From 15925e266359c8922fc2478144f1d481a4026015 Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Tue, 12 Jul 2005 13:52:03 +0000 Subject: [PATCH] use EF_LOWPRECISION on nex muzzleflash git-svn-id: svn://svn.icculus.org/nexuiz/trunk@481 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- qcsrc/gamec/w_nex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/gamec/w_nex.c b/qcsrc/gamec/w_nex.c index d63486076..e06d34dae 100644 --- a/qcsrc/gamec/w_nex.c +++ b/qcsrc/gamec/w_nex.c @@ -88,7 +88,7 @@ void W_Nex_Attack (void) flash.velocity = v_forward * 20; flash.angles = vectoangles (flash.velocity); SUB_SetFade (flash, time, 0.4); - flash.effects = flash.effects | EF_ADDITIVE | EF_FULLBRIGHT; + flash.effects = flash.effects | EF_ADDITIVE | EF_FULLBRIGHT | EF_LOWPRECISION; } // weapon frames -- 2.39.2