]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
18 years agonew gamemode: arena
kadaverjack [Mon, 17 Apr 2006 20:54:12 +0000 (20:54 +0000)]
new gamemode: arena
still needs some more testing, i only tested it in botmatches

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1301 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoTweaked the fences a little
m0rfar [Mon, 17 Apr 2006 15:57:02 +0000 (15:57 +0000)]
Tweaked the fences a little

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1300 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoavoid bilinear interpolation artifacts in the HUD numbers
savagex [Mon, 17 Apr 2006 15:35:11 +0000 (15:35 +0000)]
avoid bilinear interpolation artifacts in the HUD numbers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1299 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosync glsl shader with DP CVS
savagex [Sun, 16 Apr 2006 13:05:20 +0000 (13:05 +0000)]
sync glsl shader with DP CVS

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1296 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved this completely black normalmap which was messing up electro
lordhavoc [Sun, 16 Apr 2006 06:28:10 +0000 (06:28 +0000)]
removed this completely black normalmap which was messing up electro
model shading

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1295 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agonexdm11:
m0rfar [Sun, 16 Apr 2006 01:49:10 +0000 (01:49 +0000)]
nexdm11:
Moved the rune spawns to more accessible places.
Reduced the number of portals.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1294 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded rune_nexdm11 to maplist
m0rfar [Sat, 15 Apr 2006 21:32:56 +0000 (21:32 +0000)]
added rune_nexdm11 to maplist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1293 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agonexdm11: Some minor fixes. And added rune support.
m0rfar [Sat, 15 Apr 2006 21:32:23 +0000 (21:32 +0000)]
nexdm11: Some minor fixes. And added rune support.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1292 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agotry out some new loading message
savagex [Sat, 15 Apr 2006 17:17:19 +0000 (17:17 +0000)]
try out some new loading message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1291 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved oldmenuqc, oldmenu on Black's request
div0 [Sat, 15 Apr 2006 12:42:04 +0000 (12:42 +0000)]
removed oldmenuqc, oldmenu on Black's request

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1290 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRevert first change in the trunk.
black [Sat, 15 Apr 2006 12:31:58 +0000 (12:31 +0000)]
Revert first change in the trunk.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1289 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRevert second change in the trunk.
black [Sat, 15 Apr 2006 12:30:20 +0000 (12:30 +0000)]
Revert second change in the trunk.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1288 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoCommit new empty menu dirs.
black [Sat, 15 Apr 2006 11:18:39 +0000 (11:18 +0000)]
Commit new empty menu dirs.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1285 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRename menu[qc] to oldmenu[qc].
black [Sat, 15 Apr 2006 11:14:47 +0000 (11:14 +0000)]
Rename menu[qc] to oldmenu[qc].

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1284 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoNow overtime also gets initiated by equal frags and reaching the fraglimit.
div0 [Thu, 13 Apr 2006 14:54:51 +0000 (14:54 +0000)]
Now overtime also gets initiated by equal frags and reaching the fraglimit.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1282 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoNow overtime also works when fraglimit == 0. Shame on me.
div0 [Thu, 13 Apr 2006 14:37:08 +0000 (14:37 +0000)]
Now overtime also works when fraglimit == 0. Shame on me.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1281 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomoved overtime bcenterprint to a better place (it have been displayed for one frame...
div0 [Wed, 12 Apr 2006 20:39:23 +0000 (20:39 +0000)]
moved overtime bcenterprint to a better place (it have been displayed for one frame if overtime was switched off)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1280 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoOvertime message is better like that...
div0 [Wed, 12 Apr 2006 20:16:36 +0000 (20:16 +0000)]
Overtime message is better like that...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1279 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoPLEASE TEST: timelimit_overtime - when non-zero, if at the end of the time the
div0 [Wed, 12 Apr 2006 20:07:00 +0000 (20:07 +0000)]
PLEASE TEST: timelimit_overtime - when non-zero, if at the end of the time the
two best players had the same score, the game is continued until
timelimit_overtime additional minutes were played or the top two players get
inequal scores.

