]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
17 years ago2nd attempt of updating SDL
div0 [Sun, 9 Jul 2006 15:24:45 +0000 (15:24 +0000)]
2nd attempt of updating SDL

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1741 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated SDL.framework
div0 [Sun, 9 Jul 2006 15:22:35 +0000 (15:22 +0000)]
updated SDL.framework

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1740 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomake say_team look different from say in team games; say_team shall not reach
div0 [Sun, 9 Jul 2006 14:25:08 +0000 (14:25 +0000)]
make say_team look different from say in team games; say_team shall not reach
observers/spectators/console any more. Please test!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1739 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofrag distribution - also do it when someone becomes observer
div0 [Sun, 9 Jul 2006 10:16:56 +0000 (10:16 +0000)]
frag distribution - also do it when someone becomes observer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1738 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agowhen changing teams or leaving, your scores are now distributed to the other team...
div0 [Sun, 9 Jul 2006 07:19:55 +0000 (07:19 +0000)]
when changing teams or leaving, your scores are now distributed to the other team members

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1737 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoperl line had a bug
div0 [Fri, 7 Jul 2006 21:09:41 +0000 (21:09 +0000)]
perl line had a bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1734 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonow it can tag the game version
div0 [Fri, 7 Jul 2006 16:35:12 +0000 (16:35 +0000)]
now it can tag the game version

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1733 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomade the (hopefully never occurring) debugging error() call in the weapon system...
div0 [Fri, 7 Jul 2006 16:24:50 +0000 (16:24 +0000)]
made the (hopefully never occurring) debugging error() call in the weapon system non-fatal

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1732 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded documentation for "health" "-1" on func_button (in that case, the button fires...
div0 [Thu, 6 Jul 2006 22:02:04 +0000 (22:02 +0000)]
added documentation for "health" "-1" on func_button (in that case, the button fires even when fired with the MinstaGib laser which is damageless)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1728 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoSpawnpoint fix for DSI. Whoa, a change to attic!
div0 [Thu, 6 Jul 2006 10:55:15 +0000 (10:55 +0000)]
Spawnpoint fix for DSI. Whoa, a change to attic!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1727 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated runningman and runningman_1on1remix
strahlemann [Wed, 5 Jul 2006 19:37:12 +0000 (19:37 +0000)]
updated runningman and runningman_1on1remix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1725 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCompiled runningmanctf with the missing lamp models
m0rfar [Wed, 5 Jul 2006 17:41:21 +0000 (17:41 +0000)]
Compiled runningmanctf with the missing lamp models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1724 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded lamp-models for dm18-based maps. still needs a recompile to show off
strahlemann [Wed, 5 Jul 2006 17:22:51 +0000 (17:22 +0000)]
added lamp-models for dm18-based maps. still needs a recompile to show off

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1723 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosometimes weapon disappears completely. Maybe the WS_RAISE animation gets cancelled...
div0 [Tue, 4 Jul 2006 23:16:58 +0000 (23:16 +0000)]
sometimes weapon disappears completely. Maybe the WS_RAISE animation gets cancelled by a later weapon_thinkf? added debug assertion against this.
uzi now switches away immediately

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1722 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoanother one
div0 [Tue, 4 Jul 2006 21:50:28 +0000 (21:50 +0000)]
another one

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1721 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadditional check for lasertarget removal to prevent bug message and hopefully a ...
div0 [Tue, 4 Jul 2006 21:29:29 +0000 (21:29 +0000)]
additional check for lasertarget removal to prevent bug message and hopefully a "can't use weapons" bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1720 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd eX to the shaderlist
savagex [Tue, 4 Jul 2006 18:41:06 +0000 (18:41 +0000)]
add eX to the shaderlist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1719 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd shader for eX texture set. Only those textures are in, that have
savagex [Tue, 4 Jul 2006 18:39:11 +0000 (18:39 +0000)]
add shader for eX texture set. Only those textures are in, that have
their own set of _norm, _gloss, etc. files as it's not possible (yet?)
to share normalmaps etc. between different textures.

