]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
18 years ago - Clients now spawn inside the level on connect
avirox [Sun, 19 Feb 2006 15:23:34 +0000 (15:23 +0000)]
 - Clients now spawn inside the level on connect
 - CTF maps now have a 2 player limit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1094 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agore-included Urre's changes (don't load navnodes when no bots are in the
savagex [Sun, 19 Feb 2006 15:16:54 +0000 (15:16 +0000)]
re-included Urre's changes (don't load navnodes when no bots are in the
game). Taking this out didn't fix the buggy bots at all.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1093 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved the camp-spot behind a wall on nexdm13
strahlemann [Sun, 19 Feb 2006 14:36:34 +0000 (14:36 +0000)]
removed the camp-spot behind a wall on nexdm13

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1092 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoreverted Urre's changes (avoid loading navnodes when bots are disabled)
savagex [Sun, 19 Feb 2006 10:37:21 +0000 (10:37 +0000)]
reverted Urre's changes (avoid loading navnodes when bots are disabled)
as they completely broke the bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1091 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- Nexuiz clients who join *should* no longer have their menus crashing
avirox [Sun, 19 Feb 2006 03:46:53 +0000 (03:46 +0000)]
- Nexuiz clients who join *should* no longer have their menus crashing
 - cl_bobmodel is set to "0" on client connect since it makes HUD items bob up around
 - Moved client commands "cmd blah" to tn_clientcommands.c
 - Need to fix: HUD Gren Timer pie wheel

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1090 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosome more keys in options->controls and squished some bugs with team select menu
kadaverjack [Sun, 19 Feb 2006 00:50:01 +0000 (00:50 +0000)]
some more keys in options->controls and squished some bugs with team select menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1089 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed tilted view in spectator mode with csqc and readded "team_*" aliases (they...
kadaverjack [Sat, 18 Feb 2006 22:18:59 +0000 (22:18 +0000)]
fixed tilted view in spectator mode with csqc and readded "team_*" aliases (they now use "cmd selectteam" and don't mess with player colors anymore)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1088 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved the team-color aliases. they changed the users settings and now we have the...
esteel [Sat, 18 Feb 2006 15:40:08 +0000 (15:40 +0000)]
removed the team-color aliases. they changed the users settings and now we have the team selection menu so its much better to use this one.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1087 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded impulse 19 cheat impulse (print surface info) for Morphed's
lordhavoc [Sat, 18 Feb 2006 13:40:44 +0000 (13:40 +0000)]
added impulse 19 cheat impulse (print surface info) for Morphed's
development purposes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1086 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agotilt a dead player's view manually since v_deathtilt was set to 0
kadaverjack [Sat, 18 Feb 2006 08:37:40 +0000 (08:37 +0000)]
tilt a dead player's view manually since v_deathtilt was set to 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1085 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- all rocket launcher models are using the same textures now
kadaverjack [Sat, 18 Feb 2006 06:46:19 +0000 (06:46 +0000)]
- all rocket launcher models are using the same textures now
- dropped weapons retain colormap
- lowered centerprint position for spectators
- changed some item positions

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1084 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed RL weaponswitch (it switches now when ammo is depleted and last rocket is gone)
kadaverjack [Fri, 17 Feb 2006 19:17:11 +0000 (19:17 +0000)]
fixed RL weaponswitch (it switches now when ammo is depleted and last rocket is gone)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1083 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed hagar fire animation
kadaverjack [Fri, 17 Feb 2006 18:39:03 +0000 (18:39 +0000)]
fixed hagar fire animation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1082 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Put Client Commands in a seperate file
avirox [Fri, 17 Feb 2006 17:49:56 +0000 (17:49 +0000)]
 - Put Client Commands in a seperate file
 - Added Nexuiz 1.5 voting and rcon system
 - Added HUD item for grenade timer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1081 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed bug with minstagib & cl_weaponswitch 0 and optimized flag return when flag...
kadaverjack [Fri, 17 Feb 2006 17:09:55 +0000 (17:09 +0000)]
fixed bug with minstagib & cl_weaponswitch 0 and optimized flag return when flag is in trigger_hurt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1080 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRuins of Slaughter - mapname with spaces
savagex [Fri, 17 Feb 2006 12:24:13 +0000 (12:24 +0000)]
Ruins of Slaughter - mapname with spaces