This involved a REWRITE of the winning condition checking code, so PLEASE TEST
- although I haven't found any, it's likely to still have bugs. Thanks.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1278 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged electro trail type back to static (like in DP source) to fix dark electro...
div0 [Wed, 12 Apr 2006 12:09:44 +0000 (12:09 +0000)]
changed electro trail type back to static (like in DP source) to fix dark electro trail

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1277 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodon't use switchweapon as fallback for logged "current weapon" since it never had...
div0 [Wed, 12 Apr 2006 11:58:55 +0000 (11:58 +0000)]
don't use switchweapon as fallback for logged "current weapon" since it never had a chance to shoot

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1276 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadds toxic shader to shaderlist.txt
m0rfar [Tue, 11 Apr 2006 17:32:58 +0000 (17:32 +0000)]
adds toxic shader to shaderlist.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1275 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoshader for dm11
m0rfar [Tue, 11 Apr 2006 17:25:10 +0000 (17:25 +0000)]
shader for dm11

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoremoved rune_nexdm11 from maplist
m0rfar [Tue, 11 Apr 2006 17:19:28 +0000 (17:19 +0000)]
removed rune_nexdm11 from maplist

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agonew dm11. dm11 was really hard to maintain because it was a decompiled map.
m0rfar [Tue, 11 Apr 2006 17:13:25 +0000 (17:13 +0000)]
new dm11. dm11 was really hard to maintain because it was a decompiled map.
This new dm11 has deluxe

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1272 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomove nexdm11 (Ruins of Slaughter) into attic
savagex [Tue, 11 Apr 2006 16:54:59 +0000 (16:54 +0000)]
move nexdm11 (Ruins of Slaughter) into attic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1271 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- spawnpoints are now checking whether there is enough space for players to spawn
kadaverjack [Tue, 11 Apr 2006 07:06:26 +0000 (07:06 +0000)]
- spawnpoints are now checking whether there is enough space for players to spawn
- removed */ from effectinfo.txt
- some minor code cleanups

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1270 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded support for %w/%W (weapon/ammo); asay_ aliases for some useful messages
div0 [Mon, 10 Apr 2006 10:50:42 +0000 (10:50 +0000)]
added support for %w/%W (weapon/ammo); asay_ aliases for some useful messages

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1269 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoNew location escapes: %d - location of last death, %y: location of crosshair
div0 [Mon, 10 Apr 2006 09:44:28 +0000 (09:44 +0000)]
New location escapes: %d - location of last death, %y: location of crosshair

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1268 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodisable crouching when using the hook (it could be used to clip through ceilings)
kadaverjack [Mon, 10 Apr 2006 05:52:06 +0000 (05:52 +0000)]
disable crouching when using the hook (it could be used to clip through ceilings)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1267 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed nex trail effect & moved a spawnpoint on nexdm08
kadaverjack [Sun, 9 Apr 2006 18:03:56 +0000 (18:03 +0000)]
fixed nex trail effect & moved a spawnpoint on nexdm08

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1266 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago%l: strstr really ate all my tempstrings, as expected...
div0 [Sun, 9 Apr 2006 13:47:43 +0000 (13:47 +0000)]
%l: strstr really ate all my tempstrings, as expected...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1265 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agotoying around with particles: new EF_STARDUST (used during item spawn)
savagex [Sun, 9 Apr 2006 12:52:21 +0000 (12:52 +0000)]
toying around with particles: new EF_STARDUST (used during item spawn)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1264 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRemoved comma operators out of for loops to make it compile with b**g* fteqcc again ;)
div0 [Sun, 9 Apr 2006 12:49:05 +0000 (12:49 +0000)]
Removed comma operators out of for loops to make it compile with b**g* fteqcc again ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1263 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadd effects file for scriptable particles
savagex [Sun, 9 Apr 2006 12:37:49 +0000 (12:37 +0000)]
add effects file for scriptable particles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1262 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoOptimized shader with new (faster, more robust IMO) offsetmapping. This
savagex [Sun, 9 Apr 2006 12:24:49 +0000 (12:24 +0000)]
Optimized shader with new (faster, more robust IMO) offsetmapping. This
more or less belongs into the engine (not necessarily, though)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1261 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoinfo_location: now uses the first visible one of the nearest four entities, or if...
div0 [Sun, 9 Apr 2006 11:23:30 +0000 (11:23 +0000)]
info_location: now uses the first visible one of the nearest four entities, or if there is none, the nearest one
Q3A target_location now supported too.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1260 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoincreased TrueAim and laser guided missile max distance to 8192
div0 [Sun, 9 Apr 2006 08:21:39 +0000 (08:21 +0000)]
increased TrueAim and laser guided missile max distance to 8192

