From 40be49a497253173ffb840ed75032ad3e0ab1f04 Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 4 Aug 2009 13:38:49 +0000 Subject: [PATCH] turn off anisotropy at medium and normal quality levels, as it causes lots of moiree on geforce 7 series git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7328 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/effects-med.cfg | 2 +- data/effects-normal.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/data/effects-med.cfg b/data/effects-med.cfg index 3c4ee1f29..e184dbb40 100644 --- a/data/effects-med.cfg +++ b/data/effects-med.cfg @@ -3,7 +3,7 @@ cl_decals_time 2 cl_particles_quality 0.5 gl_flashblend 0 gl_picmip 1 -gl_texture_anisotropy 4 +gl_texture_anisotropy 1 mod_q3bsp_nolightmaps 0 r_bloom 0 r_coronas 1 diff --git a/data/effects-normal.cfg b/data/effects-normal.cfg index 1914f54c7..7ce61bf65 100644 --- a/data/effects-normal.cfg +++ b/data/effects-normal.cfg @@ -3,7 +3,7 @@ cl_decals_time 2 cl_particles_quality 0.5 gl_flashblend 0 gl_picmip 1 -gl_texture_anisotropy 8 +gl_texture_anisotropy 1 mod_q3bsp_nolightmaps 0 r_bloom 0 r_coronas 1 -- 2.39.2