From 2e51d6bc3228db6ded19b5db168ccbf5140920fe Mon Sep 17 00:00:00 2001 From: fruitiex Date: Wed, 14 Oct 2009 13:33:56 +0000 Subject: [PATCH] change electro to DIY lightningun that is able to set off electro blobs, do some changes to the health system plus some other minor tweaks git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8129 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/balanceNexrun.cfg | 92 +++++++++++++++++++++--------------------- 1 file changed, 46 insertions(+), 46 deletions(-) diff --git a/data/balanceNexrun.cfg b/data/balanceNexrun.cfg index 6dbc47a63..71f5a3cae 100644 --- a/data/balanceNexrun.cfg +++ b/data/balanceNexrun.cfg @@ -3,7 +3,7 @@ // // And... don't forget to edit the other balance*.cfg too. -set cvar_check_balance 7f0cddd65617fa39bd3efb7942dceea9 +set cvar_check_balance 1e423b95c67bac7998289473abe8feb1 // {{{ weapon replacement // NOTE: this only replaces weapons on the map @@ -46,7 +46,7 @@ set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default" -set g_balance_health_start 100 +set g_balance_health_start 125 set g_balance_armor_start 0 set g_start_ammo_shells 0 set g_start_ammo_nails 80 @@ -94,7 +94,7 @@ set g_pickup_fuel 25 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 set g_pickup_armorsmall 5 -set g_pickup_armorsmall_max 100 +set g_pickup_armorsmall_max 200 set g_pickup_armormedium 20 set g_pickup_armormedium_max 100 set g_pickup_armorbig 50 @@ -102,7 +102,7 @@ set g_pickup_armorbig_max 100 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 200 set g_pickup_healthsmall 5 -set g_pickup_healthsmall_max 100 +set g_pickup_healthsmall_max 200 set g_pickup_healthmedium 20 set g_pickup_healthmedium_max 100 set g_pickup_healthlarge 50 @@ -125,26 +125,26 @@ set g_pickup_respawntimejitter_ammo 0 // {{{ regen/rot set g_balance_health_regen 0 -set g_balance_health_regenlinear 2 -set g_balance_pause_health_regen 5 +set g_balance_health_regenlinear 0 +set g_balance_pause_health_regen 0 set g_balance_pause_health_regen_spawn 0 set g_balance_health_rot 0 -set g_balance_health_rotlinear 5 -set g_balance_pause_health_rot 3 -set g_balance_pause_health_rot_spawn 1 +set g_balance_health_rotlinear 1 +set g_balance_pause_health_rot 0 +set g_balance_pause_health_rot_spawn 0 set g_balance_health_regenstable 100 set g_balance_health_rotstable 100 set g_balance_health_limit 200 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 set g_balance_armor_rot 0 -set g_balance_armor_rotlinear 0 -set g_balance_pause_armor_rot 1 -set g_balance_pause_armor_rot_spawn 1 +set g_balance_armor_rotlinear 1 +set g_balance_pause_armor_rot 0 +set g_balance_pause_armor_rot_spawn 0 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 set g_balance_armor_limit 200 -set g_balance_armor_blockpercent 0.6 +set g_balance_armor_blockpercent 0.5 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -158,7 +158,7 @@ set g_balance_fuel_limit 999 // }}} // {{{ misc -set g_balance_selfdamagepercent 0.6 +set g_balance_selfdamagepercent 0.5 set g_balance_weaponswitchdelay 0 set g_weaponspeedfactor 1 "weapon projectile speed multiplier" set g_weaponratefactor 1 "weapon fire rate multiplier" @@ -178,9 +178,9 @@ set g_projectiles_newton_style 0 set g_projectiles_newton_style_2_minfactor 0.7 set g_projectiles_newton_style_2_maxfactor 5 set g_balance_falldamage_deadminspeed 150 -set g_balance_falldamage_minspeed 600 -set g_balance_falldamage_factor 0.15 -set g_balance_falldamage_maxdamage 25 +set g_balance_falldamage_minspeed 675 +set g_balance_falldamage_factor 0.25 +set g_balance_falldamage_maxdamage 10 // }}} // {{{ powerups @@ -218,7 +218,7 @@ set g_balance_grapplehook_health 130 set g_balance_laser_primary_damage 35 set g_balance_laser_primary_edgedamage 10 set g_balance_laser_primary_force 100 -set g_balance_laser_primary_radius 50 +set g_balance_laser_primary_radius 2 set g_balance_laser_primary_speed 1500 set g_balance_laser_primary_refire 0 set g_balance_laser_primary_animtime 0.1 @@ -228,7 +228,7 @@ set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 50 set g_balance_laser_secondary_edgedamage 1 set g_balance_laser_secondary_force 100 -set g_balance_laser_secondary_radius 65 +set g_balance_laser_secondary_radius 2 set g_balance_laser_secondary_speed 1500 set g_balance_laser_secondary_refire 0 set g_balance_laser_secondary_animtime 0.15 @@ -242,15 +242,15 @@ set g_balance_shotgun_primary_force 0 set g_balance_shotgun_primary_spread 0.2 set g_balance_shotgun_primary_refire 1 set g_balance_shotgun_primary_animtime 1 -set g_balance_shotgun_primary_ammo 1 +set g_balance_shotgun_primary_ammo 2 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary_bullets 15 -set g_balance_shotgun_secondary_damage 4 +set g_balance_shotgun_secondary_damage 6 set g_balance_shotgun_secondary_force 0 set g_balance_shotgun_secondary_spread 