TODO: Either duplicate the files or implement some shader mechanism
similiar to q4's material files to share normalmaps etc.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1718 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoslightly optimised hitsounds and don't play a sound for corpses
kadaverjack [Tue, 4 Jul 2006 12:01:38 +0000 (12:01 +0000)]
slightly optimised hitsounds and don't play a sound for corpses

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1716 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove lasertarget on client disconnect
kadaverjack [Tue, 4 Jul 2006 10:22:11 +0000 (10:22 +0000)]
remove lasertarget on client disconnect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1715 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixes "Revenge from the grave" bug, please test and merge if it works
div0 [Mon, 3 Jul 2006 23:00:21 +0000 (23:00 +0000)]
fixes "Revenge from the grave" bug, please test and merge if it works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1714 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodon't spam errors on laser alt fire, if previous weapon is invalid
kadaverjack [Mon, 3 Jul 2006 21:54:53 +0000 (21:54 +0000)]
don't spam errors on laser alt fire, if previous weapon is invalid

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1712 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodelete unneeded files..
div0 [Mon, 3 Jul 2006 21:25:38 +0000 (21:25 +0000)]
delete unneeded files..

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1711 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobuild scripts: debug infos are kept in an extra zip file
div0 [Mon, 3 Jul 2006 20:31:07 +0000 (20:31 +0000)]
build scripts: debug infos are kept in an extra zip file

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1710 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated build script, security fix in OS X build (new libpng)
div0 [Mon, 3 Jul 2006 13:46:15 +0000 (13:46 +0000)]
updated build script, security fix in OS X build (new libpng)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1709 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- fixed domination scoring bugs
kadaverjack [Sun, 2 Jul 2006 20:06:06 +0000 (20:06 +0000)]
- fixed domination scoring bugs
- dom points are captured immediately now, but first is given after 5 seconds
- fixed uzi muzzle flash position

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1707 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agooops, forgot the worldspawn message ;)
m0rfar [Sun, 2 Jul 2006 19:13:39 +0000 (19:13 +0000)]
oops, forgot the worldspawn message ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomerged .ent to .map. Did some minor tweaking to the map as well
m0rfar [Sun, 2 Jul 2006 18:54:51 +0000 (18:54 +0000)]
merged .ent to .map. Did some minor tweaking to the map as well

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1705 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocommit eX texture set by evillair. The shader issue with shared normalmaps etc.
savagex [Sun, 2 Jul 2006 14:17:20 +0000 (14:17 +0000)]
commit eX texture set by evillair. The shader issue with shared normalmaps etc.
still has to be resolved, though (either by the engine allowing to specify
the normalmaps etc. in the q3 shaders - thereby extending the shader semantics - or
by duplicating affected files.

Here's the written permission by evillair:

From - Tue Jun 27 21:00:46 2006
X-Account-Key: account1
X-UIDL: f77014836fa98c9685f31b4918500a1d
X-Mozilla-Status: 0013
X-Mozilla-Status2: 00000000
Return-Path: <admin@evillair.net>
X-Flags: 0000
Delivered-To: GMX delivery to maikmerten@gmx.net
Received: (qmail invoked by alias); 27 Jun 2006 16:07:43 -0000
Received: from outbound-mail-23.bluehost.com (HELO outbound-mail-23.bluehost.com) [70.103.189.18]
  by mx0.gmx.net (mx085) with SMTP; 27 Jun 2006 18:07:43 +0200
Received: (qmail 5776 invoked by uid 0); 27 Jun 2006 16:06:17 -0000
Received: from unknown (HELO box62.bluehost.com) (70.103.189.62)
  by mailproxy2.bluehost.com with SMTP; 27 Jun 2006 16:06:17 -0000
Received: from modemcable207.91-202-24.mc.videotron.ca ([24.202.91.207])
by box62.bluehost.com with esmtpsa (TLSv1:AES256-SHA:256)
(Exim 4.52)
id 1FvFzG-0007PJ-Ep
for maikmerten@gmx.net; Tue, 27 Jun 2006 10:00:28 -0600
Message-ID: <44A1559B.8080709@evillair.net>
Date: Tue, 27 Jun 2006 11:58:19 -0400
From: YvesA <admin@evillair.net>
User-Agent: Thunderbird 1.5.0.4 (Windows/20060516)
MIME-Version: 1.0
To: Maik Merten <maikmerten@gmx.net>
Subject: Re: Yves Allaire: eX texture set
References: <b8d27ce269447424aaabd8aa9985b8ef@www.evillair.net>
In-Reply-To: <b8d27ce269447424aaabd8aa9985b8ef@www.evillair.net>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Content-Transfer-Encoding: 7bit
X-Identified-User: {1103:box62.bluehost.com:evillair:evillair.net} {sentby:smtp auth 24.202.91.207 authed with admin+evillair.net}
X-GMX-Antivirus: -1 (not scanned, may not use virus scanner)
X-GMX-Antispam: 0 (Mail was not recognized as spam)
X-GMX-UID: 5GWTd54+PTRtthkMNzIww8sxc2tpZMuL

