From 8c0eaa78c152415b1fdbf242448a39bbb8f51585 Mon Sep 17 00:00:00 2001 From: avirox Date: Wed, 21 Dec 2005 23:33:03 +0000 Subject: [PATCH] Added Urrebot git-svn-id: svn://svn.icculus.org/nexuiz/trunk@714 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/gfx/default.cfg | 446 ------------------------------------------- 1 file changed, 446 deletions(-) delete mode 100755 data/gfx/default.cfg diff --git a/data/gfx/default.cfg b/data/gfx/default.cfg deleted file mode 100755 index 1df1fe5e4..000000000 --- a/data/gfx/default.cfg +++ /dev/null @@ -1,446 +0,0 @@ -// Nexuiz version (formatted for humans) -set g_nexuizversion 1.3 - -// Nexuiz version (formatted for machines) -// used to determine if a client is compatible -// this doesn't have to be bumped with every release -// bump whenever gamedata becomes incompatible -set g_nexuizversion_major 130 - -// team aliases -alias team_none "color 0" -alias team_red "color 4" -alias team_blue "color 13" -alias team_pink "color 9" -alias team_yellow "color 12" - -// other aliases -alias "+scores" "+showscores; ping" -alias "-scores" "-showscores" - -alias "bsp" "ls maps/*.bsp" -alias "mapcfg" "ls maps/*.mapcfg" -alias "chmap" "exec $exit_cfg; exec game_reset.cfg; exec maps/$1.mapcfg" - -alias "dem" "ls demos/*.dem" -alias "rec" "record demos/$1" -alias "ply" "playdemo demos/$1" - -alias "ccl" "cmd clogin $1" -alias "cc" "cmd ccmd $*" - -alias "dropweapon" "impulse 17" -alias "show_info" "impulse 18" - -// player defaults -_cl_color 0 -_cl_name Player -_cl_playermodel models/player/marine.zym -_cl_playerskin 0 -crosshair 5 -fov 90 -freelook 1 -sensitivity 6 -v_gamma 1.125000 -viewsize 110 -bgmvolume 1 -volume 0.5 -// fullscreen 1024x768x32bit -vid_bitsperpixel "32" -vid_fullscreen "1" -vid_width "1024" -vid_height "768" -// 2D resolution 640x480 -vid_conwidth "640" -vid_conheight "480" -scr_conforcewhiledisconnected "0" - -// server settings -hostname "Nexuiz Server" -sv_maxrate 10000 - -// disable rcon-like clientcommands to avoid server being open with default password -seta sv_clientcommands 0 -seta sv_clientcommands_password "hackme" - -seta g_viewweapon_bobintensity 1 -seta g_viewweapon_q1pitching 1 -seta nex_numbots 0 -cl_forwardspeed 480 -cl_backspeed 480 -cl_sidespeed 480 -cl_upspeed 400 -cl_movement 1 -cl_movement_accelerate 5.5 -cl_movement_edgefriction 0 -cl_movement_friction 5 -cl_movement_jumpvelocity 300 -cl_movement_maxairspeed 50 -cl_movement_maxspeed 400 -cl_movement_stepheight 34 -cl_stairsmoothspeed 200 -seta cl_autoswitch 1 -edgefriction 0 -set g_balance_jumpheight 300 -set sv_maxairspeed 50 -sv_accelerate 5.5 -sv_friction 5 -sv_maxspeed 400 -sv_stepheight 34 -seta sv_spectate 1 -seta sv_defaultcharacter 0 -seta sv_defaultplayermodel models/player/nexus.zym -seta sv_defaultplayerskin 0 - -pausable 0 -set bot_number 0 // number of bots in server -set g_start_weapon_laser 1 -set g_start_weapon_shotgun 1 -set g_start_weapon_uzi 0 -set g_start_weapon_grenadelauncher 0 -set g_start_weapon_electro 0 -set g_start_weapon_crylink 0 -set g_start_weapon_nex 0 -set g_start_weapon_hagar 0 -set g_start_weapon_rocketlauncher 