]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
15 years agoReplaced water levels with meaningful constants
mand1nga [Sat, 21 Mar 2009 03:33:41 +0000 (03:33 +0000)]
Replaced water levels with meaningful constants

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6241 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoeasy cel shading: q3map2 ... -bsp -celshader cel/black_ink -flat ...
div0 [Fri, 20 Mar 2009 17:23:05 +0000 (17:23 +0000)]
easy cel shading: q3map2 ... -bsp -celshader cel/black_ink -flat ...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6240 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd lots of useful color tga files
div0 [Fri, 20 Mar 2009 17:10:17 +0000 (17:10 +0000)]
add lots of useful color tga files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6239 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake version image versionless for the time being (removes a 2.4.2)
div0 [Fri, 20 Mar 2009 16:49:18 +0000 (16:49 +0000)]
make version image versionless for the time being (removes a 2.4.2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6237 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse the walk movetype instead, hope it's better
div0 [Fri, 20 Mar 2009 13:58:10 +0000 (13:58 +0000)]
use the walk movetype instead, hope it's better

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6236 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoclear onground while dragging
div0 [Fri, 20 Mar 2009 13:53:40 +0000 (13:53 +0000)]
clear onground while dragging

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6235 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodragging: that bounce is annoying :P
div0 [Fri, 20 Mar 2009 13:50:05 +0000 (13:50 +0000)]
dragging: that bounce is annoying :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6234 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodon't change angles of submodel
div0 [Fri, 20 Mar 2009 13:42:57 +0000 (13:42 +0000)]
don't change angles of submodel

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6233 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix spawning from spectator mode (no longer cause a jump there)
div0 [Fri, 20 Mar 2009 13:15:51 +0000 (13:15 +0000)]
fix spawning from spectator mode (no longer cause a jump there)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6232 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse the same tag scale workaround for misc_follow attaching
div0 [Fri, 20 Mar 2009 12:52:41 +0000 (12:52 +0000)]
use the same tag scale workaround for misc_follow attaching

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6231 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoprevent bugs with dragging a player while he dies
div0 [Fri, 20 Mar 2009 12:41:49 +0000 (12:41 +0000)]
prevent bugs with dragging a player while he dies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6230 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoentity dragging: make it more gravity gun-like
div0 [Fri, 20 Mar 2009 12:25:06 +0000 (12:25 +0000)]
entity dragging: make it more gravity gun-like

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6229 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodocument this change
div0 [Fri, 20 Mar 2009 09:41:28 +0000 (09:41 +0000)]
document this change

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6228 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotarget_spawn: allow cloning from other ents
div0 [Fri, 20 Mar 2009 09:39:51 +0000 (09:39 +0000)]
target_spawn: allow cloning from other ents

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6227 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoactualyl, let's not reset FL_ONGROUND after dragging stuff, as items floating in...
div0 [Thu, 19 Mar 2009 14:30:01 +0000 (14:30 +0000)]
actualyl, let's not reset FL_ONGROUND after dragging stuff, as items floating in air are more fun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6226 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agolet stuff unset onground after being dragged
div0 [Thu, 19 Mar 2009 14:24:39 +0000 (14:24 +0000)]
let stuff unset onground after being dragged

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6225 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoblock movetype while dragging
div0 [Thu, 19 Mar 2009 14:23:43 +0000 (14:23 +0000)]
block movetype while dragging

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6224 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoweapon system: fix "" errors
div0 [Thu, 19 Mar 2009 14:20:03 +0000 (14:20 +0000)]
weapon system: fix "" errors
dragcursor: fix dragging already attached entities

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6223 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake turrets work again
div0 [Thu, 19 Mar 2009 12:14:30 +0000 (12:14 +0000)]
make turrets work again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6220 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodrag cursor: start at the 32 grid
div0 [Thu, 19 Mar 2009 11:14:41 +0000 (11:14 +0000)]
drag cursor: start at the 32 grid

