divverent/nexuiz.git
10 years agospell checked the help system messages, improved some messages, made comments and...
esteel [Sat, 17 Jan 2009 10:46:57 +0000 (10:46 +0000)]
spell checked the help system messages, improved some messages, made comments and usage clearer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5585 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake u show the chat history
esteel [Fri, 16 Jan 2009 22:58:41 +0000 (22:58 +0000)]
make u show the chat history

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5584 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake the remainign weapons csqc projectiles
div0 [Fri, 16 Jan 2009 21:28:53 +0000 (21:28 +0000)]
make the remainign weapons csqc projectiles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5583 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix MOVETYPE_NONE
div0 [Fri, 16 Jan 2009 21:17:53 +0000 (21:17 +0000)]
fix MOVETYPE_NONE

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5582 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake porto and seeker use csqc projectiles completely
div0 [Fri, 16 Jan 2009 21:11:07 +0000 (21:11 +0000)]
make porto and seeker use csqc projectiles completely

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5581 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix some projectile issues, and send less bytes per csqc projectile
div0 [Fri, 16 Jan 2009 20:22:51 +0000 (20:22 +0000)]
fix some projectile issues, and send less bytes per csqc projectile

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5580 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agolaser and hlac: csqc projectile
div0 [Fri, 16 Jan 2009 20:10:48 +0000 (20:10 +0000)]
laser and hlac: csqc projectile

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5579 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agon00bots never heard about weapon combos
mand1nga [Fri, 16 Jan 2009 20:03:05 +0000 (20:03 +0000)]
n00bots never heard about weapon combos
improved enemies rating

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5578 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake SG and MG also use that code if NOT using ballistic projectiles
div0 [Fri, 16 Jan 2009 19:59:59 +0000 (19:59 +0000)]
make SG and MG also use that code if NOT using ballistic projectiles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5577 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agothe next batch of weapons using the new projectile code: grenade launcher, electro...
div0 [Fri, 16 Jan 2009 19:59:00 +0000 (19:59 +0000)]
the next batch of weapons using the new projectile code: grenade launcher, electro, crylink, mg, sg, camping rifle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5576 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agouse servertime that LH just added :)
div0 [Fri, 16 Jan 2009 18:43:50 +0000 (18:43 +0000)]
use servertime that LH just added :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5575 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoDisabled weapon zoom while using the demo camera
mand1nga [Fri, 16 Jan 2009 17:08:56 +0000 (17:08 +0000)]
Disabled weapon zoom while using the demo camera

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5574 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoper-weapon crosshair images; too bad these are a failure, and need to be redone at...
div0 [Fri, 16 Jan 2009 15:21:04 +0000 (15:21 +0000)]
per-weapon crosshair images; too bad these are a failure, and need to be redone at a higher resolution

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5573 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoallow maps to load in DM if they support NO game type
div0 [Fri, 16 Jan 2009 14:06:45 +0000 (14:06 +0000)]
allow maps to load in DM if they support NO game type

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5572 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake trigger_impulse always unset FL_ONGROUND
div0 [Fri, 16 Jan 2009 13:51:10 +0000 (13:51 +0000)]
make trigger_impulse always unset FL_ONGROUND

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5571 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooptimize :)
div0 [Fri, 16 Jan 2009 12:17:25 +0000 (12:17 +0000)]
optimize :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5570 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoadded the tourney mods cointoss
esteel [Fri, 16 Jan 2009 12:14:41 +0000 (12:14 +0000)]
added the tourney mods cointoss

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5569 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agothink the CH was broken, tried to fix it but can't test right now :-)
esteel [Fri, 16 Jan 2009 11:09:09 +0000 (11:09 +0000)]
think the CH was broken, tried to fix it but can't test right now :-)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5568 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoallow overriding the crosshair color, and scaling alpha and size for the weapon speci...
div0 [Fri, 16 Jan 2009 10:45:00 +0000 (10:45 +0000)]
allow overriding the crosshair color, and scaling alpha and size for the weapon specific CHs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5567 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake crosshair size depend on the image size again
div0 [Fri, 16 Jan 2009 10:24:20 +0000 (10:24 +0000)]
make crosshair size depend on the image size again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5566 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agogive projectiles the right solid state
div0 [Fri, 16 Jan 2009 09:05:49 +0000 (09:05 +0000)]
give projectiles the right solid state