0 -set g_start_ammo_shells 50 -set g_start_ammo_nails 0 -set g_start_ammo_rockets 0 -set g_start_ammo_cells 0 -set g_use_ammunition 1 -set g_pickup_items 1 -set g_instagib 0 -set g_minstagib 0 // enable minstagib -set g_minstagib_extralives 2 // how many extra lives you will get per powerup -set g_minstagib_ammo_start 10 // starting ammo -set g_minstagib_ammo_drop 5 // how much ammo you'll get for weapons or cells -set g_rocketarena 0 -set g_vampire 0 -set g_homing_missile 0 -set g_midair 0 -set g_forced_respawn 0 -set g_fullbrightplayers 0 -set g_fullbrightitems 0 -set g_casings 0 -seta "g_maplist" "dm_nexdm01 dm_nexdm02 dm_nexdm03 dm_nexdm04 dm_nexdm05 dm_nexdm06 dm_nexdm07 dm_nexdm08 dm_nexdm09 dm_nexdm10 dm_nexdm11 dm_nexdm12 dm_nexdm13 dm_nexdm14 dm_nexdm15 dm_nexdm16 dm_nexdm17 dm_nexdmctf02 dm_nexdmextra1 dom_nexdm01 dom_nexdm02 dom_nexdm03 dom_nexdm04 dom_nexdm05 dom_nexdm06 dom_nexdm07 dom_nexdm08 dom_nexdm09 dom_nexdm10 dom_nexdm11 dom_nexdm12 dom_nexdm13 dom_nexdm14 dom_nexdm15 dom_nexdm16 dom_nexdm17 dom_nexdmextra1 rune_nexdm01 rune_nexdm02 rune_nexdm03 rune_nexdm04 rune_nexdm05 rune_nexdm06 rune_nexdm07 rune_nexdm08 rune_nexdm09 rune_nexdm10 rune_nexdm11 rune_nexdm12 rune_nexdm13 rune_nexdm14 rune_nexdm15 rune_nexdm16 rune_nexdm17 rune_nexdmextra1 tdm_nexdm01 tdm_nexdm02 tdm_nexdm03 tdm_nexdm04 tdm_nexdm05 tdm_nexdm06 tdm_nexdm07 tdm_nexdm08 tdm_nexdm09 tdm_nexdm10 tdm_nexdm11 tdm_nexdm12 tdm_nexdm13 tdm_nexdm14 tdm_nexdm15 tdm_nexdm16 tdm_nexdm17 tdm_nexdmextra1 ctf_nexctf01 ctf_nexctf02 ctf_nexdm13 lms_nexdm01 lms_nexdm02 lms_nexdm05 lms_nexdm06 lms_nexdm07 lms_nexdm10 lms_nexdm12 lms_nexdm13" -seta g_maplist_index 0 // this is used internally for saving position in maplist cycle -// timeout for kill credit when your damage knocks someone into a death trap -set g_maxpushtime 8.0 - -set welcome_message_time 8 - -set exit_cfg "" -alias clearmap "disconnect; exec $exit_cfg" - -seta g_grappling_hook 0 -seta g_balance_grapplehook_speed_fly 1200 -seta g_balance_grapplehook_speed_pull 1000 - -// "This means that timelimit can be overwritten globally and fraglimit can be overwritten for each game mode: DM/TDM, Domination, CTF, and Runematch." -set timelimit_override -1 -set fraglimit_override -1 -set g_ctf_capture_limit -1 -set g_domination_point_limit -1 -set g_runematch_point_limit -1 - -// common team values -set g_tdm 0 -seta teamplay_default 3 // default teamplay setting in team games -set deathmatch_force_teamplay 0 // always play TDM on dm maps -seta g_balance_teams 1 // automatically balance out players entering -seta g_balance_teams_force 0 // automatically balance out teams when players move or disconnect -seta g_balance_teams_prevent_imbalance 0 // prevent players from changing to larger teams -seta g_tdm_teams 2 // how many teams are in team deathmatch -set g_changeteam_banned 0 // not allowed to change team -set g_changeteam_fragtransfer 80 // % of frags you get to keep when you change teams (rounded down) - -// ctf -set g_ctf 0 -set g_ctf_flag_returntime 30 -set g_ctf_flagscore_capture 5 -set g_ctf_flagscore_capture_team 20 -set