Hi Maik,

Sure, that would be fine. Enjoy the set. :)

Maik Merten wrote:
> This is an enquiry e-mail via http://www.evillair.net/v2 from:
> Maik Merten <maikmerten@gmx.net>
>
> Hello evillair,
>
> I'm Maik "SavageX" Merten, current lead maintainer of the free, all-GPL multiplayer game Nexuiz. First of all: Thanks for allowing us to use your Q3 evil{n} texture sets in Nexuiz - it's the basis of all our work.
>
> Now, I know it may sound rather bold to ask for even more... but your eX texture set is looking too good and I wonder if we could find an arrangement that'd allow us to use and ship it in future Nexuiz releases in an all-GPL fashion...
>
> Thanks a lot,
>
> Maik
>
>
>
>
>

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1704 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoFixed 2 brushes. Strahlemann needs to recompile or anyone else that have strale5_lamp...
m0rfar [Sun, 2 Jul 2006 15:05:24 +0000 (15:05 +0000)]
Fixed 2 brushes. Strahlemann needs to recompile or anyone else that have strale5_lamp.ase and strale5_lamp2.ase

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1703 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoshotgun times, the second
div0 [Sat, 1 Jul 2006 23:39:04 +0000 (23:39 +0000)]
shotgun times, the second

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1701 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosecondary shotgun fire: change animtime to 0.25 and refire to 1.2 to
savagex [Sat, 1 Jul 2006 11:16:48 +0000 (11:16 +0000)]
secondary shotgun fire: change animtime to 0.25 and refire to 1.2 to
reflect new timing changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1700 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoBasementctf - Merged .ent to .map
m0rfar [Fri, 30 Jun 2006 11:12:43 +0000 (11:12 +0000)]
Basementctf - Merged .ent to .map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1698 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoweapon_thinkf now is safe to be called twice in a frame (fixes another "hagar fires...
div0 [Fri, 30 Jun 2006 10:18:38 +0000 (10:18 +0000)]
weapon_thinkf now is safe to be called twice in a frame (fixes another "hagar fires slowly" bug)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1697 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCorrected more defaults
esteel [Thu, 29 Jun 2006 19:35:17 +0000 (19:35 +0000)]
Corrected more defaults

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1695 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed default value for m_pitch in menu
kadaverjack [Thu, 29 Jun 2006 19:14:53 +0000 (19:14 +0000)]
fixed default value for m_pitch in menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1694 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded command "gotomap" which does the same as chmap, but forces the
div0 [Thu, 29 Jun 2006 12:47:30 +0000 (12:47 +0000)]
added command "gotomap" which does the same as chmap, but forces the
intermission in between

voting for chmap will be remapped to gotomap

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1692 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdated zlib and libpng because of a security vulnerability
div0 [Thu, 29 Jun 2006 10:25:06 +0000 (10:25 +0000)]
updated zlib and libpng because of a security vulnerability

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1691 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded cvar g_weapon_stay (deathmatch 2 is not very intuitive) and fixed bug that...
kadaverjack [Wed, 28 Jun 2006 21:41:56 +0000 (21:41 +0000)]
added cvar g_weapon_stay (deathmatch 2 is not very intuitive) and fixed bug that players can gain infinite ammo with weapon stay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1689 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoDAMN! I forgot these files.
div0 [Wed, 28 Jun 2006 21:14:53 +0000 (21:14 +0000)]
DAMN! I forgot these files.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1688 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocenterprints now are managed independently per line
div0 [Wed, 28 Jun 2006 17:31:53 +0000 (17:31 +0000)]
centerprints now are managed independently per line