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1259 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agobug with player falling through might be just a map bug... changed the speed test...
div0 [Sat, 8 Apr 2006 23:09:34 +0000 (23:09 +0000)]
bug with player falling through might be just a map bug... changed the speed test into debugging code that outputs the spawn position whenever a player falls out

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1258 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agospeed cutoff too close, increased
div0 [Sat, 8 Apr 2006 22:11:38 +0000 (22:11 +0000)]
speed cutoff too close, increased

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1257 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoRestricted to up to 7 replacements.
div0 [Sat, 8 Apr 2006 19:57:00 +0000 (19:57 +0000)]
Restricted to up to 7 replacements.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1256 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- removed cl_particles menuswitch
kadaverjack [Sat, 8 Apr 2006 18:48:56 +0000 (18:48 +0000)]
- removed cl_particles menuswitch
- deluxemapping switch is now on/off
- updated cvar names in default.cfg
- item flags for healthpacks/armor to remove some stringchecks and hardcoded armor/health values

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1255 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed info_location support, now it even has been tested
div0 [Sat, 8 Apr 2006 18:24:18 +0000 (18:24 +0000)]
fixed info_location support, now it even has been tested

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1254 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodrop all runes when going to spectator mode
esteel [Sat, 8 Apr 2006 17:14:51 +0000 (17:14 +0000)]
drop all runes when going to spectator mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1253 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agooops, i thought there already was a return :)
kadaverjack [Sat, 8 Apr 2006 16:37:39 +0000 (16:37 +0000)]
oops, i thought there already was a return :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1252 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago10012 missing
div0 [Sat, 8 Apr 2006 13:19:26 +0000 (13:19 +0000)]
10012 missing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1251 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoyou now die of becoming too fast (please revert once the "entities falling through...
div0 [Sat, 8 Apr 2006 13:17:20 +0000 (13:17 +0000)]
you now die of becoming too fast (please revert once the "entities falling through" problem gets solved!)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1250 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed some eventlog vs. scorelog bugs
div0 [Sat, 8 Apr 2006 13:16:40 +0000 (13:16 +0000)]
fixed some eventlog vs. scorelog bugs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1249 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoSpecial escapes for say and team_say: %a = armor, %h = health, %l = location (nearest...
div0 [Sat, 8 Apr 2006 13:16:09 +0000 (13:16 +0000)]
Special escapes for say and team_say: %a = armor, %h = health, %l = location (nearest important item or, if defined, info_location), %x = entity pointed at

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1248 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- fixed sv_maxspeed bug crazy.flash reported
kadaverjack [Sat, 8 Apr 2006 01:39:15 +0000 (01:39 +0000)]
- fixed sv_maxspeed bug crazy.flash reported
- runes have a height now, so they don't stick into the floor anymore
- runes are reset when they drop into trigger_hurt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agothat armor was placed way to high
kadaverjack [Fri, 7 Apr 2006 23:18:41 +0000 (23:18 +0000)]
that armor was placed way to high

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1246 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoPLEASE TEST: Improved LMS display in the scoreboard (dead players now have -place...
div0 [Fri, 7 Apr 2006 22:23:09 +0000 (22:23 +0000)]
PLEASE TEST: Improved LMS display in the scoreboard (dead players now have -place, that is, 2nd place gets -2, 3rd place -3 etc.; spectators (people who came too late) are -666 again).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1245 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- Hooray, more dirty traceline hacks! (spawnpoints are relocted on worldspawn now...
kadaverjack [Fri, 7 Apr 2006 21:01:11 +0000 (21:01 +0000)]
- Hooray, more dirty traceline hacks! (spawnpoints are relocted on worldspawn now, to ensure the don't drop players through the floor)
- logscores lists all clients now
- fixed some spawnpoint angles on nexdm06

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1244 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosome bumpmaps for evil2_basefloor (not complete)
savagex [Fri, 7 Apr 2006 17:24:42 +0000 (17:24 +0000)]
some bumpmaps for evil2_basefloor (not complete)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1243 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoLogging: now also logs the weapon number if out of ammo.
div0 [Fri, 7 Apr 2006 13:52:03 +0000 (13:52 +0000)]
Logging: now also logs the weapon number if out of ammo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1242 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded and modified more bump/gloss textures
strahlemann [Fri, 7 Apr 2006 11:29:20 +0000 (11:29 +0000)]
added and modified more bump/gloss textures