g_ctf_flagscore_pickup 1 -set g_ctf_flagscore_return 5 -set g_ctf_flagscore_return_rogue 10 - -// runematch -set g_runematch 0 -set g_runematch_pointrate 5 -set g_runematch_pointamt 1 -set g_runematch_shuffletime 30 // how often runes change position -set g_runematch_respawntime 15 // how soon after being dropped to respawn -set g_runematch_frags_killedby_runeholder 4 -set g_runematch_frags_killed_runeholder 5 -set g_runematch_frags_norune 0 -set g_runematch_drop_runes_max 2 // only drop up to 2 runes, the rest should respawn -set g_runematch_allow_same 0 // allow matching rune-curse pairs -set g_runematch_rune_alpha 0.78 -set g_runematch_rune_effects 544 // EF_ADDITIVE + EF_FULLBRIGHT -set g_runematch_rune_glow_size 0 -set g_runematch_rune_glow_color 0 -set g_runematch_rune_color_strength 1.0 //1.5 -// strength/weakness -set g_balance_rune_strength_damage 2.0 //1.5 -set g_balance_rune_strength_force 1.5 -set g_balance_curse_weak_damage 0.5 //0.6 -set g_balance_curse_weak_force 0.5 //0.6 -set g_balance_rune_strength_combo_damage 0.9 -set g_balance_rune_strength_combo_force 1.0 -// defense/vulner -set g_balance_rune_defense_takedamage 0.5 -set g_balance_curse_vulner_takedamage 2.0 -set g_balance_rune_defense_combo_takedamage 1.0 -// vampire/empathy -set g_balance_rune_vampire_absorb 0.5 -set g_balance_curse_empathy_takedamage -0.6 -set g_balance_rune_vampire_combo_absorb -0.2 -// regen/venom -set g_balance_rune_regen_hpmod 1.75 -set g_balance_curse_venom_hpmod 0.6 -set g_balance_rune_regen_combo_hpmod 0.9 -set g_balance_rune_regen_regenrate 3.0 -set g_balance_curse_venom_rotrate 3.0//2 -set g_balance_rune_regen_combo_regenrate 0.5 -set g_balance_rune_regen_combo_rotrate 1.5 -// speed/slow -set g_balance_rune_speed_atkrate 0.6 -set g_balance_curse_slow_atkrate 1.75 -set g_balance_rune_speed_combo_atkrate 1.2 -set g_balance_rune_speed_moverate 1.5 -set g_balance_curse_slow_moverate 0.75 -set g_balance_rune_speed_combo_moverate 0.9 -set g_balance_rune_speed_jumpheight 2.0 -set g_balance_curse_slow_jumpheight 1.0 -set g_balance_rune_speed_combo_jumpheight 1.0 - -// domination -set g_domination 0 -set g_domination_default_teams 2 // default number of teams for maps that aren't domination-specific -set g_domination_disable_frags 0 // players can't get frags normally; only get points from kills -set g_domination_point_amt 0 // override: how many points to get per ping -set g_domination_point_rate 0 // override: how often to give those points -set g_domination_point_capturetime 0.1 // how long it takes to capture a point (given no interference) -set g_domination_point_glow 0 // domination point glow (warning, slow) -//seta g_domination_balance_team_points 1 // # of points received is based on team sizes - -// last man standing -set g_lms 0 -set g_lms_start_ammo_shells 30 -set g_lms_start_ammo_nails 100 -set g_lms_start_ammo_rockets 30 -set g_lms_start_ammo_cells 30 -set g_lms_last_join 3 // if g_lms_join_anytime is false, new players can only join if the worst active player has more than (fraglimit - g_lms_last_join) lives -set g_lms_join_anytime 1 // if true, new players can