From 93e7d74aee8c37e476cf07584fa735f51b97af64 Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 15 Sep 2009 10:19:51 +0000 Subject: [PATCH] fix compile git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@7807 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/cl_weaponsystem.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/qcsrc/server/cl_weaponsystem.qc b/data/qcsrc/server/cl_weaponsystem.qc index 847d034a0..049c5e0ac 100644 --- a/data/qcsrc/server/cl_weaponsystem.qc +++ b/data/qcsrc/server/cl_weaponsystem.qc @@ -139,7 +139,7 @@ void W_SetupShot_ProjectileSize(entity ent, vector mi, vector ma, float antilag, else ent.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE; if(antilag) - traceline_antilag(world, ent.origin + ent.view_ofs, ent.origin + ent.view_ofs + s_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, ent, ANTILAG_LATENCY(ent)); + traceline_antilag(world, ent.origin + ent.view_ofs, ent.origin + ent.view_ofs + v_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, ent, ANTILAG_LATENCY(ent)); // passing world, because we do NOT want it to touch dphitcontentsmask else traceline(ent.origin + ent.view_ofs, ent.origin + ent.view_ofs + s_forward * MAX_SHOT_DISTANCE, MOVE_NOMONSTERS, ent); -- 2.39.2