0.4 -set g_balance_shotgun_secondary_refire 1.5 -set g_balance_shotgun_secondary_animtime 0.2 +set g_balance_shotgun_secondary_refire 2 +set g_balance_shotgun_secondary_animtime 0.5 set g_balance_shotgun_secondary_ammo 1 set g_balance_shotgun_secondary_speed 12000 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu @@ -286,7 +286,7 @@ set g_balance_grenadelauncher_secondary_force 250 set g_balance_grenadelauncher_secondary_radius 150 set g_balance_grenadelauncher_secondary_speed 800 set g_balance_grenadelauncher_secondary_speed_up 0 -set g_balance_grenadelauncher_secondary_lifetime 1 +set g_balance_grenadelauncher_secondary_lifetime 1.6 set g_balance_grenadelauncher_secondary_refire 0.7 set g_balance_grenadelauncher_secondary_animtime 0.7 set g_balance_grenadelauncher_secondary_ammo 1 @@ -294,16 +294,16 @@ set g_balance_grenadelauncher_secondary_health 70 set g_balance_grenadelauncher_secondary_damageforcescale 4 // }}} // {{{ electro -set g_balance_electro_primary_damage 65 +set g_balance_electro_primary_damage 15 set g_balance_electro_primary_edgedamage 0 -set g_balance_electro_primary_force 125 -set g_balance_electro_primary_radius 150 -set g_balance_electro_primary_comboradius 0 -set g_balance_electro_primary_speed 2000 -set g_balance_electro_primary_lifetime 30 -set g_balance_electro_primary_refire 0.6 -set g_balance_electro_primary_animtime 0.3 -set g_balance_electro_primary_ammo 2 +set g_balance_electro_primary_force 20 +set g_balance_electro_primary_radius 10 +set g_balance_electro_primary_comboradius 70 +set g_balance_electro_primary_speed 9999 +set g_balance_electro_primary_lifetime 0.792 +set g_balance_electro_primary_refire 0.132 +set g_balance_electro_primary_animtime 0.132 +set g_balance_electro_primary_ammo 0.5 set g_balance_electro_secondary_damage 50 set g_balance_electro_secondary_spread 0.05 set g_balance_electro_secondary_edgedamage 0 @@ -350,7 +350,7 @@ set g_balance_crylink_primary_other_fadetime 0.25 set g_balance_crylink_secondary_damage 10 set g_balance_crylink_secondary_edgedamage 0 set g_balance_crylink_secondary_force -40 -set g_balance_crylink_secondary_radius 10 +set g_balance_crylink_secondary_radius 30 set g_balance_crylink_secondary_speed 3000 set g_balance_crylink_secondary_spread 0.02 set g_balance_crylink_secondary_shots 3 @@ -377,24 +377,24 @@ set g_balance_nex_damagefalloff_halflife 1500 set g_balance_nex_damagefalloff_forcehalflife 1500 // }}} // {{{ minstanex -set g_balance_minstanex_refire 1 -set g_balance_minstanex_animtime 0.3 +set g_balance_minstanex_refire 1.5 +set g_balance_minstanex_animtime 1.5 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar -set g_balance_hagar_primary_damage 20 -set g_balance_hagar_primary_edgedamage 15 +set g_balance_hagar_primary_damage 15 +set g_balance_hagar_primary_edgedamage 10 set g_balance_hagar_primary_force 60 set g_balance_hagar_primary_radius 70 set g_balance_hagar_primary_spread 0 set g_balance_hagar_primary_speed 2000 set g_balance_hagar_primary_lifetime 30 set g_balance_hagar_primary_refire 0.1 -set g_balance_hagar_primary_ammo 1 -set g_balance_hagar_secondary_damage 20 +set g_balance_hagar_primary_ammo 0.5 +set g_balance_hagar_secondary_damage 15 set g_balance_hagar_secondary_edgedamage 10 -set g_balance_hagar_secondary_force 50 -set g_balance_hagar_secondary_radius 90 +set g_balance_hagar_secondary_force 60 +set g_balance_hagar_secondary_radius 70 set g_balance_hagar_secondary_spread 0.05 set g_balance_hagar_secondary_speed 2000 set g_balance_hagar_secondary_lifetime_min 0.1 @@ -469,7 +469,7 @@ set g_balance_hlac_primary_speed 20000 set g_balance_hlac_primary_lifetime 5 set g_balance_hlac_primary_refire 0.2 -set g_balance_hlac_primary_animtime 0.05 +set g_balance_hlac_primary_animtime 0.2 set g_balance_hlac_primary_ammo 1 set g_balance_hlac_secondary_spread 0.06 @@ -483,7 +483,7 @@ set g_balance_hlac_secondary_speed 20000 set g_balance_hlac_secondary_lifetime 5 set g_balance_hlac_secondary_refire 1 -set g_balance_hlac_secondary_animtime 0.3 +set g_balance_hlac_secondary_animtime 1 set g_balance_hlac_secondary_ammo 10 set g_balance_hlac_secondary_shots 5 // }}} @@ -494,13 +494,13 @@ set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries set g_balance_campingrifle_tracer 1 set g_balance_campingrifle_primary_damage 50 -set g_balance_campingrifle_primary_headshotaddeddamage 50 +set g_balance_campingrifle_primary_headshotaddeddamage 80 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 0 set g_balance_campingrifle_primary_speed 35000 set g_balance_campingrifle_primary_lifetime 5 set g_balance_campingrifle_primary_refire 0.7 -set g_balance_campingrifle_primary_animtime 0.3 +set g_balance_campingrifle_primary_animtime 0.7 set g_balance_campingrifle_primary_ammo 10 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time -- 2.39.2