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1079 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agopush welcome-message down a bit to have place for the scoreboard
savagex [Fri, 17 Feb 2006 11:52:50 +0000 (11:52 +0000)]
push welcome-message down a bit to have place for the scoreboard

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1078 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed blood spawning at wrong location (location of projectile, not
lordhavoc [Fri, 17 Feb 2006 11:41:54 +0000 (11:41 +0000)]
fixed blood spawning at wrong location (location of projectile, not
nearest point on the player who is being damaged)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1077 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded g_spawnshieldtime and g_midair_shieldtime to menu
lordhavoc [Fri, 17 Feb 2006 11:15:03 +0000 (11:15 +0000)]
added g_spawnshieldtime and g_midair_shieldtime to menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1076 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded .float spawnshieldtime which is used to grant temporary
lordhavoc [Fri, 17 Feb 2006 10:55:07 +0000 (10:55 +0000)]
added .float spawnshieldtime which is used to grant temporary
invulnerability to newly spawned players (if g_spawnshieldtime is not
0), and also used internally by g_midair mode (along with
g_midair_shieldtime cvar), this means that
players are invulnerable for a short time after leaving the floor in
midair mode, so that multishot weapons (crylink, shotgun, electro
secondary) don't do damage on the second and later hits in a single
frame (because their first hit cleared the onground flag)
added g_spawnshieldtime cvar
added g_midair_shieldtime cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1075 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agooptimized footstep check (now uses nested if's instead of &&)
lordhavoc [Fri, 17 Feb 2006 10:42:20 +0000 (10:42 +0000)]
optimized footstep check (now uses nested if's instead of &&)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1074 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoslight update to server version message
savagex [Fri, 17 Feb 2006 10:18:59 +0000 (10:18 +0000)]
slight update to server version message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1073 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocl_particles_quality is 0.5 by default now (1.0 can get pretty slow with
savagex [Fri, 17 Feb 2006 09:55:09 +0000 (09:55 +0000)]
cl_particles_quality is 0.5 by default now (1.0 can get pretty slow with
a lot of blood on the wall). Anything above 1.0 is insane (but you
already know that)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1072 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodisable prediction on spectators, by making them have negative health,
lordhavoc [Fri, 17 Feb 2006 05:16:37 +0000 (05:16 +0000)]
disable prediction on spectators, by making them have negative health,
and use v_deathtilt 0 so that they don't get a tilted view, as a side
effect this makes the scoreboard (and map name/time) always show when
spectating

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1071 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agouse self.crouch instead of self.button5 in physics, otherwise you can
lordhavoc [Fri, 17 Feb 2006 04:57:31 +0000 (04:57 +0000)]
use self.crouch instead of self.button5 in physics, otherwise you can
crouch to go into the quad room of nexdm11 (Ruins of Slaughter), and
then let go of crouch and move full speed while still crouched

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1070 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded mortar back to nexdm11.ent and *_nexdm11.txt, placed it at the
lordhavoc [Fri, 17 Feb 2006 04:42:00 +0000 (04:42 +0000)]
added mortar back to nexdm11.ent and *_nexdm11.txt, placed it at the
base of the spiral staircase in the main arena, also corrected the
spelling of the word Slaughter in the title of this map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1069 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed a typo in the grenade launcher primary ammo cvar name
lordhavoc [Fri, 17 Feb 2006 04:38:11 +0000 (04:38 +0000)]
fixed a typo in the grenade launcher primary ammo cvar name

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1068 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- return flag when it's in trigger_hurt
kadaverjack [Fri, 17 Feb 2006 01:36:27 +0000 (01:36 +0000)]
- return flag when it's in trigger_hurt
- cvars for lms starting armor/health and to enable/disable regeneration in lms
- allow spectators to join by pressing jump (just as observers)
- reduced nexbeam width to 16px so it isn't wider than the gun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1067 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadd liquids shader for DSI
savagex [Thu, 16 Feb 2006 12:42:13 +0000 (12:42 +0000)]
add liquids shader for DSI