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAllow client-side CD track overrides again
div0 [Wed, 28 Jun 2006 09:00:24 +0000 (09:00 +0000)]
Allow client-side CD track overrides again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoclient does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloa...
div0 [Wed, 28 Jun 2006 08:40:53 +0000 (08:40 +0000)]
client does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloaded maps to work)

still - can anyone check if that feature is used for anything else than CD tracks?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agolower weaponswitch delay from 0.3 to 0.15
savagex [Tue, 27 Jun 2006 11:09:22 +0000 (11:09 +0000)]
lower weaponswitch delay from 0.3 to 0.15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoNow exit_cfg actually works...
div0 [Mon, 26 Jun 2006 05:15:24 +0000 (05:15 +0000)]
Now exit_cfg actually works...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoempty.cfg is now default value for exit_cfg to silence the error message
div0 [Sun, 25 Jun 2006 21:42:07 +0000 (21:42 +0000)]
empty.cfg is now default value for exit_cfg to silence the error message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- new cvar sv_spectator_speed_multiplier
kadaverjack [Sat, 24 Jun 2006 22:44:20 +0000 (22:44 +0000)]
- new cvar sv_spectator_speed_multiplier
- removed te_plasmaburn for player hits
- (hopefully) better spawn point selection for arena
- fixed campcheck bug in LMS campaign
- spectators now get FL_CLIENT flag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
m0rfar [Sat, 24 Jun 2006 11:54:20 +0000 (11:54 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoCorrected and Updated Docs/mapping.txt
m0rfar [Sat, 24 Jun 2006 11:51:06 +0000 (11:51 +0000)]
Corrected and Updated Docs/mapping.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.
m0rfar [Fri, 23 Jun 2006 18:13:32 +0000 (18:13 +0000)]
fix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
savagex [Fri, 23 Jun 2006 12:32:47 +0000 (12:32 +0000)]
fix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorenamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
esteel [Wed, 21 Jun 2006 20:06:07 +0000 (20:06 +0000)]
renamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
added nexuiz-linux-glx.sh
added lms/dm_bluesky to default.cfg and server.cfg g_maplist variables
made server_linux.sh use 686 and x86_64

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1659 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded file name of curl_urls.txt
div0 [Wed, 21 Jun 2006 20:04:58 +0000 (20:04 +0000)]
added file name of curl_urls.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago2nd argument now is optional
div0 [Tue, 20 Jun 2006 18:53:53 +0000 (18:53 +0000)]
2nd argument now is optional

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1656 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded the 1.5 to 2.0 demo converter
div0 [Tue, 20 Jun 2006 18:49:34 +0000 (18:49 +0000)]
added the 1.5 to 2.0 demo converter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoTextured one caulked face under the stairs
m0rfar [Tue, 20 Jun 2006 18:02:33 +0000 (18:02 +0000)]
Textured one caulked face under the stairs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd a switch to the game options to toggle g_throughfloor
savagex [Tue, 20 Jun 2006 10:28:03 +0000 (10:28 +0000)]
add a switch to the game options to toggle g_throughfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1653 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoreenable damage through floors due to popular request
savagex [Tue, 20 Jun 2006 10:17:09 +0000 (10:17 +0000)]
reenable damage through floors due to popular request

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1651 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodelete .svn directories from OSX build
div0 [Tue, 20 Jun 2006 04:36:28 +0000 (04:36 +0000)]
delete .svn directories from OSX build

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1650 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded misc directory with build scripts and data (note: binaries)
div0 [Tue, 20 Jun 2006 04:34:37 +0000 (04:34 +0000)]
added misc directory with build scripts and data (note: binaries)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1649 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed weapon animation timing bug so that the machinegun will fire at
lordhavoc [Tue, 20 Jun 2006 00:29:06 +0000 (00:29 +0000)]
fixed weapon animation timing bug so that the machinegun will fire at
the proper rate even if the sys_ticrate is not a divisble of 0.1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoFixed so that color codes don't mess with the "wins"-message after each game.
m0rfar [Sun, 18 Jun 2006 20:11:39 +0000 (20:11 +0000)]
Fixed so that color codes don't mess with the "wins"-message after each game.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1646 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonothing to see here:wq
kadaverjack [Sun, 18 Jun 2006 19:16:59 +0000 (19:16 +0000)]
nothing to see here:wq

