]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
17 years agousing Script-Fu to generate the branding image...
div0 [Thu, 3 Aug 2006 14:56:40 +0000 (14:56 +0000)]
using Script-Fu to generate the branding image...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1800 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago"Source" of brand.tga files added
div0 [Thu, 3 Aug 2006 09:00:48 +0000 (09:00 +0000)]
"Source" of brand.tga files added

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1799 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoRC1 is almost there now
div0 [Thu, 3 Aug 2006 08:56:26 +0000 (08:56 +0000)]
RC1 is almost there now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1798 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosimplified weapon throw code by removing redundant code; added conversion functios...
div0 [Wed, 2 Aug 2006 11:36:39 +0000 (11:36 +0000)]
simplified weapon throw code by removing redundant code; added conversion functios between item codes etc.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1796 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago"fall out of bluesky" fixed
div0 [Tue, 1 Aug 2006 11:18:19 +0000 (11:18 +0000)]
"fall out of bluesky" fixed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1795 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- drop flag when becomming specator
kadaverjack [Sun, 30 Jul 2006 22:32:19 +0000 (22:32 +0000)]
- drop flag when becomming specator
- prevent jumppads from making "snorring" sounds

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1792 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix frag distribution for "spec"
div0 [Sat, 29 Jul 2006 11:15:08 +0000 (11:15 +0000)]
fix frag distribution for "spec"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1790 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodamn, forgot to add these
div0 [Fri, 28 Jul 2006 13:46:02 +0000 (13:46 +0000)]
damn, forgot to add these

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1789 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochecking for == 0 just in case
div0 [Fri, 28 Jul 2006 13:44:52 +0000 (13:44 +0000)]
checking for == 0 just in case

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1788 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremoved drop message for on-die drops
div0 [Fri, 28 Jul 2006 13:41:24 +0000 (13:41 +0000)]
removed drop message for on-die drops

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1786 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoOuch, that patch before was stupid. Fixed. Now winning conditions for campaign should...
div0 [Fri, 28 Jul 2006 13:18:15 +0000 (13:18 +0000)]
Ouch, that patch before was stupid. Fixed. Now winning conditions for campaign should REALLY work.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1784 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosay_team to centerprint
div0 [Fri, 28 Jul 2006 11:18:48 +0000 (11:18 +0000)]
say_team to centerprint

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1780 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agohopefully better text for map list editor
div0 [Thu, 27 Jul 2006 12:47:20 +0000 (12:47 +0000)]
hopefully better text for map list editor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1779 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoplease test: unified W_ThrowWeapon and SpawnThrownWeapon. Nothing should have
div0 [Wed, 26 Jul 2006 23:10:37 +0000 (23:10 +0000)]
please test: unified W_ThrowWeapon and SpawnThrownWeapon. Nothing should have
changed, apart from the dying-while-throwing-a-weapon bug which should be fixed
by this.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1778 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobuild script can now send branding picture
div0 [Mon, 24 Jul 2006 22:57:03 +0000 (22:57 +0000)]
build script can now send branding picture

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1777 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed sv_spectator_speed_multiplier to work on values >1
kadaverjack [Mon, 24 Jul 2006 13:29:53 +0000 (13:29 +0000)]
fixed sv_spectator_speed_multiplier to work on values >1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1776 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded sv_motd to default.cfg
div0 [Mon, 24 Jul 2006 07:43:01 +0000 (07:43 +0000)]
added sv_motd to default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1774 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix: misleading dprint, error message for missing map.txt, timelimit/fraglimit alignment
div0 [Sun, 23 Jul 2006 18:18:11 +0000 (18:18 +0000)]
fix: misleading dprint, error message for missing map.txt, timelimit/fraglimit alignment

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1772 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobots who try to catch their own tail are... dumb. Fixed.
div0 [Sun, 23 Jul 2006 15:05:10 +0000 (15:05 +0000)]
bots who try to catch their own tail are... dumb. Fixed.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1770 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agotime/fraglimit in welcome message
div0 [Sat, 22 Jul 2006 20:35:49 +0000 (20:35 +0000)]
time/fraglimit in welcome message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1767 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed menu defaults for g_balance_weaponswitchdelay & sv_maxairspeed
kadaverjack [Fri, 21 Jul 2006 19:39:42 +0000 (19:39 +0000)]
fixed menu defaults for g_balance_weaponswitchdelay & sv_maxairspeed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1766 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoDon't picmip the liftbutton texture (warfare). Players might notice it better now...
m0rfar [Fri, 21 Jul 2006 19:29:45 +0000 (19:29 +0000)]
Don't picmip the liftbutton texture (warfare). Players might notice it better now, and players with high picmip.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1765 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoconvert degrees to radians before calling cos in maxfiredeviation check
lordhavoc [Thu, 20 Jul 2006 08:32:25 +0000 (08:32 +0000)]
convert degrees to radians before calling cos in maxfiredeviation check