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1066 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadd skies/blacksky shader for DSI map
savagex [Thu, 16 Feb 2006 12:29:30 +0000 (12:29 +0000)]
add skies/blacksky shader for DSI map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1065 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofix some map names in .ent and .map files
savagex [Thu, 16 Feb 2006 12:18:22 +0000 (12:18 +0000)]
fix some map names in .ent and .map files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1064 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofix a typo in one of the animtime cvar calls (this was causing two shots
lordhavoc [Thu, 16 Feb 2006 11:36:09 +0000 (11:36 +0000)]
fix a typo in one of the animtime cvar calls (this was causing two shots
to fire at once)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1063 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged +/-hook aliases to use +/-button6 instead of impulses 20 and 21,
lordhavoc [Thu, 16 Feb 2006 06:10:48 +0000 (06:10 +0000)]
changed +/-hook aliases to use +/-button6 instead of impulses 20 and 21,
and changed code accordingly, this should improve packet loss tolerance
when using the grapple

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1062 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded weaplast alias
lordhavoc [Thu, 16 Feb 2006 05:49:48 +0000 (05:49 +0000)]
added weaplast alias
changed MOUSE4 and MOUSE5 to be weaplast and +hook respectively

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1061 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded last weapon impulse (impulse 11)
lordhavoc [Thu, 16 Feb 2006 05:47:49 +0000 (05:47 +0000)]
added last weapon impulse (impulse 11)
optimized impulse processing (less redundant impulse and cvar checks)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1060 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofix a bug with firstblood not playing except in minstagib (the
lordhavoc [Thu, 16 Feb 2006 05:34:36 +0000 (05:34 +0000)]
fix a bug with firstblood not playing except in minstagib (the
line below an if minstagib was commented out, causing the if to instead
affect firstblood)
disable yoda message when in water

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1059 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed creategame weapon menu, and made some matching spelling corrections to
lordhavoc [Thu, 16 Feb 2006 03:29:22 +0000 (03:29 +0000)]
fixed creategame weapon menu, and made some matching spelling corrections to
other weapon menu file

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1058 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Added disarm ability to spy.c
avirox [Thu, 16 Feb 2006 03:17:05 +0000 (03:17 +0000)]
 - Added disarm ability to spy.c
 - Fiddled with HUD entities

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1057 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agorenamed almost all weapon cvars, added distinct cvars for primary/secondary
lordhavoc [Wed, 15 Feb 2006 22:22:47 +0000 (22:22 +0000)]
renamed almost all weapon cvars, added distinct cvars for primary/secondary
(and first/sustained shots in the case of the machinegun) to allow
more tweaking, edited menu accordingly, no balance changes made, just
more cvars

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1056 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agorevert fps killer reported by cyan... BUT WHY?!
savagex [Wed, 15 Feb 2006 20:30:55 +0000 (20:30 +0000)]
revert fps killer reported by cyan... BUT WHY?!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1055 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoAvoided spawning loads of navnodes and crap unless Urrebots exist at all
urre [Wed, 15 Feb 2006 19:02:12 +0000 (19:02 +0000)]
Avoided spawning loads of navnodes and crap unless Urrebots exist at all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1054 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - CTF mode now uses Team:Nexuiz flags
avirox [Wed, 15 Feb 2006 13:20:20 +0000 (13:20 +0000)]
 - CTF mode now uses Team:Nexuiz flags

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1053 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Added StringTools(tm)
avirox [Wed, 15 Feb 2006 13:04:19 +0000 (13:04 +0000)]
 - Added StringTools(tm)
 - Cleaned up some code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1052 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agolimit particle quality to 1 in the menu and allow 0.1 steps
savagex [Wed, 15 Feb 2006 12:57:27 +0000 (12:57 +0000)]
limit particle quality to 1 in the menu and allow 0.1 steps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1051 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Updated weapon code for 1.5
avirox [Wed, 15 Feb 2006 12:56:50 +0000 (12:56 +0000)]
 - Updated weapon code for 1.5

