From 22519b5ef6869f5c6d604a71e7470b8ac144f98d Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 8 Sep 2009 07:11:09 +0000 Subject: [PATCH] detonate delay fixed for delayprojectiles 0 git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7684 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/weapons.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/weapons.cfg b/data/weapons.cfg index 770c2bff2..991ac74bf 100644 --- a/data/weapons.cfg +++ b/data/weapons.cfg @@ -271,7 +271,7 @@ set g_balance_rocketlauncher_animtime 0.3 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 99999 set g_balance_rocketlauncher_damageforcescale 0 -set g_balance_rocketlauncher_detonatedelay 0.08 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time set g_balance_rocketlauncher_guiderate 360 // max degrees per second set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.1 // delay before guiding kicks in -- 2.39.2