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1764 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agooops... fixed the dprints
div0 [Wed, 19 Jul 2006 19:54:32 +0000 (19:54 +0000)]
oops... fixed the dprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1763 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosome additional prints; set maplist index only on success so the 2nd pass works right
div0 [Wed, 19 Jul 2006 09:25:04 +0000 (09:25 +0000)]
some additional prints; set maplist index only on success so the 2nd pass works right

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1762 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed obvious bug in map selection... still there is some bug hidden there
div0 [Wed, 19 Jul 2006 09:12:17 +0000 (09:12 +0000)]
fixed obvious bug in map selection... still there is some bug hidden there

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1761 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix for "winning" message in draw games
div0 [Tue, 18 Jul 2006 12:56:03 +0000 (12:56 +0000)]
fix for "winning" message in draw games
added support for dm_mapname.sizes files (first line: min players, second line: max players, untested)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1760 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoincreased max shot distance from 8192 to 32768
div0 [Fri, 14 Jul 2006 05:04:29 +0000 (05:04 +0000)]
increased max shot distance from 8192 to 32768

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1758 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobetter coloring for "set _scoreboard 1"
div0 [Wed, 12 Jul 2006 18:18:12 +0000 (18:18 +0000)]
better coloring for "set _scoreboard 1"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1757 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded simple server console score info with team info (set _scoreboard 1)
div0 [Wed, 12 Jul 2006 17:43:39 +0000 (17:43 +0000)]
added simple server console score info with team info (set _scoreboard 1)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1756 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoWell, I told you it is broken. func_group has to be kept as is too.
div0 [Tue, 11 Jul 2006 17:50:03 +0000 (17:50 +0000)]
Well, I told you it is broken. func_group has to be kept as is too.

Just for the record: trust me, it is still broken. Didn't test it much... use at your own risk.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1755 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoent file to map file merger added. USE WITH CAUTION. IF YOU PLAN TO COMMIT ANY MAP...
div0 [Tue, 11 Jul 2006 17:38:52 +0000 (17:38 +0000)]
ent file to map file merger added. USE WITH CAUTION. IF YOU PLAN TO COMMIT ANY MAP FILE EDITED WITH THIS, COMPILE IT FIRST AND TRY IT OUT BEFORE. THIS SCRIPT HASN'T BEEN TESTED MUCH AND IS LIKELY TO BE BROKEN. YOU HAVE BEEN WARNED.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1754 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoaggressor has a scale of 1.25
savagex [Tue, 11 Jul 2006 16:07:42 +0000 (16:07 +0000)]
aggressor has a scale of 1.25

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1753 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agooops, that with bloodprison was debugging code
div0 [Tue, 11 Jul 2006 13:36:57 +0000 (13:36 +0000)]
oops, that with bloodprison was debugging code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1752 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofarewell uses patchmeta
div0 [Tue, 11 Jul 2006 13:36:05 +0000 (13:36 +0000)]
farewell uses patchmeta

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1751 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoempty = evil
div0 [Sun, 9 Jul 2006 17:13:50 +0000 (17:13 +0000)]
empty = evil

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1750 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoso this is how you do local sounds...
div0 [Sun, 9 Jul 2006 16:38:29 +0000 (16:38 +0000)]
so this is how you do local sounds...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1747 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agowhen teamsaying, also play misc/talk.wav
div0 [Sun, 9 Jul 2006 16:11:42 +0000 (16:11 +0000)]
when teamsaying, also play misc/talk.wav

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1745 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoSDL 1.2.11 for Windows too
div0 [Sun, 9 Jul 2006 15:25:38 +0000 (15:25 +0000)]
SDL 1.2.11 for Windows too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1742 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago2nd attempt of updating SDL
div0 [Sun, 9 Jul 2006 15:24:45 +0000 (15:24 +0000)]
2nd attempt of updating SDL

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1741 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated SDL.framework
div0 [Sun, 9 Jul 2006 15:22:35 +0000 (15:22 +0000)]
updated SDL.framework