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1050 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Added function to parse "give" properties of items (buggy when used at load) ...
avirox [Tue, 14 Feb 2006 22:26:11 +0000 (22:26 +0000)]
 - Added function to parse "give" properties of items (buggy when used at load) "ParseGive(entity)
 - Players should now spawn correctly on q3f/etf/q1tf maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1049 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed stupid lms bug...
kadaverjack [Tue, 14 Feb 2006 19:09:16 +0000 (19:09 +0000)]
fixed stupid lms bug...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1048 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoMoved some team members to thanks. Just people who created only one asset (hagar...
Vermeulen [Tue, 14 Feb 2006 11:21:49 +0000 (11:21 +0000)]
Moved some team members to thanks. Just people who created only one asset (hagar model, or some sounds not used anymore) for the project (and haven't been heard of since)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1047 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofix firebullet() for trapdoor on nexdmextra 1
kadaverjack [Tue, 14 Feb 2006 09:27:48 +0000 (09:27 +0000)]
fix firebullet() for trapdoor on nexdmextra 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1046 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosave r_shadow_gslsl again
kadaverjack [Tue, 14 Feb 2006 09:09:34 +0000 (09:09 +0000)]
save r_shadow_gslsl again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1045 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded g_maplist_defaultlist cvar for qc to use when g_maplist is bogus
lordhavoc [Tue, 14 Feb 2006 07:36:56 +0000 (07:36 +0000)]
added g_maplist_defaultlist cvar for qc to use when g_maplist is bogus
changed some seta cvars to set
changed samelevel 1 code to work properly (using restart command)
changed map list cycling to try twice to cycle the map list, if
g_maplist is found to be invalid then g_maplist_defaultlist is copied
into it and it tries one more time to find a valid map to cycle to

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1044 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocleaned up mapcfg files (removed blank lines, commented out the only two
lordhavoc [Tue, 14 Feb 2006 07:33:48 +0000 (07:33 +0000)]
cleaned up mapcfg files (removed blank lines, commented out the only two
uses of exit_cfg stuff as they were minor)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1043 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoSmall fix for the "ready" message.
m0rfar [Mon, 13 Feb 2006 22:40:36 +0000 (22:40 +0000)]
Small fix for the "ready" message.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1042 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodisabled votemaster of a single player. Else you could become votemaster if you are...
esteel [Mon, 13 Feb 2006 22:17:23 +0000 (22:17 +0000)]
disabled votemaster of a single player. Else you could become votemaster if you are the first to connect to the server after mapchange.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1041 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed another hovering item (nexdm14) and credit Netzwerg for Mac testing
kadaverjack [Mon, 13 Feb 2006 20:42:00 +0000 (20:42 +0000)]
fixed another hovering item (nexdm14) and credit Netzwerg for Mac testing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1040 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoset default LMS timelimit to 30
kadaverjack [Mon, 13 Feb 2006 20:02:21 +0000 (20:02 +0000)]
set default LMS timelimit to 30

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1039 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThanks to dstrek for Mac testing
savagex [Mon, 13 Feb 2006 19:48:45 +0000 (19:48 +0000)]
Thanks to dstrek for Mac testing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1038 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocorrected spawnpoint orientation on nexdm15 (facing a wall is not nice :)), removed...
kadaverjack [Mon, 13 Feb 2006 18:14:19 +0000 (18:14 +0000)]
corrected spawnpoint orientation on nexdm15 (facing a wall is not nice :)), removed reduntant impulse and turned one healthpack on nexdm12

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1037 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agopause gfx file
savagex [Mon, 13 Feb 2006 16:50:50 +0000 (16:50 +0000)]
pause gfx file

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1036 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremove RL from nexdm15 mapdescription as well
kadaverjack [Mon, 13 Feb 2006 16:43:34 +0000 (16:43 +0000)]
remove RL from nexdm15 mapdescription as well

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1035 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged the "jumppad-hole" on nexdm18_1on1remix for better movement
strahlemann [Mon, 13 Feb 2006 15:41:13 +0000 (15:41 +0000)]
changed the "jumppad-hole" on nexdm18_1on1remix for better movement
updated the dm18-levelshots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1034 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoupdate maplist
savagex [Mon, 13 Feb 2006 09:25:46 +0000 (09:25 +0000)]
update maplist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1033 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agonexctf02 has no info_player_deathmatch spawnpoints anymore. To make sure
savagex [Mon, 13 Feb 2006 09:23:09 +0000 (09:23 +0000)]
nexctf02 has no info_player_deathmatch spawnpoints anymore. To make sure
we don't face trouble I move every mapcfg beside CTF into attic for
future use

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1032 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- removed rocket launcher from nexdm15 (wasn't there in 1.2.1)
kadaverjack [Mon, 13 Feb 2006 06:49:28 +0000 (06:49 +0000)]
- removed rocket launcher from nexdm15 (wasn't there in 1.2.1)
- removed some unobtainable weapons/useless ammo
- fixed item positions on various maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1031 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed more mapnames in ent-files
kadaverjack [Sun, 12 Feb 2006 21:00:24 +0000 (21:00 +0000)]
fixed more mapnames in ent-files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1030 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoFix the valuebuttons being cut off by too small window sizes.
black [Sun, 12 Feb 2006 20:59:28 +0000 (20:59 +0000)]
Fix the valuebuttons being cut off by too small window sizes.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1029 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged the "jumppad-holes" for better movement on nexdm18.bsp
strahlemann [Sun, 12 Feb 2006 19:57:44 +0000 (19:57 +0000)]
changed the "jumppad-holes" for better movement on nexdm18.bsp
removed info_player_deathmatch entities from nexctf02.ent

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1028 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoimproved teamchange centerprints
kadaverjack [Sun, 12 Feb 2006 19:32:29 +0000 (19:32 +0000)]
improved teamchange centerprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1027 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged the "jumppad-holes" for better movement on nexctf02
strahlemann [Sun, 12 Feb 2006 18:35:23 +0000 (18:35 +0000)]
changed the "jumppad-holes" for better movement on nexctf02

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1026 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved the "we're valid HTML" bla bla. Apparently at least the CSS is
savagex [Sun, 12 Feb 2006 14:11:21 +0000 (14:11 +0000)]
removed the "we're valid HTML" bla bla. Apparently at least the CSS is
of questionable correctness...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1025 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoupdated Readme (thank you green)
savagex [Sun, 12 Feb 2006 13:51:05 +0000 (13:51 +0000)]
updated Readme (thank you green)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1024 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoas if anybody would read this file... MUahaahahahha!
savagex [Sun, 12 Feb 2006 13:48:03 +0000 (13:48 +0000)]
as if anybody would read this file... MUahaahahahha!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1023 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomessage for players that get moved during team balancing
savagex [Sun, 12 Feb 2006 13:19:26 +0000 (13:19 +0000)]
message for players that get moved during team balancing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1022 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoupdate a bit
savagex [Sun, 12 Feb 2006 11:46:05 +0000 (11:46 +0000)]
update a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1021 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed mapnames in ent-files
kadaverjack [Sun, 12 Feb 2006 05:09:13 +0000 (05:09 +0000)]
fixed mapnames in ent-files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1020 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- changed gl_picmip to 1 by default
kadaverjack [Sun, 12 Feb 2006 00:57:23 +0000 (00:57 +0000)]
- changed gl_picmip to 1 by default
- don't bounce dead players on jumppads

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1019 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- "Kenny is ready" message for the ready button
kadaverjack [Sat, 11 Feb 2006 21:28:25 +0000 (21:28 +0000)]
- "Kenny is ready" message for the ready button
- override cvar for lms lives
- alias reset "exec game_reset.cfg"
- powerups can now be disabled indepently from g_pickup_items
- several additions to menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1018 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agono hitsound if hitting a dead player
savagex [Sat, 11 Feb 2006 18:47:53 +0000 (18:47 +0000)]
no hitsound if hitting a dead player

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1017 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoslightly corrected navnode for nexdm0slightly corrected navnode for
savagex [Sat, 11 Feb 2006 17:22:53 +0000 (17:22 +0000)]
slightly corrected navnode for nexdm0slightly corrected navnode for
nexdm03