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5565 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoupdate the csqc projectile when a func_rotating like entity is hit (csqc doesn't...
div0 [Fri, 16 Jan 2009 08:15:23 +0000 (08:15 +0000)]
update the csqc projectile when a func_rotating like entity is hit (csqc doesn't know these)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5564 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosupport move_avelocity too
div0 [Fri, 16 Jan 2009 08:12:06 +0000 (08:12 +0000)]
support move_avelocity too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5563 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodo bouncing client side (sound is still server side)
div0 [Fri, 16 Jan 2009 08:09:32 +0000 (08:09 +0000)]
do bouncing client side (sound is still server side)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5562 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agocsqc crosshair code which allows per weapon crosshairs, mostly done by MirceaKitsune...
esteel [Thu, 15 Jan 2009 22:15:29 +0000 (22:15 +0000)]
csqc crosshair code which allows per weapon crosshairs, mostly done by MirceaKitsune with some advice by div0 and me.  The menu still needs better changes!!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5561 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoCrosshair 8 & 11 source
esteel [Thu, 15 Jan 2009 17:51:45 +0000 (17:51 +0000)]
Crosshair 8 & 11 source

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5560 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoCrosshair 9 & 10 source.
m0rfar [Thu, 15 Jan 2009 17:21:23 +0000 (17:21 +0000)]
Crosshair 9 & 10 source.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5559 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoforgot this one
div0 [Thu, 15 Jan 2009 17:09:17 +0000 (17:09 +0000)]
forgot this one

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5558 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agocsqcprojectiles: make them more readable; make turrets use them too when they fire...
div0 [Thu, 15 Jan 2009 17:08:33 +0000 (17:08 +0000)]
csqcprojectiles: make them more readable; make turrets use them too when they fire a rocket with sound (so they no longer need to use stopsound).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5557 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoegyptsoc texture set
div0 [Thu, 15 Jan 2009 17:06:03 +0000 (17:06 +0000)]
egyptsoc texture set

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5556 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoegyptsoc: add permission txt file, and normalmap gimp script that has been used
div0 [Thu, 15 Jan 2009 16:23:50 +0000 (16:23 +0000)]
egyptsoc: add permission txt file, and normalmap gimp script that has been used

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5555 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoupdated the html files
esteel [Thu, 15 Jan 2009 15:44:37 +0000 (15:44 +0000)]
updated the html files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5554 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix some silly "self.nextthink = time + cvar("sys_ticrate")" :P
div0 [Thu, 15 Jan 2009 15:35:33 +0000 (15:35 +0000)]
fix some silly "self.nextthink = time + cvar("sys_ticrate")" :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5553 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove some ?: operators as fteqcc hates them
div0 [Thu, 15 Jan 2009 15:24:49 +0000 (15:24 +0000)]
remove some ?: operators as fteqcc hates them

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5552 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoFixed typos
mand1nga [Thu, 15 Jan 2009 15:09:24 +0000 (15:09 +0000)]
Fixed typos

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5551 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoDemo camera improvements:
mand1nga [Thu, 15 Jan 2009 14:27:53 +0000 (14:27 +0000)]
Demo camera improvements:
Added support for controlling the camera smoothly (cvars camera_speed_attenuation and camera_mouse_treshold)
Independent speeds for free and chase modes
Support for applying smoothness to player movements (cvar camera_chase_smoothly)
More intuitive cvar names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5550 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodescribe the csqc channel use
div0 [Thu, 15 Jan 2009 14:03:07 +0000 (14:03 +0000)]
describe the csqc channel use

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5549 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoshots slider should also control csqc channel 6
div0 [Thu, 15 Jan 2009 13:58:52 +0000 (13:58 +0000)]
shots slider should also control csqc channel 6

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5548 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoonly do the sound in somewhat current engines
div0 [Thu, 15 Jan 2009 13:57:13 +0000 (13:57 +0000)]
only do the sound in somewhat current engines

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5547 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoadd the missing files
div0 [Thu, 15 Jan 2009 13:56:09 +0000 (13:56 +0000)]
add the missing files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5546 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove some unnecessary stopsound calls
div0 [Thu, 15 Jan 2009 13:46:30 +0000 (13:46 +0000)]
remove some unnecessary stopsound calls