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1740 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomake say_team look different from say in team games; say_team shall not reach
div0 [Sun, 9 Jul 2006 14:25:08 +0000 (14:25 +0000)]
make say_team look different from say in team games; say_team shall not reach
observers/spectators/console any more. Please test!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1739 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofrag distribution - also do it when someone becomes observer
div0 [Sun, 9 Jul 2006 10:16:56 +0000 (10:16 +0000)]
frag distribution - also do it when someone becomes observer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1738 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agowhen changing teams or leaving, your scores are now distributed to the other team...
div0 [Sun, 9 Jul 2006 07:19:55 +0000 (07:19 +0000)]
when changing teams or leaving, your scores are now distributed to the other team members

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1737 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoperl line had a bug
div0 [Fri, 7 Jul 2006 21:09:41 +0000 (21:09 +0000)]
perl line had a bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1734 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonow it can tag the game version
div0 [Fri, 7 Jul 2006 16:35:12 +0000 (16:35 +0000)]
now it can tag the game version

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1733 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomade the (hopefully never occurring) debugging error() call in the weapon system...
div0 [Fri, 7 Jul 2006 16:24:50 +0000 (16:24 +0000)]
made the (hopefully never occurring) debugging error() call in the weapon system non-fatal

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1732 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded documentation for "health" "-1" on func_button (in that case, the button fires...
div0 [Thu, 6 Jul 2006 22:02:04 +0000 (22:02 +0000)]
added documentation for "health" "-1" on func_button (in that case, the button fires even when fired with the MinstaGib laser which is damageless)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1728 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoSpawnpoint fix for DSI. Whoa, a change to attic!
div0 [Thu, 6 Jul 2006 10:55:15 +0000 (10:55 +0000)]
Spawnpoint fix for DSI. Whoa, a change to attic!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1727 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated runningman and runningman_1on1remix
strahlemann [Wed, 5 Jul 2006 19:37:12 +0000 (19:37 +0000)]
updated runningman and runningman_1on1remix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1725 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCompiled runningmanctf with the missing lamp models
m0rfar [Wed, 5 Jul 2006 17:41:21 +0000 (17:41 +0000)]
Compiled runningmanctf with the missing lamp models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1724 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded lamp-models for dm18-based maps. still needs a recompile to show off
strahlemann [Wed, 5 Jul 2006 17:22:51 +0000 (17:22 +0000)]
added lamp-models for dm18-based maps. still needs a recompile to show off

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1723 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosometimes weapon disappears completely. Maybe the WS_RAISE animation gets cancelled...
div0 [Tue, 4 Jul 2006 23:16:58 +0000 (23:16 +0000)]
sometimes weapon disappears completely. Maybe the WS_RAISE animation gets cancelled by a later weapon_thinkf? added debug assertion against this.
uzi now switches away immediately

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1722 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoanother one
div0 [Tue, 4 Jul 2006 21:50:28 +0000 (21:50 +0000)]
another one

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1721 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadditional check for lasertarget removal to prevent bug message and hopefully a ...
div0 [Tue, 4 Jul 2006 21:29:29 +0000 (21:29 +0000)]
additional check for lasertarget removal to prevent bug message and hopefully a "can't use weapons" bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1720 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd eX to the shaderlist
savagex [Tue, 4 Jul 2006 18:41:06 +0000 (18:41 +0000)]
add eX to the shaderlist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1719 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd shader for eX texture set. Only those textures are in, that have
savagex [Tue, 4 Jul 2006 18:39:11 +0000 (18:39 +0000)]
add shader for eX texture set. Only those textures are in, that have
their own set of _norm, _gloss, etc. files as it's not possible (yet?)
to share normalmaps etc. between different textures.

TODO: Either duplicate the files or implement some shader mechanism
similiar to q4's material files to share normalmaps etc.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1718 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoslightly optimised hitsounds and don't play a sound for corpses
kadaverjack [Tue, 4 Jul 2006 12:01:38 +0000 (12:01 +0000)]
slightly optimised hitsounds and don't play a sound for corpses

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1716 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove lasertarget on client disconnect
kadaverjack [Tue, 4 Jul 2006 10:22:11 +0000 (10:22 +0000)]
remove lasertarget on client disconnect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1715 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixes "Revenge from the grave" bug, please test and merge if it works
div0 [Mon, 3 Jul 2006 23:00:21 +0000 (23:00 +0000)]
fixes "Revenge from the grave" bug, please test and merge if it works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1714 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodon't spam errors on laser alt fire, if previous weapon is invalid
kadaverjack [Mon, 3 Jul 2006 21:54:53 +0000 (21:54 +0000)]
don't spam errors on laser alt fire, if previous weapon is invalid

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1712 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodelete unneeded files..
div0 [Mon, 3 Jul 2006 21:25:38 +0000 (21:25 +0000)]
delete unneeded files..

