From f493bc0fbf76a876413809720d1f3f6377481790 Mon Sep 17 00:00:00 2001 From: fruitiex Date: Sat, 13 Feb 2010 14:08:35 +0000 Subject: [PATCH] tiny alignment tweak to the taunt range slider in the audio tab git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8641 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/menu/nexuiz/dialog_settings_audio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/menu/nexuiz/dialog_settings_audio.c b/data/qcsrc/menu/nexuiz/dialog_settings_audio.c index 9859bc70e..7c7edbf1f 100644 --- a/data/qcsrc/menu/nexuiz/dialog_settings_audio.c +++ b/data/qcsrc/menu/nexuiz/dialog_settings_audio.c @@ -137,7 +137,7 @@ void fillNexuizAudioSettingsTab(entity me) me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeNexuizTextLabel(0, "Taunt range:")); setDependent(e, "cl_voice_directional", 0.5, -0.5); - me.TD(me, 1, 1.8, e = makeNexuizTextSlider("cl_voice_directional_taunt_attenuation")); + me.TD(me, 1, 2, e = makeNexuizTextSlider("cl_voice_directional_taunt_attenuation")); e.addValue(e, "Very short", "3"); e.addValue(e, "Short", "2"); e.addValue(e, "Normal", "0.5"); -- 2.39.2