From 3845ddacc658dba35f516875d269c4219521ccda Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Tue, 28 Feb 2006 05:38:16 +0000 Subject: [PATCH] added new cvars to reduce the amount of GAME_NEXUIZ checks in the engine git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1128 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/default.cfg | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/data/default.cfg b/data/default.cfg index 5ae2159c7..9bd78d934 100644 --- a/data/default.cfg +++ b/data/default.cfg @@ -450,10 +450,6 @@ r_shadow_realtime_dlight_shadows 0 r_shadow_realtime_world_dlightshadows 0 r_shadow_gloss 0 -// disable watershader. Only affects NVidia cards. -// turned off to avoid fullbright water -set r_watershader 0 - // misc set host_maxfps 1000 set host_minfps 10 @@ -461,6 +457,18 @@ scr_conbrightness 0 scr_screenshot_jpeg 1 scr_screenshot_jpeg_quality 0.9 sv_maxvelocity 1000000000 +cl_sound_wizardhit "" +cl_sound_hknighthit "" +cl_sound_tink1 "weapons/tink1.wav" +cl_sound_ric1 "weapons/ric1.wav" +cl_sound_ric2 "weapons/ric2.wav" +cl_sound_ric3 "weapons/ric3.wav" +cl_sound_r_exp3 "" +sv_sound_land "" +sv_sound_watersplash "" +// startmap_dm is used when using -listen or -dedicated in nexuiz +alias startmap_sp "map nexdm01" +alias startmap_dm "map nexdm01" // aliases: alias +attack2 +button3 -- 2.39.2