From b7da8de1a11dc826f4f710ea5f546b7ebd24fe40 Mon Sep 17 00:00:00 2001 From: fruitiex Date: Mon, 19 Oct 2009 21:08:48 +0000 Subject: [PATCH] more respawntime/item tweaks and a rl change git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8156 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/balanceNexrun.cfg | 52 +++++++++++++++++++++--------------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/data/balanceNexrun.cfg b/data/balanceNexrun.cfg index f15ac7895..bad0260db 100644 --- a/data/balanceNexrun.cfg +++ b/data/balanceNexrun.cfg @@ -49,7 +49,7 @@ set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide set g_balance_health_start 125 set g_balance_armor_start 0 set g_start_ammo_shells 0 -set g_start_ammo_nails 120 +set g_start_ammo_nails 90 set g_start_ammo_rockets 0 set g_start_ammo_cells 0 set g_start_ammo_fuel 0 @@ -88,8 +88,8 @@ set g_pickup_nails 30 set g_pickup_nails_max 180 set g_pickup_rockets 12 set g_pickup_rockets_max 50 -set g_pickup_cells 15 -set g_pickup_cells_max 50 +set g_pickup_cells 50 +set g_pickup_cells_max 100 set g_pickup_fuel 25 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 @@ -109,16 +109,16 @@ set g_pickup_healthlarge 50 set g_pickup_healthlarge_max 100 set g_pickup_healthmega 100 set g_pickup_healthmega_max 200 -set g_pickup_respawntime_short 15 -set g_pickup_respawntime_medium 25 +set g_pickup_respawntime_short 30 +set g_pickup_respawntime_medium 30 set g_pickup_respawntime_long 35 -set g_pickup_respawntime_powerup 120 -set g_pickup_respawntime_weapon 15 -set g_pickup_respawntime_ammo 15 +set g_pickup_respawntime_powerup 90 +set g_pickup_respawntime_weapon 5 +set g_pickup_respawntime_ammo 30 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 -set g_pickup_respawntimejitter_powerup 10 +set g_pickup_respawntimejitter_powerup 15 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_ammo 0 // }}} @@ -185,13 +185,13 @@ set g_balance_falldamage_maxdamage 10 // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.2 +set g_balance_powerup_invincible_takedamage 0.25 set g_balance_powerup_invincible_time 30 -set g_balance_powerup_strength_damage 3 -set g_balance_powerup_strength_force 3 +set g_balance_powerup_strength_damage 4 +set g_balance_powerup_strength_force 4 set g_balance_powerup_strength_time 30 -set g_balance_powerup_strength_selfdamage 1.5 -set g_balance_powerup_strength_selfforce 1.5 +set g_balance_powerup_strength_selfdamage 2 +set g_balance_powerup_strength_selfforce 2 // }}} // {{{ jetpack/hook @@ -239,8 +239,8 @@ set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 15 -set g_balance_shotgun_primary_damage 10 +set g_balance_shotgun_primary_bullets 16 +set g_balance_shotgun_primary_damage 7 set g_balance_shotgun_primary_force 20 set g_balance_shotgun_primary_spread 0.2 set g_balance_shotgun_primary_refire 1 @@ -248,8 +248,8 @@ set g_balance_shotgun_primary_animtime 1 set g_balance_shotgun_primary_ammo 2 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu -set g_balance_shotgun_secondary_bullets 15 -set g_balance_shotgun_secondary_damage 6 +set g_balance_shotgun_secondary_bullets 16 +set g_balance_shotgun_secondary_damage 5 set g_balance_shotgun_secondary_force 20 set g_balance_shotgun_secondary_spread 0.4 set g_balance_shotgun_secondary_refire 2 @@ -350,7 +350,7 @@ set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2450 set g_balance_crylink_primary_other_fadetime 0.25 -set g_balance_crylink_secondary_damage 6 +set g_balance_crylink_secondary_damage 5 set g_balance_crylink_secondary_edgedamage 0 set g_balance_crylink_secondary_force -40 set g_balance_crylink_secondary_radius 50 @@ -360,7 +360,7 @@ set g_balance_crylink_secondary_shots 3 set g_balance_crylink_secondary_bounces 0 set g_balance_crylink_secondary_refire 0.1 set g_balance_crylink_secondary_animtime 0.1 -set g_balance_crylink_secondary_ammo 1 +set g_balance_crylink_secondary_ammo 1.5 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000 @@ -406,21 +406,21 @@ set g_balance_hagar_secondary_refire 0.1 set g_balance_hagar_secondary_ammo 0.5 // }}} // {{{ rocketlauncher -set g_balance_rocketlauncher_damage 80 +set g_balance_rocketlauncher_damage 70 set g_balance_rocketlauncher_edgedamage 40 -set g_balance_rocketlauncher_force 400 -set g_balance_rocketlauncher_radius 150 +set g_balance_rocketlauncher_force 375 +set g_balance_rocketlauncher_radius 120 set g_balance_rocketlauncher_speed 1000 set g_balance_rocketlauncher_speedaccel 0 set g_balance_rocketlauncher_speedstart 1000 set g_balance_rocketlauncher_lifetime 30 -set g_balance_rocketlauncher_refire 1.2 -set g_balance_rocketlauncher_animtime 1.2 +set g_balance_rocketlauncher_refire 0.8 +set g_balance_rocketlauncher_animtime 0.8 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 40 set g_balance_rocketlauncher_damageforcescale 4 set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time -set g_balance_rocketlauncher_guiderate 120 // max degrees per second +set g_balance_rocketlauncher_guiderate 90 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in -- 2.39.2