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1016 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agog_fullbrightplayers does no longer overwrite other effects (e.g. nex powerup)
esteel [Sat, 11 Feb 2006 13:26:42 +0000 (13:26 +0000)]
g_fullbrightplayers does no longer overwrite other effects (e.g. nex powerup)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1015 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRemoved file/folder
urre [Sat, 11 Feb 2006 10:01:43 +0000 (10:01 +0000)]
Removed file/folder

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1014 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoUpdated default.cfg
urre [Sat, 11 Feb 2006 10:01:16 +0000 (10:01 +0000)]
Updated default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1013 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRenamed remotely
urre [Sat, 11 Feb 2006 10:01:02 +0000 (10:01 +0000)]
Renamed remotely

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1012 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agotZorks name added as requested
esteel [Sat, 11 Feb 2006 01:07:25 +0000 (01:07 +0000)]
tZorks name added as requested

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1011 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agorenamed credits.txt to nexuiz-credits.txt to avoid name clash
esteel [Sat, 11 Feb 2006 00:39:21 +0000 (00:39 +0000)]
renamed credits.txt to nexuiz-credits.txt to avoid name clash

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1010 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoOptimized crap
urre [Fri, 10 Feb 2006 21:06:07 +0000 (21:06 +0000)]
Optimized crap

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1009 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoBleh
urre [Fri, 10 Feb 2006 18:08:47 +0000 (18:08 +0000)]
Bleh

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1008 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoMade the Urrebot navigation optimization a cvar, for easier testing in the future...
urre [Fri, 10 Feb 2006 18:04:50 +0000 (18:04 +0000)]
Made the Urrebot navigation optimization a cvar, for easier testing in the future. Off by default.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1007 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago - Added seta "urrebots_navopt" "0" to default.cfg
avirox [Fri, 10 Feb 2006 17:59:27 +0000 (17:59 +0000)]
 - Added seta "urrebots_navopt" "0" to default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1006 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodon't allow laser alt-fire to switch to empty rocket launcher
kadaverjack [Fri, 10 Feb 2006 16:56:13 +0000 (16:56 +0000)]
don't allow laser alt-fire to switch to empty rocket launcher

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1005 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agotossed weapons now have more ammo and can be immediately picked up by other players
kadaverjack [Thu, 9 Feb 2006 22:55:25 +0000 (22:55 +0000)]
tossed weapons now have more ammo and can be immediately picked up by other players

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1004 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agovoting is more robust/correct now. i forgot something. sorry
esteel [Thu, 9 Feb 2006 20:12:26 +0000 (20:12 +0000)]
voting is more robust/correct now. i forgot something. sorry

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1003 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded crylink to nexdm15
esteel [Thu, 9 Feb 2006 20:09:58 +0000 (20:09 +0000)]
added crylink to nexdm15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1002 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1001 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
strahlemann [Thu, 9 Feb 2006 20:04:23 +0000 (20:04 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1001 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadd missing variable declaration
kadaverjack [Thu, 9 Feb 2006 19:59:22 +0000 (19:59 +0000)]
add missing variable declaration

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1000 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoDeleted double weapons on nexdm05.ent and nexdm06.ent when using 0.03 ticrate.
m0rfar [Thu, 9 Feb 2006 19:49:29 +0000 (19:49 +0000)]
Deleted double weapons on nexdm05.ent and nexdm06.ent when using 0.03 ticrate.

Raised the spawn on crylink and rl on nexdm15.ent so they appear on default ticrate

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@999 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agovoting is more robust/correct now
esteel [Thu, 9 Feb 2006 19:38:53 +0000 (19:38 +0000)]
voting is more robust/correct now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@998 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agono more "x frags left" sounds in runematch/domination
kadaverjack [Thu, 9 Feb 2006 18:52:31 +0000 (18:52 +0000)]
no more "x frags left" sounds in runematch/domination

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@997 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agonew effects default (bloom on but rtlighting off)
savagex [Thu, 9 Feb 2006 16:53:37 +0000 (16:53 +0000)]
new effects default (bloom on but rtlighting off)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@996 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed the larger cracks on nexdm13
strahlemann [Thu, 9 Feb 2006 15:03:19 +0000 (15:03 +0000)]
fixed the larger cracks on nexdm13

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@995 f962a42d-fe04-0410-a3ab-8c8b0445ebaa