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1711 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobuild scripts: debug infos are kept in an extra zip file
div0 [Mon, 3 Jul 2006 20:31:07 +0000 (20:31 +0000)]
build scripts: debug infos are kept in an extra zip file

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1710 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated build script, security fix in OS X build (new libpng)
div0 [Mon, 3 Jul 2006 13:46:15 +0000 (13:46 +0000)]
updated build script, security fix in OS X build (new libpng)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1709 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- fixed domination scoring bugs
kadaverjack [Sun, 2 Jul 2006 20:06:06 +0000 (20:06 +0000)]
- fixed domination scoring bugs
- dom points are captured immediately now, but first is given after 5 seconds
- fixed uzi muzzle flash position

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1707 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agooops, forgot the worldspawn message ;)
m0rfar [Sun, 2 Jul 2006 19:13:39 +0000 (19:13 +0000)]
oops, forgot the worldspawn message ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomerged .ent to .map. Did some minor tweaking to the map as well
m0rfar [Sun, 2 Jul 2006 18:54:51 +0000 (18:54 +0000)]
merged .ent to .map. Did some minor tweaking to the map as well

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1705 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocommit eX texture set by evillair. The shader issue with shared normalmaps etc.
savagex [Sun, 2 Jul 2006 14:17:20 +0000 (14:17 +0000)]
commit eX texture set by evillair. The shader issue with shared normalmaps etc.
still has to be resolved, though (either by the engine allowing to specify
the normalmaps etc. in the q3 shaders - thereby extending the shader semantics - or
by duplicating affected files.

Here's the written permission by evillair:

From - Tue Jun 27 21:00:46 2006
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To: Maik Merten <maikmerten@gmx.net>
Subject: Re: Yves Allaire: eX texture set
References: <b8d27ce269447424aaabd8aa9985b8ef@www.evillair.net>
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Hi Maik,

Sure, that would be fine. Enjoy the set. :)

Maik Merten wrote:
> This is an enquiry e-mail via http://www.evillair.net/v2 from:
> Maik Merten <maikmerten@gmx.net>
>
> Hello evillair,
>
> I'm Maik "SavageX" Merten, current lead maintainer of the free, all-GPL multiplayer game Nexuiz. First of all: Thanks for allowing us to use your Q3 evil{n} texture sets in Nexuiz - it's the basis of all our work.
>
> Now, I know it may sound rather bold to ask for even more... but your eX texture set is looking too good and I wonder if we could find an arrangement that'd allow us to use and ship it in future Nexuiz releases in an all-GPL fashion...
>
> Thanks a lot,
>
> Maik
>
>
>
>
>

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1704 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoFixed 2 brushes. Strahlemann needs to recompile or anyone else that have strale5_lamp...
m0rfar [Sun, 2 Jul 2006 15:05:24 +0000 (15:05 +0000)]
Fixed 2 brushes. Strahlemann needs to recompile or anyone else that have strale5_lamp.ase and strale5_lamp2.ase

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1703 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoshotgun times, the second
div0 [Sat, 1 Jul 2006 23:39:04 +0000 (23:39 +0000)]
shotgun times, the second

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1701 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosecondary shotgun fire: change animtime to 0.25 and refire to 1.2 to
savagex [Sat, 1 Jul 2006 11:16:48 +0000 (11:16 +0000)]
secondary shotgun fire: change animtime to 0.25 and refire to 1.2 to
reflect new timing changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1700 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoBasementctf - Merged .ent to .map
m0rfar [Fri, 30 Jun 2006 11:12:43 +0000 (11:12 +0000)]
Basementctf - Merged .ent to .map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1698 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoweapon_thinkf now is safe to be called twice in a frame (fixes another "hagar fires...
div0 [Fri, 30 Jun 2006 10:18:38 +0000 (10:18 +0000)]
weapon_thinkf now is safe to be called twice in a frame (fixes another "hagar fires slowly" bug)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1697 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCorrected more defaults
esteel [Thu, 29 Jun 2006 19:35:17 +0000 (19:35 +0000)]
Corrected more defaults

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1695 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed default value for m_pitch in menu
kadaverjack [Thu, 29 Jun 2006 19:14:53 +0000 (19:14 +0000)]
fixed default value for m_pitch in menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1694 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded command "gotomap" which does the same as chmap, but forces the
div0 [Thu, 29 Jun 2006 12:47:30 +0000 (12:47 +0000)]
added command "gotomap" which does the same as chmap, but forces the
intermission in between

voting for chmap will be remapped to gotomap

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1692 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated zlib and libpng because of a security vulnerability
div0 [Thu, 29 Jun 2006 10:25:06 +0000 (10:25 +0000)]
updated zlib and libpng because of a security vulnerability