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1241 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomore transparent menu backdrop (could show off a "logo map" after
savagex [Fri, 7 Apr 2006 09:30:47 +0000 (09:30 +0000)]
more transparent menu backdrop (could show off a "logo map" after
startup etc.)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1240 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoevent log can list mutators now
div0 [Fri, 7 Apr 2006 06:49:27 +0000 (06:49 +0000)]
event log can list mutators now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1239 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed some item positions that where messed up by the "nodrop" patch
kadaverjack [Thu, 6 Apr 2006 19:59:24 +0000 (19:59 +0000)]
fixed some item positions that where messed up by the "nodrop" patch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1238 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoevent log now shows who's a player and who's a bot
div0 [Thu, 6 Apr 2006 16:57:09 +0000 (16:57 +0000)]
event log now shows who's a player and who's a bot

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1237 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoNew cvar: g_maplist_selectrandom
div0 [Thu, 6 Apr 2006 08:10:25 +0000 (08:10 +0000)]
New cvar: g_maplist_selectrandom

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1236 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoUrrebots now keep track of their last rocket and detonate it when it gets near their...
div0 [Thu, 6 Apr 2006 05:35:56 +0000 (05:35 +0000)]
Urrebots now keep track of their last rocket and detonate it when it gets near their enemy. Still doesn't help them much, statistically they still are bad at using the RL compared to other weapons.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1235 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded item property to make floating items possible
kadaverjack [Wed, 5 Apr 2006 22:45:42 +0000 (22:45 +0000)]
added item property to make floating items possible

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1234 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:18:37 +0000 (22:18 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1233 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:18:35 +0000 (22:18 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1232 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:15:42 +0000 (22:15 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1231 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:15:40 +0000 (22:15 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1230 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:15:38 +0000 (22:15 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1229 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoThe laser got a small viewkick
esteel [Wed, 5 Apr 2006 22:15:37 +0000 (22:15 +0000)]
The laser got a small viewkick
The video menu does mention the numbers 0-4 in parens
The armor/health regen/rot is configurable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1228 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agono more stuck items/items dropping through the floor
kadaverjack [Wed, 5 Apr 2006 21:39:04 +0000 (21:39 +0000)]
no more stuck items/items dropping through the floor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1227 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofixed repeating sound with weapons stay
kadaverjack [Wed, 5 Apr 2006 19:07:54 +0000 (19:07 +0000)]
fixed repeating sound with weapons stay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1226 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoAdded logging support for rune match; logging is now called "event log".
div0 [Wed, 5 Apr 2006 16:01:23 +0000 (16:01 +0000)]
Added logging support for rune match; logging is now called "event log".

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1225 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agooops, forgot to make the counter a "seta". Fixed.
div0 [Tue, 4 Apr 2006 19:55:47 +0000 (19:55 +0000)]
oops, forgot to make the counter a "seta". Fixed.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1224 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agog_maplist fixed (was only set to the first map before); "spam logging" improved ...
div0 [Tue, 4 Apr 2006 19:41:46 +0000 (19:41 +0000)]
g_maplist fixed (was only set to the first map before); "spam logging" improved (now can also log to separate files, see Docs/spamlog.txt);

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1223 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoMoved the crylink jumppad abit. So you're not banging the head on the ceiling.
m0rfar [Tue, 4 Apr 2006 18:38:57 +0000 (18:38 +0000)]
Moved the crylink jumppad abit. So you're not banging the head on the ceiling.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1222 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded some more bump and gloss maps (the bricks in dm05 finally look quite good)...
strahlemann [Tue, 4 Apr 2006 17:17:35 +0000 (17:17 +0000)]
added some more bump and gloss maps (the bricks in dm05 finally look quite good). some of the textures (especially the gloss maps) have not been tested ingame and possibly will be reworked

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1221 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomenu switch for deluxemapping and some console messages for clientcommands
kadaverjack [Mon, 3 Apr 2006 23:45:30 +0000 (23:45 +0000)]
menu switch for deluxemapping and some console messages for clientcommands

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1220 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console now logs domination, too.
div0 [Mon, 3 Apr 2006 20:42:14 +0000 (20:42 +0000)]
sv_logspam_console now logs domination, too.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1219 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console now logs Domination, too.
div0 [Mon, 3 Apr 2006 20:41:54 +0000 (20:41 +0000)]
sv_logspam_console now logs Domination, too.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1218 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocheck in some demos that could replace the intro video or simply be some
savagex [Mon, 3 Apr 2006 17:47:16 +0000 (17:47 +0000)]
check in some demos that could replace the intro video or simply be some
benchmark