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6219 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodrag cursor: don't overshoot when moving back
div0 [Thu, 19 Mar 2009 11:13:41 +0000 (11:13 +0000)]
drag cursor: don't overshoot when moving back

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6218 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosome drag cursor improvements :P
div0 [Thu, 19 Mar 2009 11:12:27 +0000 (11:12 +0000)]
some drag cursor improvements :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6217 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake misc_follow able to set up attachments (so you can attach a model to another...
div0 [Thu, 19 Mar 2009 10:39:49 +0000 (10:39 +0000)]
make misc_follow able to set up attachments (so you can attach a model to another in a map, useful for zym animations)
add a cheat +button8: drag'n'drop of entities

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6216 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosv_pogostick 1 (it's harmless, it can do nothing you can't otherwise do, but it makes...
div0 [Wed, 18 Mar 2009 14:26:13 +0000 (14:26 +0000)]
sv_pogostick 1 (it's harmless, it can do nothing you can't otherwise do, but it makes stuff easier)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6215 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotypo fix, and some StartFrame speedup
div0 [Wed, 18 Mar 2009 14:13:36 +0000 (14:13 +0000)]
typo fix, and some StartFrame speedup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6214 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdateSelectedPlayer: use PVS to optimize
div0 [Wed, 18 Mar 2009 14:08:12 +0000 (14:08 +0000)]
UpdateSelectedPlayer: use PVS to optimize

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6213 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomerge entities.def (ZQ_PAUSE)
div0 [Wed, 18 Mar 2009 11:35:40 +0000 (11:35 +0000)]
merge entities.def (ZQ_PAUSE)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6212 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agouse checkpvs() for bot waypointing
div0 [Wed, 18 Mar 2009 11:22:22 +0000 (11:22 +0000)]
use checkpvs() for bot waypointing
redstarrepublic now relinks twice as fast

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6211 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonetradiant r222
div0 [Wed, 18 Mar 2009 06:27:29 +0000 (06:27 +0000)]
netradiant r222

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6210 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSET nexversion=2.5
div0 [Tue, 17 Mar 2009 16:07:31 +0000 (16:07 +0000)]
SET nexversion=2.5

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6208 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNetRadiant now exists, so we no longer need this
div0 [Tue, 17 Mar 2009 16:05:19 +0000 (16:05 +0000)]
NetRadiant now exists, so we no longer need this

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6206 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew jumppad code - working so it's used now
div0 [Tue, 17 Mar 2009 15:32:19 +0000 (15:32 +0000)]
new jumppad code - working so it's used now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6204 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocall aft more often :P
div0 [Tue, 17 Mar 2009 15:22:20 +0000 (15:22 +0000)]
call aft more often :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6203 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoexperimental new jumppad handling code, probably buggy - has to be tested a lot I...
div0 [Tue, 17 Mar 2009 15:14:58 +0000 (15:14 +0000)]
experimental new jumppad handling code, probably buggy - has to be tested a lot I think
currently dprints value calculated in old and new way, but still uses old way

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6202 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomention gl_picmip
div0 [Tue, 17 Mar 2009 14:12:22 +0000 (14:12 +0000)]
mention gl_picmip

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6201 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd weapon images to the docs
div0 [Tue, 17 Mar 2009 14:09:16 +0000 (14:09 +0000)]
add weapon images to the docs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6200 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix the D < 0 case
div0 [Tue, 17 Mar 2009 11:14:25 +0000 (11:14 +0000)]
fix the D < 0 case

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6199 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd a function solve_quadratic, and make newton projectiles already use it
div0 [Tue, 17 Mar 2009 09:45:46 +0000 (09:45 +0000)]
add a function solve_quadratic, and make newton projectiles already use it
more uses will come later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6198 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some serious csqcprojectile bugs (regarding collisions with bmodels).
div0 [Tue, 17 Mar 2009 08:04:33 +0000 (08:04 +0000)]
fix some serious csqcprojectile bugs (regarding collisions with bmodels).