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1691 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded cvar g_weapon_stay (deathmatch 2 is not very intuitive) and fixed bug that...
kadaverjack [Wed, 28 Jun 2006 21:41:56 +0000 (21:41 +0000)]
added cvar g_weapon_stay (deathmatch 2 is not very intuitive) and fixed bug that players can gain infinite ammo with weapon stay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1689 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoDAMN! I forgot these files.
div0 [Wed, 28 Jun 2006 21:14:53 +0000 (21:14 +0000)]
DAMN! I forgot these files.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1688 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocenterprints now are managed independently per line
div0 [Wed, 28 Jun 2006 17:31:53 +0000 (17:31 +0000)]
centerprints now are managed independently per line

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAllow client-side CD track overrides again
div0 [Wed, 28 Jun 2006 09:00:24 +0000 (09:00 +0000)]
Allow client-side CD track overrides again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoclient does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloa...
div0 [Wed, 28 Jun 2006 08:40:53 +0000 (08:40 +0000)]
client does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloaded maps to work)

still - can anyone check if that feature is used for anything else than CD tracks?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agolower weaponswitch delay from 0.3 to 0.15
savagex [Tue, 27 Jun 2006 11:09:22 +0000 (11:09 +0000)]
lower weaponswitch delay from 0.3 to 0.15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoNow exit_cfg actually works...
div0 [Mon, 26 Jun 2006 05:15:24 +0000 (05:15 +0000)]
Now exit_cfg actually works...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoempty.cfg is now default value for exit_cfg to silence the error message
div0 [Sun, 25 Jun 2006 21:42:07 +0000 (21:42 +0000)]
empty.cfg is now default value for exit_cfg to silence the error message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- new cvar sv_spectator_speed_multiplier
kadaverjack [Sat, 24 Jun 2006 22:44:20 +0000 (22:44 +0000)]
- new cvar sv_spectator_speed_multiplier
- removed te_plasmaburn for player hits
- (hopefully) better spawn point selection for arena
- fixed campcheck bug in LMS campaign
- spectators now get FL_CLIENT flag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
m0rfar [Sat, 24 Jun 2006 11:54:20 +0000 (11:54 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCorrected and Updated Docs/mapping.txt
m0rfar [Sat, 24 Jun 2006 11:51:06 +0000 (11:51 +0000)]
Corrected and Updated Docs/mapping.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.
m0rfar [Fri, 23 Jun 2006 18:13:32 +0000 (18:13 +0000)]
fix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
savagex [Fri, 23 Jun 2006 12:32:47 +0000 (12:32 +0000)]
fix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorenamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
esteel [Wed, 21 Jun 2006 20:06:07 +0000 (20:06 +0000)]
renamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
added nexuiz-linux-glx.sh
added lms/dm_bluesky to default.cfg and server.cfg g_maplist variables
made server_linux.sh use 686 and x86_64

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1659 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded file name of curl_urls.txt
div0 [Wed, 21 Jun 2006 20:04:58 +0000 (20:04 +0000)]
added file name of curl_urls.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago2nd argument now is optional
div0 [Tue, 20 Jun 2006 18:53:53 +0000 (18:53 +0000)]
2nd argument now is optional

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1656 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded the 1.5 to 2.0 demo converter
div0 [Tue, 20 Jun 2006 18:49:34 +0000 (18:49 +0000)]
added the 1.5 to 2.0 demo converter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoTextured one caulked face under the stairs
m0rfar [Tue, 20 Jun 2006 18:02:33 +0000 (18:02 +0000)]
Textured one caulked face under the stairs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd a switch to the game options to toggle g_throughfloor
savagex [Tue, 20 Jun 2006 10:28:03 +0000 (10:28 +0000)]
add a switch to the game options to toggle g_throughfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1653 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoreenable damage through floors due to popular request
savagex [Tue, 20 Jun 2006 10:17:09 +0000 (10:17 +0000)]
reenable damage through floors due to popular request

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1651 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodelete .svn directories from OSX build
div0 [Tue, 20 Jun 2006 04:36:28 +0000 (04:36 +0000)]
delete .svn directories from OSX build

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1650 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded misc directory with build scripts and data (note: binaries)
div0 [Tue, 20 Jun 2006 04:34:37 +0000 (04:34 +0000)]
added misc directory with build scripts and data (note: binaries)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1649 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed weapon animation timing bug so that the machinegun will fire at
lordhavoc [Tue, 20 Jun 2006 00:29:06 +0000 (00:29 +0000)]
fixed weapon animation timing bug so that the machinegun will fire at
the proper rate even if the sys_ticrate is not a divisble of 0.1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa