]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
15 years agoprovide access to time to cfg files
div0 [Sat, 7 Mar 2009 16:18:20 +0000 (16:18 +0000)]
provide access to time to cfg files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6073 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix hook shot origin
div0 [Sat, 7 Mar 2009 14:20:15 +0000 (14:20 +0000)]
fix hook shot origin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6071 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd an extra "map _init/_init" to allow changing maxplayers
div0 [Sat, 7 Mar 2009 13:46:50 +0000 (13:46 +0000)]
add an extra "map _init/_init" to allow changing maxplayers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6070 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobugfix for the per-weapon crosshairs: make them visible on any background.
div0 [Sat, 7 Mar 2009 12:55:28 +0000 (12:55 +0000)]
bugfix for the per-weapon crosshairs: make them visible on any background.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6069 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix typo
div0 [Sat, 7 Mar 2009 10:13:02 +0000 (10:13 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6068 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd 'addtolist' to 'qc_cmd help'
esteel [Fri, 6 Mar 2009 20:04:09 +0000 (20:04 +0000)]
add 'addtolist' to 'qc_cmd help'

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6067 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some stuff, unsupported -> extra
div0 [Fri, 6 Mar 2009 15:34:17 +0000 (15:34 +0000)]
fix some stuff, unsupported -> extra

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6066 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonetradiant?
div0 [Fri, 6 Mar 2009 14:40:35 +0000 (14:40 +0000)]
netradiant?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6065 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agono, the last change was misguided. Instead, the engine was wrong...
div0 [Fri, 6 Mar 2009 13:51:58 +0000 (13:51 +0000)]
no, the last change was misguided. Instead, the engine was wrong...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6063 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoanother bug bites the dust
div0 [Fri, 6 Mar 2009 13:40:21 +0000 (13:40 +0000)]
another bug bites the dust

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6062 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoI knew it. work around fteqcc bug...
div0 [Fri, 6 Mar 2009 13:31:38 +0000 (13:31 +0000)]
I knew it. work around fteqcc bug...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6061 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse less temp strings for shuffling, should work safely again
div0 [Fri, 6 Mar 2009 13:21:12 +0000 (13:21 +0000)]
use less temp strings for shuffling, should work safely again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6060 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSMALL feature, qc command addtolist to only add a string to a variable if its not...
esteel [Fri, 6 Mar 2009 11:45:27 +0000 (11:45 +0000)]
SMALL feature, qc command addtolist to only add a string to a variable if its not yet part of its content and an alias addfav so one can manage his favorites easily by hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6059 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobetter maplist shffle method
div0 [Fri, 6 Mar 2009 11:07:43 +0000 (11:07 +0000)]
better maplist shffle method

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6058 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix a function prototype
div0 [Fri, 6 Mar 2009 10:57:01 +0000 (10:57 +0000)]
fix a function prototype

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6057 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a TODO comment :P
div0 [Fri, 6 Mar 2009 10:55:15 +0000 (10:55 +0000)]
add a TODO comment :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6056 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a "g_maplist_cleanup" command; fix reverse logic of "allow hidden"
div0 [Fri, 6 Mar 2009 10:24:01 +0000 (10:24 +0000)]
add a "g_maplist_cleanup" command; fix reverse logic of "allow hidden"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6055 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake the new server config loading more flexible
esteel [Fri, 6 Mar 2009 10:23:13 +0000 (10:23 +0000)]
make the new server config loading more flexible

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6054 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoRadical change (please test): allow sv_cmd commands in server.cfg; automatically...
div0 [Fri, 6 Mar 2009 09:40:41 +0000 (09:40 +0000)]
Radical change (please test): allow sv_cmd commands in server.cfg; automatically execute server.cfg on dedicated servers

This is done by making a tiny bsp file _init/_init.bsp that causes server initialization to take place.

Result: aggressor is no longer forcefully loaded as first map, so servers should start up a little faster now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6053 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake movetoteam_auto votable, and movetoteam_<color> available to masters and rcon...
div0 [Thu, 5 Mar 2009 13:29:22 +0000 (13:29 +0000)]
make movetoteam_auto votable, and movetoteam_<color> available to masters and rcon restricted by default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6051 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew flood control code, counting lines more exactly, and cutting off if the maximum...
div0 [Thu, 5 Mar 2009 08:09:10 +0000 (08:09 +0000)]
new flood control code, counting lines more exactly, and cutting off if the maximum is reached (PLEASE TEST)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6049 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a script calculating the average width of a font for english text
div0 [Thu, 5 Mar 2009 07:30:01 +0000 (07:30 +0000)]
add a script calculating the average width of a font for english text

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6048 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agono longer send cl_hidewaypoints to the server, its now handled completly clientside
esteel [Wed, 4 Mar 2009 21:40:24 +0000 (21:40 +0000)]
no longer send cl_hidewaypoints to the server, its now handled completly clientside

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6047 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoDon't show DOM models in radiant. They are aligned very wrong.
m0rfar [Wed, 4 Mar 2009 16:52:37 +0000 (16:52 +0000)]
Don't show DOM models in radiant. They are aligned very wrong.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6045 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove some non-ascii characters from the shader
div0 [Wed, 4 Mar 2009 10:56:52 +0000 (10:56 +0000)]
remove some non-ascii characters from the shader

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6044 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove a weird empty window
div0 [Tue, 3 Mar 2009 19:09:41 +0000 (19:09 +0000)]
remove a weird empty window

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6043 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosecond part of terencehills patch, colored name preview
esteel [Tue, 3 Mar 2009 18:23:03 +0000 (18:23 +0000)]
second part of terencehills patch, colored name preview

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6041 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse part of terencehills patch and moved the skin colors to the right in the playerse...
esteel [Tue, 3 Mar 2009 17:39:59 +0000 (17:39 +0000)]
use part of terencehills patch and moved the skin colors to the right in the playersetup dialog.  seems to fit the overall structure better

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6040 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoAdded waypoints to "unlock" two respawn points
mand1nga [Tue, 3 Mar 2009 02:35:47 +0000 (02:35 +0000)]
Added waypoints to "unlock" two respawn points

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6039 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix my last fix
m0rfar [Mon, 2 Mar 2009 22:19:27 +0000 (22:19 +0000)]
fix my last fix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6038 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNow bots can not see invisible players on minsta
mand1nga [Mon, 2 Mar 2009 16:49:53 +0000 (16:49 +0000)]
Now bots can not see invisible players on minsta

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6037 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoslightly less pixelated border of the LOADING text
div0 [Mon, 2 Mar 2009 09:49:09 +0000 (09:49 +0000)]
slightly less pixelated border of the LOADING text

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6035 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBots: Escape from jump pads :D
mand1nga [Sun, 1 Mar 2009 21:09:50 +0000 (21:09 +0000)]
Bots: Escape from jump pads :D
Don't force strategy rethink while the bot is on the air unintentionally
Proper rating of enemies for dm mode
Other minor changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6033 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix bot weapon priority lists of full length
div0 [Sun, 1 Mar 2009 19:08:18 +0000 (19:08 +0000)]
fix bot weapon priority lists of full length

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6032 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonex shot org
div0 [Sun, 1 Mar 2009 11:18:29 +0000 (11:18 +0000)]
nex shot org

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6026 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago[ 2650477 ] Old Flag Models Untextured
m0rfar [Sun, 1 Mar 2009 11:16:49 +0000 (11:16 +0000)]
2650477 ] Old Flag Models Untextured

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6025 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocl_bob 0.01
div0 [Sun, 1 Mar 2009 09:58:40 +0000 (09:58 +0000)]
cl_bob 0.01

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6024 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew loading.tga
div0 [Sat, 28 Feb 2009 18:09:52 +0000 (18:09 +0000)]
new loading.tga

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6023 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some overlong text
div0 [Sat, 28 Feb 2009 17:48:07 +0000 (17:48 +0000)]
fix some overlong text

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6022 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdate the default values for the weapon priority cvars to match the empiric results
div0 [Sat, 28 Feb 2009 15:22:39 +0000 (15:22 +0000)]
update the default values for the weapon priority cvars to match the empiric results

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6021 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew conback.tga by FruitieX
div0 [Sat, 28 Feb 2009 14:11:40 +0000 (14:11 +0000)]
new conback.tga by FruitieX

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6020 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoAt least make radiant open the main electro skin. It still can't open the shaders...
m0rfar [Sat, 28 Feb 2009 11:31:41 +0000 (11:31 +0000)]
At least make radiant open the main electro skin. It still can't open the shaders. Radiant expects "textures/" prefix on those.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6019 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosynced the default maplist (excluded turret_test)
m0rfar [Sat, 28 Feb 2009 11:16:17 +0000 (11:16 +0000)]
synced the default maplist (excluded turret_test)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6018 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSynced shaderlist.txt
m0rfar [Sat, 28 Feb 2009 11:05:12 +0000 (11:05 +0000)]
Synced shaderlist.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6017 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoCorrectly credit Sev
m0rfar [Sat, 28 Feb 2009 11:01:17 +0000 (11:01 +0000)]
Correctly credit Sev

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6016 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSlightly better dangers detection
mand1nga [Fri, 27 Feb 2009 21:55:49 +0000 (21:55 +0000)]
Slightly better dangers detection

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6015 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomore teamplay fixes
div0 [Fri, 27 Feb 2009 18:41:17 +0000 (18:41 +0000)]
more teamplay fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6014 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoslightly better behaviour on "color 14 14; connect ..."
div0 [Fri, 27 Feb 2009 18:32:06 +0000 (18:32 +0000)]
slightly better behaviour on "color 14 14; connect ..."

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6013 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agolots of teamplay cleanups, should fix "color 3 3; cmd join" server crash exploit
div0 [Fri, 27 Feb 2009 18:30:19 +0000 (18:30 +0000)]
lots of teamplay cleanups, should fix "color 3 3; cmd join" server crash exploit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6012 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some warning prints
div0 [Fri, 27 Feb 2009 17:36:39 +0000 (17:36 +0000)]
fix some warning prints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6011 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix race columns
div0 [Fri, 27 Feb 2009 17:28:58 +0000 (17:28 +0000)]
fix race columns

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6010 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoenable TC by default (thanks to morphed it's required now)
div0 [Fri, 27 Feb 2009 06:18:14 +0000 (06:18 +0000)]
enable TC by default (thanks to morphed it's required now)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6008 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofunc_breakable needs no suport for anglesjitter etc. - the support for it is done...
div0 [Fri, 27 Feb 2009 05:51:13 +0000 (05:51 +0000)]
func_breakable needs no suport for anglesjitter etc. - the support for it is done in SV_OnEntityPreSpawnFunction and is handled for ANY classname!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6005 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomark spectators as -666 if using fullstatus :P
div0 [Fri, 27 Feb 2009 05:48:53 +0000 (05:48 +0000)]
mark spectators as -666 if using fullstatus :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6004 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove the team number from the fullstatus
div0 [Fri, 27 Feb 2009 05:45:09 +0000 (05:45 +0000)]
remove the team number from the fullstatus

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6003 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosupport g_full_getstatus_response by menu QC
div0 [Fri, 27 Feb 2009 05:43:38 +0000 (05:43 +0000)]
support g_full_getstatus_response by menu QC

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6002 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoanglejitter etc.: only touch the float fields when the jitter value is nonzero.
div0 [Fri, 27 Feb 2009 05:23:37 +0000 (05:23 +0000)]
anglejitter etc.: only touch the float fields when the jitter value is nonzero.
This change should do nothing, but MAYBE works better with the dodgy floats that way.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6001 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotry to fix exit decal of ballistic bullets
div0 [Fri, 27 Feb 2009 05:18:57 +0000 (05:18 +0000)]
try to fix exit decal of ballistic bullets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6000 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- Allow func_breakable to use .anglesjitter (and anglejitter) so that we can have...
avirox [Fri, 27 Feb 2009 04:37:20 +0000 (04:37 +0000)]
- Allow func_breakable to use .anglesjitter (and anglejitter) so that we can have objects like barrels and crates at random positions as well

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5999 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- When no origin brush is present, spawn the .mdl_dead on the lowest z axis of the...
avirox [Fri, 27 Feb 2009 04:29:57 +0000 (04:29 +0000)]
- When no origin brush is present, spawn the .mdl_dead on the lowest z axis of the original brush instead of dead center

PS. mand1nga owes whoever reaches commit #6000 a beer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5998 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSlightly better bot aiming
mand1nga [Fri, 27 Feb 2009 02:58:37 +0000 (02:58 +0000)]
Slightly better bot aiming

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5997 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremoved the "could not load texture "null"" message on two zym models. hex edited...
m0rfar [Thu, 26 Feb 2009 21:42:31 +0000 (21:42 +0000)]
removed the "could not load texture "null"" message on two zym models. hex edited by Ronan. seems to work fine.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5996 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBots: Explained some bots cvars.
mand1nga [Thu, 26 Feb 2009 21:38:40 +0000 (21:38 +0000)]
Bots: Explained some bots cvars.
Increased the priority of Nexgun for close range until I figure out a better aiming configuration matching new default physics.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5995 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoa typo
m0rfar [Thu, 26 Feb 2009 20:48:52 +0000 (20:48 +0000)]
a typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5994 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged the "See help..." messages to "See 'vhelp'..." when calling a vote fails...
m0rfar [Thu, 26 Feb 2009 20:27:14 +0000 (20:27 +0000)]
Changed the "See help..." messages to "See 'vhelp'..." when calling a vote fails. This is abit more userfriendly.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5993 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed rocket ammo by ai. It's straight and touches the ground.
m0rfar [Thu, 26 Feb 2009 18:51:09 +0000 (18:51 +0000)]
Fixed rocket ammo by ai. It's straight and touches the ground.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5992 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalso add "anglejitter" for convenience
div0 [Thu, 26 Feb 2009 17:56:02 +0000 (17:56 +0000)]
also add "anglejitter" for convenience

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5991 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove "cat" completion
div0 [Thu, 26 Feb 2009 17:25:04 +0000 (17:25 +0000)]
remove "cat" completion

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5989 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd one more example to anglesjitter explanation
div0 [Thu, 26 Feb 2009 07:37:51 +0000 (07:37 +0000)]
add one more example to anglesjitter explanation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5988 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd the new entity keys
div0 [Thu, 26 Feb 2009 06:58:52 +0000 (06:58 +0000)]
add the new entity keys

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5986 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agowork around fteqcc bug
div0 [Thu, 26 Feb 2009 06:54:16 +0000 (06:54 +0000)]
work around fteqcc bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5985 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix missing files in last commit
div0 [Thu, 26 Feb 2009 06:45:50 +0000 (06:45 +0000)]
fix missing files in last commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5984 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agowhile we're at it: allow filtering entities by gametype like this:
div0 [Thu, 26 Feb 2009 06:44:53 +0000 (06:44 +0000)]
while we're at it: allow filtering entities by gametype like this:

"gametypefilter" "+ctf,kh"

or

"gametypefilter" "-lms"

or

"gametypefilter" "+teams"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5983 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosupport originjitter/anglesjitter for ALL entities
div0 [Thu, 26 Feb 2009 06:36:13 +0000 (06:36 +0000)]
support originjitter/anglesjitter for ALL entities

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5982 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agounrotate the model (still floating in air)
div0 [Wed, 25 Feb 2009 20:37:52 +0000 (20:37 +0000)]
unrotate the model (still floating in air)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5981 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake the correction angle more exact
div0 [Wed, 25 Feb 2009 20:07:09 +0000 (20:07 +0000)]
make the correction angle more exact

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5980 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix the stupid alignment of the rockets pickup. MAPPER decides how it is facing.
div0 [Wed, 25 Feb 2009 20:01:55 +0000 (20:01 +0000)]
fix the stupid alignment of the rockets pickup. MAPPER decides how it is facing.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5979 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- Oops! Fixed compiler error
avirox [Wed, 25 Feb 2009 19:48:13 +0000 (19:48 +0000)]
- Oops! Fixed compiler error

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5978 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix sv_cheats 1 and hook ammo usage
div0 [Wed, 25 Feb 2009 19:27:57 +0000 (19:27 +0000)]
fix sv_cheats 1 and hook ammo usage