join, but get same amount of lives as the worst player - -// server game balance settings -set g_balance_armor_regen 0 -set g_balance_armor_rot 0.1 -set g_balance_armor_stable 100 -set g_balance_armor_start 0 -set g_balance_armor_blockpercent 0.6 -set g_balance_health_regen 0.1 -set g_balance_health_rot 0.1 -set g_balance_health_stable 100 -set g_balance_health_start 150 -set g_balance_selfdamagepercent 0.6 -set g_balance_weaponswitchdelay 0.3 -// powerup balance settings -set g_balance_powerup_invincible_takedamage 0.2 -set g_balance_powerup_invincible_time 30 -set g_balance_powerup_strength_damage 3 -set g_balance_powerup_strength_force 4 -set g_balance_powerup_strength_time 30 -// weapon balance settings -set g_balance_laser_damage 35 -set g_balance_laser_edgedamage 10 -set g_balance_laser_force 400 -set g_balance_laser_radius 70 -set g_balance_laser_speed 9000 -set g_balance_laser_refire 0.7 -set g_balance_shotgun_bullets 10 -set g_balance_shotgun_damage 6 -set g_balance_shotgun_damage2 6 -set g_balance_shotgun_spread 0.07 -set g_balance_shotgun_refire 0.5 -set g_balance_shotgun_refire2 1.5 -set g_balance_shotgun_refire3 0.2 -set g_balance_uzi_damage 16 -set g_balance_uzi_refire 0.1 -set g_balance_uzi_spread 0.05 -set g_balance_uzi_damage2 30 -set g_balance_uzi_refire2 0.2 -set g_balance_uzi_spread2 0.01 -set g_balance_grenadelauncher_damage 65 -set g_balance_grenadelauncher_edgedamage 35 -set g_balance_grenadelauncher_force 400 -set g_balance_grenadelauncher_radius 140 -set g_balance_grenadelauncher_speed 2000 -set g_balance_grenadelauncher_speed2 1400 -set g_balance_grenadelauncher_speed2_up 200 -set g_balance_grenadelauncher_speed_up 200 -set g_balance_grenadelauncher_refire 0.7 -set g_balance_grenadelauncher_refire2 0.6 -set g_balance_electro_ballspeed 900 -set g_balance_electro_ballspeed_up 200 -set g_balance_electro_damage 90 -set g_balance_electro_edgedamage 0 -set g_balance_electro_force 200 -set g_balance_electro_radius 150 -set g_balance_electro_refire 0.9 -set g_balance_electro_refire3 0.05 -set g_balance_electro_speed 2000 -set g_balance_electro_combo_coredamage 50 -set g_balance_electro_combo_edgedamage 20 -set g_balance_crylink_damage 20 -set g_balance_crylink_edgedamage 0 -set g_balance_crylink_force 55 -set g_balance_crylink_radius 3 -set g_balance_crylink_refire 0.8 -set g_balance_crylink_speed 6000 -set g_balance_crylink_spread 0.10 -set g_balance_crylink_shots 7 -set g_balance_nex_damage 175 -set g_balance_nex_refire 1 -set g_balance_hagar_damage 40 -set g_balance_hagar_edgedamage 15 -set g_balance_hagar_force 100 -set g_balance_hagar_radius 70 -set g_balance_hagar_spread 0.025 -set g_balance_hagar_speed 3000 -set g_balance_hagar_speed2 1400 -set g_balance_hagar_speed2_up 100 -set g_balance_rocketlauncher_damage 130 -set g_balance_rocketlauncher_edgedamage 50 -set g_balance_rocketlauncher_force 600 -set g_balance_rocketlauncher_radius 170 -set g_balance_rocketlauncher_speed 850 -set g_balance_rocketlauncher_refire 1 -set g_balance_rocketlauncher_homing_speed 1000 //650 -set g_balance_rocketlauncher_homing_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_homing_allow_steal 