Now there is some visible jitter that wasn't there before wehn they're lying on a bmodel, but they no longer do the wrong thing.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6197 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove two outdated files from docs
div0 [Mon, 16 Mar 2009 13:40:48 +0000 (13:40 +0000)]
remove two outdated files from docs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6196 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobetter shot origin handling, documented currently allowed model formats
div0 [Mon, 16 Mar 2009 10:38:57 +0000 (10:38 +0000)]
better shot origin handling, documented currently allowed model formats

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6194 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosimpler muzzle flash handling
div0 [Mon, 16 Mar 2009 09:53:02 +0000 (09:53 +0000)]
simpler muzzle flash handling

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6192 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove unused (w_*.zym for the models that weren't in 2.4.2 - the 2.4.2 ones are...
div0 [Mon, 16 Mar 2009 08:39:44 +0000 (08:39 +0000)]
remove unused (w_*.zym for the models that weren't in 2.4.2 - the 2.4.2 ones are still needed for compatibility) and broken unused (hlacmod, flamethrower) models as they wouldn't work if code were to be implemented for them (they're sourceless, and need changes to work in SVN anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6190 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix typo
div0 [Mon, 16 Mar 2009 08:09:21 +0000 (08:09 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6189 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoin weapon arena, spawn powerups and health and armor again (these can still be turned...
div0 [Mon, 16 Mar 2009 07:28:48 +0000 (07:28 +0000)]
in weapon arena, spawn powerups and health and armor again (these can still be turned off by separate cvars)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6188 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodon't inherit dlight causing effects to the first person model
div0 [Mon, 16 Mar 2009 07:24:22 +0000 (07:24 +0000)]
don't inherit dlight causing effects to the first person model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6187 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleanup: remove code to load w_*.zym weapon models;
div0 [Mon, 16 Mar 2009 07:19:57 +0000 (07:19 +0000)]
cleanup: remove code to load w_*.zym weapon models;
instead make the loading of the v_ model only happen if the h_ model defines the "weapon" tag.
That way, the h_ model can be both an "invisible hand" model, or an old-style "full weapon" model.
Also, note that the engine loads ZYM models properly as ZYM even if renamed to dpm, so there is no need to try all extensions.

All in all, this saves quite some file open calls and should help with dedicated server performance, especially on operating systems with slow file opening (e.g. Windows with a running on-access virus scanner).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6186 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoh_ weapons source files
motorsep [Sun, 15 Mar 2009 21:14:56 +0000 (21:14 +0000)]
h_ weapons source files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6185 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agono longer need w_*.zym
div0 [Sun, 15 Mar 2009 21:04:39 +0000 (21:04 +0000)]
no longer need w_*.zym

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6184 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd warning for minstanex
div0 [Sun, 15 Mar 2009 21:03:57 +0000 (21:03 +0000)]
add warning for minstanex

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6183 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNarrow the search for nearest waypoints to no more than 1500 qu when the bot is not...
mand1nga [Sun, 15 Mar 2009 20:41:24 +0000 (20:41 +0000)]
Narrow the search for nearest waypoints to no more than 1500 qu when the bot is not on the ground

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6182 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoCR reload time := 2 (for the new anim)
div0 [Sun, 15 Mar 2009 20:11:05 +0000 (20:11 +0000)]
CR reload time := 2 (for the new anim)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6181 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoShotgun moved forward a bit
motorsep [Sun, 15 Mar 2009 18:59:31 +0000 (18:59 +0000)]
Shotgun moved forward a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6180 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some precaches
div0 [Sun, 15 Mar 2009 18:58:46 +0000 (18:58 +0000)]
fix some precaches

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6179 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some casings
div0 [Sun, 15 Mar 2009 18:51:23 +0000 (18:51 +0000)]
fix some casings

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6178 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGrenademodel centered, Hagar lowered, Minstanex raised.
motorsep [Sun, 15 Mar 2009 18:45:21 +0000 (18:45 +0000)]
Grenademodel centered, Hagar lowered, Minstanex raised.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6177 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded all the new weapon models to the compatpack
esteel [Sun, 15 Mar 2009 12:04:06 +0000 (12:04 +0000)]
added all the new weapon models to the compatpack

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6176 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agohandle casings using the "shell" tag; make them go left instead of right (fits better...
div0 [Sun, 15 Mar 2009 10:41:13 +0000 (10:41 +0000)]
handle casings using the "shell" tag; make them go left instead of right (fits better); eliminate no longer used shotorg argument from W_SetupShot

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6175 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix seeker shotorg
div0 [Sun, 15 Mar 2009 10:19:49 +0000 (10:19 +0000)]
fix seeker shotorg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6174 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimprove shotgun and shootfromcenter
div0 [Sun, 15 Mar 2009 10:15:05 +0000 (10:15 +0000)]
improve shotgun and shootfromcenter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6173 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSource files (blends and md5s) for h_ weapons
motorsep [Sun, 15 Mar 2009 01:41:21 +0000 (01:41 +0000)]
Source files (blends and md5s) for h_ weapons

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6172 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdate animation for certain weapons to make it more unique
motorsep [Sun, 15 Mar 2009 01:31:51 +0000 (01:31 +0000)]
update animation for certain weapons to make it more unique

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6171 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed bug in the routing to alternative goals. Don't rate enemies as goals when they...
mand1nga [Sun, 15 Mar 2009 01:01:55 +0000 (01:01 +0000)]
Fixed bug in the routing to alternative goals. Don't rate enemies as goals when they're too close.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6170 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded motorsep to Thanks list
lordhavoc [Sun, 15 Mar 2009 00:33:28 +0000 (00:33 +0000)]
added motorsep to Thanks list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6169 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agothe rest of the weapons' hands
motorsep [Sun, 15 Mar 2009 00:10:25 +0000 (00:10 +0000)]
the rest of the weapons' hands

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6168 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoPorto and RL hands
motorsep [Sat, 14 Mar 2009 23:36:59 +0000 (23:36 +0000)]
Porto and RL hands

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6167 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNex hand
motorsep [Sat, 14 Mar 2009 23:21:08 +0000 (23:21 +0000)]
Nex hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6166 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6165 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 23:05:38 +0000 (23:05 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6165 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoLaser hand
motorsep [Sat, 14 Mar 2009 22:55:42 +0000 (22:55 +0000)]
Laser hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6164 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix hook origin
div0 [Sat, 14 Mar 2009 22:46:50 +0000 (22:46 +0000)]
fix hook origin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6163 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoHookgun hand
motorsep [Sat, 14 Mar 2009 22:26:21 +0000 (22:26 +0000)]
Hookgun hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6162 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed typo in last commit
mand1nga [Sat, 14 Mar 2009 22:09:56 +0000 (22:09 +0000)]
Fixed typo in last commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6161 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoHLAC hand
motorsep [Sat, 14 Mar 2009 22:02:41 +0000 (22:02 +0000)]
HLAC hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6160 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSearch for nearest waypoints more progressively. This reduces greatly the server...
mand1nga [Sat, 14 Mar 2009 21:53:42 +0000 (21:53 +0000)]
Search for nearest waypoints more progressively. This reduces greatly the server load on some maps (mentalspace, reservoir)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6159 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6158 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 21:53:36 +0000 (21:53 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6158 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobugfix for basement (some texture alignment, and brush alignment)
div0 [Sat, 14 Mar 2009 21:53:13 +0000 (21:53 +0000)]
bugfix for basement (some texture alignment, and brush alignment)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6157 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6156 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 21:43:15 +0000 (21:43 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6156 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix texture path in v_hagar
div0 [Sat, 14 Mar 2009 21:24:55 +0000 (21:24 +0000)]
fix texture path in v_hagar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6155 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGL hand updated
motorsep [Sat, 14 Mar 2009 21:17:57 +0000 (21:17 +0000)]
GL hand updated