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1645 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- fixed arena bug (http://www.alientrap.org/forum/viewtopic.php?t=480)
kadaverjack [Sun, 18 Jun 2006 18:45:56 +0000 (18:45 +0000)]
- fixed arena bug (http://www.alientrap.org/forum/viewtopic.php?t=480)
- fixed bug that eyeball was still visible with cl_nogibs 1
- removed powerups in arena by default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1643 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago- merged morfar's chatbubble fix from trunk
kadaverjack [Fri, 16 Jun 2006 17:42:54 +0000 (17:42 +0000)]
- merged morfar's chatbubble fix from trunk
- added a FAQ regarding windows clor depth

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1641 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoFix chat bubble that sometimes did not show
m0rfar [Fri, 16 Jun 2006 13:15:48 +0000 (13:15 +0000)]
Fix chat bubble that sometimes did not show

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1640 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded clip-brushes at 4 places.. just to make sure players don't get stuck when they...
m0rfar [Fri, 16 Jun 2006 01:28:59 +0000 (01:28 +0000)]
Added clip-brushes at 4 places.. just to make sure players don't get stuck when they jump around with the new physics :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1639 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove laserdot when a player dies
kadaverjack [Thu, 15 Jun 2006 22:27:02 +0000 (22:27 +0000)]
remove laserdot when a player dies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1637 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed sv_autoscreenshot (screenshots include scoreboard now)
kadaverjack [Thu, 15 Jun 2006 20:36:59 +0000 (20:36 +0000)]
fixed sv_autoscreenshot (screenshots include scoreboard now)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1635 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove a FIXME comment that no longer applies
lordhavoc [Wed, 14 Jun 2006 16:35:44 +0000 (16:35 +0000)]
remove a FIXME comment that no longer applies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1633 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix bug with weapon timing which was affecting the hagar and electro
lordhavoc [Wed, 14 Jun 2006 16:31:26 +0000 (16:31 +0000)]
fix bug with weapon timing which was affecting the hagar and electro
secondary fire rate very harshly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1632 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed deluxemapping switch
kadaverjack [Wed, 14 Jun 2006 11:26:21 +0000 (11:26 +0000)]
fixed deluxemapping switch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1630 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded Blue sky, moved the LMS level down two
vermeulen [Wed, 14 Jun 2006 00:01:28 +0000 (00:01 +0000)]
Added Blue sky, moved the LMS level down two

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1629 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded an option for damage through floor. Revert this change if someone really oppose...
esteel [Tue, 13 Jun 2006 22:47:15 +0000 (22:47 +0000)]
Added an option for damage through floor. Revert this change if someone really opposes it..

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1628 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged radius damage code to check for occlusion, and only do damage if
lordhavoc [Tue, 13 Jun 2006 21:23:06 +0000 (21:23 +0000)]
changed radius damage code to check for occlusion, and only do damage if
one of several random traces (or the first trace to the nearest point)
succeeds in hitting the target

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1627 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew loading plaque from nsb_obiman
lordhavoc [Tue, 13 Jun 2006 21:22:21 +0000 (21:22 +0000)]
new loading plaque from nsb_obiman

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1626 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodon't update previous weapon if a weapon hotkey is pressed twice
kadaverjack [Tue, 13 Jun 2006 21:11:10 +0000 (21:11 +0000)]
don't update previous weapon if a weapon hotkey is pressed twice

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1625 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix bug that changes teamplay to 1 on listen servers (such as
lordhavoc [Tue, 13 Jun 2006 20:36:30 +0000 (20:36 +0000)]
fix bug that changes teamplay to 1 on listen servers (such as
singleplayer)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1624 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoTeam bubble was removed() but not set to world so it was never spawned again
esteel [Tue, 13 Jun 2006 20:20:26 +0000 (20:20 +0000)]
Team bubble was removed() but not set to world so it was never spawned again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1623 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove missing cl_particles_explosions_bubbles cvar
lordhavoc [Tue, 13 Jun 2006 18:29:33 +0000 (18:29 +0000)]
remove missing cl_particles_explosions_bubbles cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1622 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoDo not use sv_defaultcharacter in team matches. This stops brightskins from being...
esteel [Tue, 13 Jun 2006 18:12:09 +0000 (18:12 +0000)]
Do not use sv_defaultcharacter in team matches. This stops brightskins from being used which will be used on both team so its hard to tell who is on which team