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5545 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agohandle RL, Seeker and Electro projectiles completely on the client, to prevent the...
div0 [Thu, 15 Jan 2009 13:45:24 +0000 (13:45 +0000)]
handle RL, Seeker and Electro projectiles completely on the client, to prevent the "sound stays when packet loss" problem entirely

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5544 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomoved demos tab to multiplayer dialog
m0rfar [Thu, 15 Jan 2009 13:19:53 +0000 (13:19 +0000)]
moved demos tab to multiplayer dialog

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5543 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoelectro: properly clear projectile sound
div0 [Thu, 15 Jan 2009 11:31:22 +0000 (11:31 +0000)]
electro: properly clear projectile sound

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5542 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosomewhat huge directory restructuring, all non nexuizXX.zip files are stored in trunk...
esteel [Thu, 15 Jan 2009 11:30:44 +0000 (11:30 +0000)]
somewhat huge directory restructuring, all non nexuizXX.zip files are stored in trunk/misc including artwork and mediasources like models, skins, flag icons, all tool stuff got moved to misc/tools,

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5541 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agopro is now havoc, just minor nitpicking but one more file that knows this fact :P
esteel [Thu, 15 Jan 2009 10:23:53 +0000 (10:23 +0000)]
pro is now havoc, just minor nitpicking but one more file that knows this fact :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5540 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agopro is now havoc and server got moved, one more file that knows those facts :P will...
esteel [Thu, 15 Jan 2009 10:16:32 +0000 (10:16 +0000)]
pro is now havoc and server got moved, one more file that knows those facts :P will update the matching html file later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5539 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomove the server examples out of Docs and into a dir of its own so more people will...
esteel [Thu, 15 Jan 2009 10:10:46 +0000 (10:10 +0000)]
move the server examples out of Docs and into a dir of its own so more people will see it, adjust the makebuilde.sh script to include it

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5538 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agopro is now havoc, one more file that knows this fact :P
esteel [Thu, 15 Jan 2009 09:52:04 +0000 (09:52 +0000)]
pro is now havoc, one more file that knows this fact :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5537 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake misc_laser more flexible
div0 [Thu, 15 Jan 2009 08:04:16 +0000 (08:04 +0000)]
make misc_laser more flexible

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5536 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoproperly use the base volume for turrets
div0 [Thu, 15 Jan 2009 06:58:24 +0000 (06:58 +0000)]
properly use the base volume for turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5535 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoproperly stopsound the rocket fly sound
div0 [Thu, 15 Jan 2009 06:56:52 +0000 (06:56 +0000)]
properly stopsound the rocket fly sound

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5534 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosome centerprint fixes by victim
div0 [Thu, 15 Jan 2009 05:54:47 +0000 (05:54 +0000)]
some centerprint fixes by victim

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5533 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoAdded a graphics source folder (that shall not be shipped with nexuiz)
m0rfar [Wed, 14 Jan 2009 22:06:03 +0000 (22:06 +0000)]
Added a graphics source folder (that shall not be shipped with nexuiz)
* .psd sources for Silver and Wickedz (background image only) menu skins.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5532 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoAdded mand1nga to credits (programmer)
m0rfar [Wed, 14 Jan 2009 21:47:27 +0000 (21:47 +0000)]
Added mand1nga to credits (programmer)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5531 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoSpell checking!
mand1nga [Wed, 14 Jan 2009 20:19:39 +0000 (20:19 +0000)]
Spell checking!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5530 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomention the old way to use colors again, GENERATE html from the aft file and merge...
esteel [Wed, 14 Jan 2009 19:11:21 +0000 (19:11 +0000)]
mention the old way to use colors again, GENERATE html from the aft file and merge it into Docs/faq.html

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5529 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoAdded camera_disable alias
mand1nga [Wed, 14 Jan 2009 18:06:43 +0000 (18:06 +0000)]
Added camera_disable alias

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5528 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoUpdated text colors and demo handling references
mand1nga [Wed, 14 Jan 2009 17:58:17 +0000 (17:58 +0000)]
Updated text colors and demo handling references

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5527 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosmall change to the help script
esteel [Wed, 14 Jan 2009 14:49:38 +0000 (14:49 +0000)]
small change to the help script

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5526 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoreduce camping rifle secondary damage a bit
div0 [Wed, 14 Jan 2009 14:25:47 +0000 (14:25 +0000)]
reduce camping rifle secondary damage a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5525 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agorenamed calltimeout/resumegame to timein/timeout. As its hardly used (so far ladder...
esteel [Wed, 14 Jan 2009 13:39:14 +0000 (13:39 +0000)]
renamed calltimeout/resumegame to timein/timeout.  As its hardly used (so far ladder only) not worrying about compatibility

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5524 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoradarmap: default to the --trace method, as it is faster now
div0 [Wed, 14 Jan 2009 12:59:31 +0000 (12:59 +0000)]
radarmap: default to the --trace method, as it is faster now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5523 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake this a dprint too
div0 [Wed, 14 Jan 2009 12:43:09 +0000 (12:43 +0000)]
make this a dprint too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5522 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agothis better is a dprint
div0 [Wed, 14 Jan 2009 12:32:44 +0000 (12:32 +0000)]
this better is a dprint

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5521 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix a case where trace_endpos made no sense
div0 [Wed, 14 Jan 2009 12:32:26 +0000 (12:32 +0000)]
fix a case where trace_endpos made no sense

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5520 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofixed important code I killed while trying to kill just debug stuff
div0 [Wed, 14 Jan 2009 12:20:33 +0000 (12:20 +0000)]
fixed important code I killed while trying to kill just debug stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5519 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofixed the bug causing sv_cmd radarmap --trace take so long.
div0 [Wed, 14 Jan 2009 12:18:12 +0000 (12:18 +0000)]
fixed the bug causing sv_cmd radarmap --trace take so long.

Please also test if shooting through walls with the camping rifle still works fine, as it uses the same code.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5518 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agog_maplist_votable 6 to have two rows full for maps, which looks better imo
esteel [Wed, 14 Jan 2009 11:42:05 +0000 (11:42 +0000)]
g_maplist_votable 6 to have two rows full for maps, which looks better imo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5517 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix playerslots_active in rcon2irc
div0 [Wed, 14 Jan 2009 10:12:06 +0000 (10:12 +0000)]
fix playerslots_active in rcon2irc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5516 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomonster framework from dpmod
div0 [Wed, 14 Jan 2009 09:07:30 +0000 (09:07 +0000)]
monster framework from dpmod

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5515 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agochanged the teamsize marker to show to all teams except specs, but only show the...
esteel [Tue, 13 Jan 2009 21:04:36 +0000 (21:04 +0000)]
changed the teamsize marker to show to all teams except specs, but only show the "press F5" msg to the largest team(s)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5514 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooverhaul of the blueplastic skin
esteel [Tue, 13 Jan 2009 20:38:37 +0000 (20:38 +0000)]
overhaul of the blueplastic skin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5513 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoAdded camera for demo playback.
mand1nga [Tue, 13 Jan 2009 19:46:53 +0000 (19:46 +0000)]
Added camera for demo playback.
Use camera_enable for testing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5512 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoshuffle maplist only if requested
div0 [Tue, 13 Jan 2009 19:13:56 +0000 (19:13 +0000)]
shuffle maplist only if requested

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5511 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomore file names
div0 [Tue, 13 Jan 2009 19:12:12 +0000 (19:12 +0000)]
more file names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5510 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoalso check processed file names
div0 [Tue, 13 Jan 2009 19:09:21 +0000 (19:09 +0000)]
also check processed file names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5509 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove a stupid debug print
div0 [Tue, 13 Jan 2009 19:06:08 +0000 (19:06 +0000)]
remove a stupid debug print

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5508 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix bug regarding radarmapper usage message
div0 [Tue, 13 Jan 2009 19:04:22 +0000 (19:04 +0000)]
fix bug regarding radarmapper usage message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5507 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix the cause of radarmap --trace being too dark
div0 [Tue, 13 Jan 2009 18:21:11 +0000 (18:21 +0000)]
fix the cause of radarmap --trace being too dark

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5506 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix some div0s in FullTraceFraction
div0 [Tue, 13 Jan 2009 18:18:20 +0000 (18:18 +0000)]
fix some div0s in FullTraceFraction

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5505 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoadded my help messages system so admins can easily provide players with some hints
esteel [Tue, 13 Jan 2009 14:06:46 +0000 (14:06 +0000)]
added my help messages system so admins can easily provide players with some hints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5504 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodamn typo :P
div0 [Tue, 13 Jan 2009 11:00:44 +0000 (11:00 +0000)]
damn typo :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5503 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoimprove radarmap accuracy a little bit
div0 [Tue, 13 Jan 2009 10:55:31 +0000 (10:55 +0000)]
improve radarmap accuracy a little bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5502 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomore stuff to this :P
div0 [Tue, 13 Jan 2009 08:50:05 +0000 (08:50 +0000)]
more stuff to this :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5501 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonew options for radarmap: --block (default, old style), --trace (using traceline_inve...
div0 [Tue, 13 Jan 2009 08:26:58 +0000 (08:26 +0000)]
new options for radarmap: --block (default, old style), --trace (using traceline_inverted), --hqblock
--trace looks darker, as it uses the ACTUAL height of floors, and does not check block wise
--hqblock takes 4 times as long as --block, and should look almost the same normally

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5500 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoturn traceline_inverted into a tracebox_inverted function
div0 [Tue, 13 Jan 2009 07:53:15 +0000 (07:53 +0000)]
turn traceline_inverted into a tracebox_inverted function

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5499 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoentities.def update by RoKenn
div0 [Tue, 13 Jan 2009 06:26:02 +0000 (06:26 +0000)]
entities.def update by RoKenn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5498 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agocan't fix this portal crash without additional info, but detect the bad condition...
div0 [Tue, 13 Jan 2009 06:10:14 +0000 (06:10 +0000)]
can't fix this portal crash without additional info, but detect the bad condition and abort with a backtrace while keeping the server running. If anyone gets one of these backtraces, send it to me together with some lines of backlog.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5497 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoBetter SpawnCasing origins on the 3 guns that use it.
m0rfar [Mon, 12 Jan 2009 15:29:35 +0000 (15:29 +0000)]
Better SpawnCasing origins on the 3 guns that use it.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5496 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoimproved weapon stay mode so it no longer affects the porto
div0 [Mon, 12 Jan 2009 09:17:42 +0000 (09:17 +0000)]
improved weapon stay mode so it no longer affects the porto

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5495 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonew mode: g_weapon_stay 2
div0 [Mon, 12 Jan 2009 09:10:27 +0000 (09:10 +0000)]
new mode: g_weapon_stay 2

players start with one ammo pickup full of ammo for each of the ammo types
picking up weapons won't gain any ammo at all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5494 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake projectiles support jumppads
div0 [Mon, 12 Jan 2009 07:28:31 +0000 (07:28 +0000)]
make projectiles support jumppads

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5493 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoactually stop the electro_fly sound
div0 [Sun, 11 Jan 2009 19:50:47 +0000 (19:50 +0000)]
actually stop the electro_fly sound

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5492 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoadd netgraph to the menu
esteel [Sun, 11 Jan 2009 17:35:58 +0000 (17:35 +0000)]
add netgraph to the menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5491 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosplit an larger if test into several, fixed the team size hint for me
esteel [Sun, 11 Jan 2009 17:23:58 +0000 (17:23 +0000)]
split an larger if test into several, fixed the team size hint for me

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5490 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake sure the client doesn't load possible old .wav files
div0 [Sat, 10 Jan 2009 20:29:41 +0000 (20:29 +0000)]
make sure the client doesn't load possible old .wav files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5489 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix the file names in the compat pack builder
div0 [Sat, 10 Jan 2009 20:26:59 +0000 (20:26 +0000)]
fix the file names in the compat pack builder

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5488 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooggenc and loop properly the medplat wav files
div0 [Sat, 10 Jan 2009 20:24:12 +0000 (20:24 +0000)]
oggenc and loop properly the medplat wav files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5487 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agouse electro_fly for the secondary, not for the primary
div0 [Sat, 10 Jan 2009 20:20:08 +0000 (20:20 +0000)]
use electro_fly for the secondary, not for the primary
oggenc these wav files
make them looped properly
make electro_fly 25 dB more silent

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5486 f962a42d-fe04-0410-a3ab-8c8b0445ebaa