1 -set g_balance_falldamage_deadminspeed 150 -set g_balance_falldamage_minspeed 1400 -set g_balance_falldamage_factor 0.15 -set g_balance_falldamage_maxdamage 25 - -// effects -cl_decals 1 -cl_particles 1 -cl_stainmaps 0 -gl_flashblend 0 -r_bloom 1 -r_coronas 1 -r_dynamic 1 -r_shadow_bumpscale_basetexture 5 -r_shadow_realtime_world 1 -r_shadow_realtime_world_lightmaps 1 -r_shadow_glsl_offsetmapping 0 -r_shadow_realtime_world_shadows 0 -r_shadow_realtime_dlight_shadows 0 -r_shadow_realtime_world_dlightshadows 0 - -// disable watershader. Only affects NVidia cards. -// turned off to avoid fullbright water -r_watershader 0 - -// misc -host_maxfps 1000 -host_minfps 10 -scr_conbrightness 0 -scr_screenshot_jpeg 1 -scr_screenshot_jpeg_quality 0.9 -sv_maxvelocity 1000000000 - -// aliases: -alias +attack2 +button3 -alias -attack2 -button3 -alias +zoom +button4 -alias -zoom -button4 -alias +crouch +button5 -alias -crouch -button5 -alias weapnext "impulse 10" -alias weapprev "impulse 12" -alias bot_add "impulse 100" -alias bot_add2 "impulse 101" -alias bot_kick "impulse 102" -alias bot_cam "impulse 102" -alias bot_wayedit "impulse 102" - -// movement -bind w +forward -bind a +moveleft -bind s +back -bind d +moveright -bind UPARROW +forward -bind LEFTARROW +moveleft -bind DOWNARROW +back -bind RIGHTARROW +moveright -bind SHIFT +crouch -bind ENTER +jump -bind SPACE +jump - -// weapons -bind 1 "impulse 1" -bind 2 "impulse 2" -bind 3 "impulse 3" -bind 4 "impulse 4" -bind 5 "impulse 5" -bind 6 "impulse 6" -bind 7 "impulse 7" -bind 8 "impulse 8" -bind 9 "impulse 9" -bind 0 "impulse 210" -bind MOUSE1 +attack -bind MOUSE2 +attack2 -bind MOUSE3 +zoom -bind MWHEELUP weapnext -bind MWHEELDOWN weapprev -bind BACKSPACE dropweapon - -// misc -bind - sizedown -bind = sizeup -bind ` toggleconsole -bind ~ toggleconsole -bind TAB +showscores -bind ESCAPE togglemenu -bind r messagemode2 -bind t messagemode -bind y messagemode2 -bind i show_info -bind PAUSE pause -bind F10 quit -bind F11 disconnect -bind F12 screenshot - -// these commands can be voted -set sv_vote_commands "restart timelimit fraglimit chmap g_grappling_hook" -// users can call a vote for the above commands -set sv_vote_call "1" -// users can call a vote to become master -set sv_vote_master "1" -// set to 1 to allow to change you vote/mind -set sv_vote_change "0" -// set to 1 to count votes once after timeout or to 0 to count with every vote -set sv_vote_singlecount "0" -// a vote will timeout after this many seconds -set sv_vote_timeout "60" -// a player can not call a vote again for this many seconds -set sv_vote_wait "120" -alias vhelp "cmd vote help" -alias vstatus "cmd vote status" -alias vcall "cmd vote call $*" -alias vstop "cmd vote stop" -alias vmaster "cmd vote master" -alias vdo "cmd vote do $*" -alias vyes "cmd vote yes" -alias vno "cmd vote no" -bind F1 vyes -bind F2 vno - -//used for spectate/observer mode -alias "spec" "cmd spectate" -bind F3 spec - -// alias for switching the teamselect menu -alias menu_showteamselect "set scmenu_directmenu TeamSelect; togglemenu" -- 2.39.2