser_primary_edgedamage 10 set g_balance_laser_primary_force 400 set g_balance_laser_primary_radius 70 set g_balance_laser_primary_speed 9000 -set g_balance_laser_primary_refire 0.3 +set g_balance_laser_primary_refire 0.7 set g_balance_laser_primary_animtime 0.3 set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists -set g_balance_laser_secondary_damage 45 -set g_balance_laser_secondary_edgedamage 0 +set g_balance_laser_secondary_damage 25 +set g_balance_laser_secondary_edgedamage 10 set g_balance_laser_secondary_force 400 -set g_balance_laser_secondary_radius 120 +set g_balance_laser_secondary_radius 70 set g_balance_laser_secondary_speed 9000 -set g_balance_laser_secondary_refire 1 +set g_balance_laser_secondary_refire 0.7 set g_balance_laser_secondary_animtime 0.3 set g_balance_laser_secondary_lifetime 30 -set g_balance_laser_secondary_shotangle 0 +set g_balance_laser_secondary_shotangle -90 set g_balance_shotgun_primary_bullets 18 set g_balance_shotgun_primary_damage 6 @@ -135,8 +135,8 @@ set g_balance_uzi_sustained_ammo 1 set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu -set g_balance_grenadelauncher_primary_damage 70 -set g_balance_grenadelauncher_primary_edgedamage 38 +set g_balance_grenadelauncher_primary_damage 50 +set g_balance_grenadelauncher_primary_edgedamage 30 set g_balance_grenadelauncher_primary_force 400 set g_balance_grenadelauncher_primary_radius 140 set g_balance_grenadelauncher_primary_speed 2000 @@ -145,8 +145,8 @@ set g_balance_grenadelauncher_primary_lifetime 30 set g_balance_grenadelauncher_primary_refire 0.5 set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 -set g_balance_grenadelauncher_secondary_damage 70 -set g_balance_grenadelauncher_secondary_edgedamage 38 +set g_balance_grenadelauncher_secondary_damage 50 +set g_balance_grenadelauncher_secondary_edgedamage 30 set g_balance_grenadelauncher_secondary_force 400 set g_balance_grenadelauncher_secondary_radius 140 set g_balance_grenadelauncher_secondary_speed 1400 @@ -188,7 +188,7 @@ set g_balance_electro_combo_speed 2000 set g_balance_crylink_primary_damage 20 set g_balance_crylink_primary_edgedamage 0 -set g_balance_crylink_primary_force 100 +set g_balance_crylink_primary_force 0 set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_speed 7000 set g_balance_crylink_primary_spread 0.03 @@ -208,7 +208,7 @@ set g_balance_crylink_primary_other_fadetime 0.25 set g_balance_crylink_secondary_damage 20 set g_balance_crylink_secondary_edgedamage 0 -set g_balance_crylink_secondary_force 100 +set g_balance_crylink_secondary_force 0 set g_balance_crylink_secondary_radius 80 set g_balance_crylink_secondary_speed 7000 set g_balance_crylink_secondary_spread 0.08 @@ -224,7 +224,7 @@ set g_balance_crylink_secondary_middle_fadetime 5 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000 set g_balance_crylink_secondary_line_fadetime 2 -set g_balance_nex_damage 70 +set g_balance_nex_damage 80 set g_balance_nex_force 0 set g_balance_nex_refire 0.7 set g_balance_nex_animtime 0.3 @@ -254,8 +254,8 @@ set g_balance_hagar_secondary_refire 0.15 set g_balance_hagar_secondary_ammo 1 set g_balance_rocketlauncher_damage 100 -set g_balance_rocketlauncher_edgedamage 35 -set g_balance_rocketlauncher_force 800 +set g_balance_rocketlauncher_edgedamage 0 +set g_balance_rocketlauncher_force 400 set g_balance_rocketlauncher_radius 110 set g_balance_rocketlauncher_speed 2200 set g_balance_rocketlauncher_speedaccel 0 @@ -264,12 +264,12 @@ set g_balance_rocketlauncher_lifetime 30 set g_balance_rocketlauncher_refire 1 set g_balance_rocketlauncher_animtime 0.3 set g_balance_rocketlauncher_ammo 3 -set g_balance_rocketlauncher_health 99999 +set g_balance_rocketlauncher_health 40 set g_balance_rocketlauncher_damageforcescale 0 -set g_balance_rocketlauncher_detonatedelay 0.08 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time set g_balance_rocketlauncher_guiderate 360 // max degrees per second set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) -set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in +set g_balance_rocketlauncher_guidedelay 0.1 // delay before guiding kicks in set g_balance_rocketlauncher_laserguided_speed 1000 //650 set g_balance_rocketlauncher_laserguided_speedaccel 0 set g_balance_rocketlauncher_laserguided_speedstart 1000 @@ -333,9 +333,9 @@ set g_balance_hlac_secondary_animtime 0.3 set g_balance_hlac_secondary_ammo 10 set g_balance_hlac_secondary_shots 5 -set g_balance_campingrifle_magazinecapacity 10 -set g_balance_campingrifle_reloadtime 1.5 -set g_balance_campingrifle_auto_reload_after_changing_weapons 1 +set g_balance_campingrifle_magazinecapacity 8 +set g_balance_campingrifle_reloadtime 2 // matches reload anim +set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_primary_damage 50 set g_balance_campingrifle_primary_headshotaddeddamage 100 set g_balance_campingrifle_primary_spread 0 -- 2.39.2