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6154 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisplay "sv_cmd gettaginfo" more accurately
div0 [Sat, 14 Mar 2009 21:03:58 +0000 (21:03 +0000)]
display "sv_cmd gettaginfo" more accurately

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6153 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew v_hagar.md3
motorsep [Sat, 14 Mar 2009 20:59:41 +0000 (20:59 +0000)]
new v_hagar.md3

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6152 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdated GL hand
motorsep [Sat, 14 Mar 2009 20:00:29 +0000 (20:00 +0000)]
updated GL hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6151 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGL hand
motorsep [Sat, 14 Mar 2009 19:46:51 +0000 (19:46 +0000)]
GL hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6150 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoElectro hand
motorsep [Sat, 14 Mar 2009 19:00:45 +0000 (19:00 +0000)]
Electro hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6149 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoCrylink hand
motorsep [Sat, 14 Mar 2009 18:38:45 +0000 (18:38 +0000)]
Crylink hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6148 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotiny cleanup for the shot origin stuff
div0 [Sat, 14 Mar 2009 13:59:52 +0000 (13:59 +0000)]
tiny cleanup for the shot origin stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6147 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix loading of the zyms
div0 [Sat, 14 Mar 2009 13:48:18 +0000 (13:48 +0000)]
fix loading of the zyms

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6146 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded support for models/weapons/h_name.zym models
lordhavoc [Sat, 14 Mar 2009 13:30:14 +0000 (13:30 +0000)]
added support for models/weapons/h_name.zym models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6145 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomore robustness for weapon animation (should fix the jerkiness)
div0 [Sat, 14 Mar 2009 13:03:39 +0000 (13:03 +0000)]
more robustness for weapon animation (should fix the jerkiness)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6144 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodocument breakage of func_illusionary
div0 [Sat, 14 Mar 2009 12:55:44 +0000 (12:55 +0000)]
document breakage of func_illusionary

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6143 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodo the same as last commit, but don't rely on the function call happening in a non...
div0 [Fri, 13 Mar 2009 21:25:41 +0000 (21:25 +0000)]
do the same as last commit, but don't rely on the function call happening in a non-clmovement frame

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6142 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofight float inaccuracy in the animation system
div0 [Fri, 13 Mar 2009 21:23:18 +0000 (21:23 +0000)]
fight float inaccuracy in the animation system

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6141 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdated bots changes again
mand1nga [Fri, 13 Mar 2009 21:20:35 +0000 (21:20 +0000)]
Updated bots changes again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6140 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdated changes in bots
mand1nga [Fri, 13 Mar 2009 21:18:14 +0000 (21:18 +0000)]
Updated changes in bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6139 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNew camping rifle animations by motorsep
m0rfar [Fri, 13 Mar 2009 19:42:37 +0000 (19:42 +0000)]
New camping rifle animations by motorsep

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6138 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocampingrifle animinfo fix by motersep
m0rfar [Fri, 13 Mar 2009 18:28:38 +0000 (18:28 +0000)]
campingrifle animinfo fix by motersep

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6137 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoabort the vote if there was just 1 choice anyway
div0 [Fri, 13 Mar 2009 12:50:50 +0000 (12:50 +0000)]
abort the vote if there was just 1 choice anyway

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6136 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalso the radar images got changed from _mini to _radar
esteel [Fri, 13 Mar 2009 12:28:03 +0000 (12:28 +0000)]
also the radar images got changed from _mini to _radar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6135 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd the new .dpm models to the compat pack in case people run svn trunk
esteel [Fri, 13 Mar 2009 12:24:36 +0000 (12:24 +0000)]
add the new .dpm models to the compat pack in case people run svn trunk

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6134 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoderive the shot origin automatically from the hand model; properly support shootfromc...
div0 [Fri, 13 Mar 2009 12:21:49 +0000 (12:21 +0000)]
derive the shot origin automatically from the hand model; properly support shootfromcenter again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6133 f962a42d-fe04-0410-a3ab-8c8b0445ebaa