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5976 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- .mdl_dead would work best with an origin, but it shouldn't require one; I added...
avirox [Wed, 25 Feb 2009 17:19:53 +0000 (17:19 +0000)]
- .mdl_dead would work best with an origin, but it shouldn't require one; I added a small hack to send it to the middle of the brush entity if no origin brush is present.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5975 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- func_breakable_look_destroyed: Don't set SOLID_BSP on a non-BSP model
avirox [Wed, 25 Feb 2009 17:10:45 +0000 (17:10 +0000)]
- func_breakable_look_destroyed: Don't set SOLID_BSP on a non-BSP model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5974 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonot health < 1, but health <= 0
div0 [Wed, 25 Feb 2009 16:49:46 +0000 (16:49 +0000)]
not health < 1, but health <= 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5971 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochange g_maplist_mostrecent_count behaviour to insert the new map AFTER, not BEFORE...
div0 [Wed, 25 Feb 2009 16:46:48 +0000 (16:46 +0000)]
change g_maplist_mostrecent_count behaviour to insert the new map AFTER, not BEFORE loading a map. Makes it also work with the changelevel command.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5970 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago- Breakables should be destroyed when health == 0, not under 0
avirox [Wed, 25 Feb 2009 16:35:56 +0000 (16:35 +0000)]
- Breakables should be destroyed when health == 0, not under 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5969 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix crash with sv_spectate 0 in team games
div0 [Wed, 25 Feb 2009 16:26:15 +0000 (16:26 +0000)]
fix crash with sv_spectate 0 in team games

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5968 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix skyway by using current q3map2
div0 [Wed, 25 Feb 2009 16:13:31 +0000 (16:13 +0000)]
fix skyway by using current q3map2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5967 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove assault entities in non-assault games
div0 [Wed, 25 Feb 2009 14:59:55 +0000 (14:59 +0000)]
remove assault entities in non-assault games

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5966 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoall the server files are in Nexuiz/server now.. the FAQ was still pointing to the...
esteel [Wed, 25 Feb 2009 11:24:29 +0000 (11:24 +0000)]
all the server files are in Nexuiz/server now.. the FAQ was still pointing to the old Nexuiz/Docs/server directory

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5965 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a missing image to the menu skins (fixes notexture on disabled crosshair buttons)
div0 [Tue, 24 Feb 2009 22:39:06 +0000 (22:39 +0000)]
add a missing image to the menu skins (fixes notexture on disabled crosshair buttons)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5964 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoooops. I forgot the shader file for the dom points. Now it looks like it was supposed to.
m0rfar [Tue, 24 Feb 2009 22:35:34 +0000 (22:35 +0000)]
ooops. I forgot the shader file for the dom points. Now it looks like it was supposed to.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5963 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove a slipped-in debug print
div0 [Tue, 24 Feb 2009 20:54:01 +0000 (20:54 +0000)]
remove a slipped-in debug print

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5961 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix nixnex :(
div0 [Tue, 24 Feb 2009 20:28:39 +0000 (20:28 +0000)]
fix nixnex :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5959 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocouldn't use that one :P
div0 [Tue, 24 Feb 2009 20:26:35 +0000 (20:26 +0000)]
couldn't use that one :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5958 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotry to fix mutator list
div0 [Tue, 24 Feb 2009 20:23:10 +0000 (20:23 +0000)]
try to fix mutator list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5957 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agominstanex animtime 0.3
div0 [Tue, 24 Feb 2009 20:09:32 +0000 (20:09 +0000)]
minstanex animtime 0.3

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5956 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoauthor typo
m0rfar [Tue, 24 Feb 2009 16:47:16 +0000 (16:47 +0000)]
author typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5954 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix cl_teamradar_foreground_alpha (the blendfunc it uses does not support alpha)
div0 [Tue, 24 Feb 2009 15:40:24 +0000 (15:40 +0000)]
fix cl_teamradar_foreground_alpha (the blendfunc it uses does not support alpha)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5952 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonexgun 0.7 anim
morphed [Tue, 24 Feb 2009 15:38:08 +0000 (15:38 +0000)]
nexgun 0.7 anim

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5951 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoback to previous nex zym
div0 [Tue, 24 Feb 2009 11:39:58 +0000 (11:39 +0000)]
back to previous nex zym

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5949 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew radarmap images by Roffnan
div0 [Tue, 24 Feb 2009 11:29:17 +0000 (11:29 +0000)]
new radarmap images by Roffnan

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5948 f962a42d-fe04-0410-a3ab-8c8b0445ebaa