From 956fb984fb834e165dd1ba918e4f0484b49185a2 Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 1 Sep 2008 13:33:10 +0000 Subject: [PATCH] waitforinput 2 (was: 4), reduces player warping even more. Now trying 1 on my server. git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/defaultNexuiz.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/defaultNexuiz.cfg b/data/defaultNexuiz.cfg index 64b6bfbad..3f66f03db 100644 --- a/data/defaultNexuiz.cfg +++ b/data/defaultNexuiz.cfg @@ -573,7 +573,7 @@ cl_sound_ric3 weapons/ric3.wav cl_sound_r_exp3 "" sv_sound_land "" sv_sound_watersplash "" -sv_clmovement_waitforinput 4 +sv_clmovement_waitforinput 2 // startmap_dm is used when running with the -listen or -dedicated commandline options alias startmap_sp "set _sv_init 1; map aggressor" -- 2.39.2