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1621 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofurther cleanup of configs, and duplicated ultra.cfg to make
lordhavoc [Tue, 13 Jun 2006 16:36:11 +0000 (16:36 +0000)]
further cleanup of configs, and duplicated ultra.cfg to make
ultimate.cfg which has reliefmapping on (ultra.cfg no longer does)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1620 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoDon't picmip those purple circles, they look better now.
m0rfar [Tue, 13 Jun 2006 14:04:18 +0000 (14:04 +0000)]
Don't picmip those purple circles, they look better now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1619 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded some bump and gloss maps
strahlemann [Tue, 13 Jun 2006 13:54:50 +0000 (13:54 +0000)]
added some bump and gloss maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1618 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodon't remove weapons when deathmatch == 2
kadaverjack [Tue, 13 Jun 2006 13:51:23 +0000 (13:51 +0000)]
don't remove weapons when deathmatch == 2
bots know now how weapon stay works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1617 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged ctf and domination scoring to individual player scoring, this
lordhavoc [Tue, 13 Jun 2006 12:59:26 +0000 (12:59 +0000)]
changed ctf and domination scoring to individual player scoring, this
makes the scoreboard's team scores correct

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1616 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoif there are already bots playing and the level changes, don't remove
lordhavoc [Tue, 13 Jun 2006 12:39:12 +0000 (12:39 +0000)]
if there are already bots playing and the level changes, don't remove
them immediately because there are usually players about to rejoin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1615 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded waypoints for bluesky
lordhavoc [Tue, 13 Jun 2006 11:29:24 +0000 (11:29 +0000)]
added waypoints for bluesky

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1614 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoTest.
black [Tue, 13 Jun 2006 11:08:21 +0000 (11:08 +0000)]
Test.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1613 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoreadme.txt for attic
savagex [Tue, 13 Jun 2006 10:57:08 +0000 (10:57 +0000)]
readme.txt for attic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1612 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded bluesky.map (now it's the right one ;)
strahlemann [Tue, 13 Jun 2006 10:54:09 +0000 (10:54 +0000)]
added bluesky.map (now it's the right one ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1611 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged electro ammo costs to 2/2 (they were 4/1), lowered electro
lordhavoc [Tue, 13 Jun 2006 10:37:06 +0000 (10:37 +0000)]
changed electro ammo costs to 2/2 (they were 4/1), lowered electro
primary damage by 11%, raised electro secondary damage by 100%, and
lowered electro combo damage by about 30% (reduced core damage by 12.%
and edge damage is now 0)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1610 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
strahlemann [Tue, 13 Jun 2006 10:35:53 +0000 (10:35 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agos/dm/lms
m0rfar [Tue, 13 Jun 2006 09:42:14 +0000 (09:42 +0000)]
s/dm/lms

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1608 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew picture for blue sky
savagex [Tue, 13 Jun 2006 09:21:08 +0000 (09:21 +0000)]
new picture for blue sky

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1607 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd Strahlemann's Blue Sky map
savagex [Tue, 13 Jun 2006 09:05:06 +0000 (09:05 +0000)]
add Strahlemann's Blue Sky map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1606 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocleaned up and refined quality configs
lordhavoc [Mon, 12 Jun 2006 22:28:38 +0000 (22:28 +0000)]
cleaned up and refined quality configs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1604 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremove unused W_CheckAmmo function
lordhavoc [Mon, 12 Jun 2006 22:19:05 +0000 (22:19 +0000)]
remove unused W_CheckAmmo function

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1603 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged final level back to starship DM, because LMS is too easy to win
lordhavoc [Mon, 12 Jun 2006 22:18:46 +0000 (22:18 +0000)]
changed final level back to starship DM, because LMS is too easy to win

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1602 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocan scale now
div0 [Mon, 12 Jun 2006 20:50:49 +0000 (20:50 +0000)]
can scale now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1601 f962a42d-fe04-0410-a3ab-8c8b0445ebaa