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1217 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console documented, victim's items aren't listed any more if it's a suicide.
div0 [Mon, 3 Apr 2006 06:58:51 +0000 (06:58 +0000)]
sv_logspam_console documented, victim's items aren't listed any more if it's a suicide.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1216 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console now enables a slightly modified format of sv_logscores_console...
div0 [Mon, 3 Apr 2006 06:14:23 +0000 (06:14 +0000)]
sv_logspam_console now enables a slightly modified format of sv_logscores_console: the player name is prepended by the player ID.

One may or may not still want to enable sv_logscores_bots.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1215 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console - "minor" optimization to ServerConsoleEcho (don't do that escapin...
div0 [Mon, 3 Apr 2006 00:37:41 +0000 (00:37 +0000)]
sv_logspam_console - "minor" optimization to ServerConsoleEcho (don't do that escaping work if there can't be evil characters anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1214 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console - added game start, game over lines... moved
div0 [Mon, 3 Apr 2006 00:30:43 +0000 (00:30 +0000)]
sv_logspam_console - added game start, game over lines... moved
ServerConsoleEcho to where it belongs.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1213 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agosv_logspam_console - logs events such as frags, captures, suicides to the console.
div0 [Mon, 3 Apr 2006 00:08:45 +0000 (00:08 +0000)]
sv_logspam_console - logs events such as frags, captures, suicides to the console.
Log format will need an explanation, will commit user documentation later.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1212 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoMade CTF actually use noise2 = sound/ctf/capture.wav.
div0 [Sun, 2 Apr 2006 00:39:31 +0000 (00:39 +0000)]
Made CTF actually use noise2 = sound/ctf/capture.wav.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1211 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago- a fix on dm14
m0rfar [Fri, 31 Mar 2006 15:40:20 +0000 (15:40 +0000)]
- a fix on dm14

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1210 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agominor additions to stralenex1.shader
strahlemann [Fri, 31 Mar 2006 15:38:09 +0000 (15:38 +0000)]
minor additions to stralenex1.shader

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1209 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded correct _glow textures to dsi textures
strahlemann [Fri, 31 Mar 2006 15:33:21 +0000 (15:33 +0000)]
added correct _glow textures to dsi textures

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1208 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agofirst round of maps with deluxemaps
savagex [Fri, 31 Mar 2006 08:20:57 +0000 (08:20 +0000)]
first round of maps with deluxemaps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1207 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agomade weapon names more consistent (W_Name is now the only occurrence of hardcoded...
kadaverjack [Thu, 30 Mar 2006 22:59:32 +0000 (22:59 +0000)]
made weapon names more consistent (W_Name is now the only occurrence of hardcoded wepon names) and converted a lot of string checks urrebot_ai_goals.c to float checks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1206 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoadded g_balance_health/armor_limit cvars (which default to 999) and
lordhavoc [Thu, 30 Mar 2006 12:52:28 +0000 (12:52 +0000)]
added g_balance_health/armor_limit cvars (which default to 999) and
corresponding g_balance_rune_*_limitmod cvars (which default to 1)
this allows admins and the nexuiz team to set health/armor limits
(previously there were no limits at all)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1205 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agochanged decal time to 2 (was 0) and decal fade time to 1 (was 10), this
lordhavoc [Thu, 30 Mar 2006 12:36:18 +0000 (12:36 +0000)]
changed decal time to 2 (was 0) and decal fade time to 1 (was 10), this
way decals still hurt framerate somewhat but not as bad
removed excess quotes from many cvars and aliases
some minor edits to comments

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1204 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years ago1.5 lives!
div0 [Thu, 30 Mar 2006 09:09:28 +0000 (09:09 +0000)]
1.5 lives!

Well, its jumping physics are resembled by these settings more (and even more
if setting sv_friction_on_land 0.25, but I think it plays a bit better on 0.2).
cl_movement does not support it yet, though, but this is a known problem. Undo
the change with test_bunny_vs_aircon_undo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1203 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoNixNex no longer honors g_start_weapon_laser but now g_nixnex_with_laser instead...
div0 [Thu, 30 Mar 2006 09:01:30 +0000 (09:01 +0000)]
NixNex no longer honors g_start_weapon_laser but now g_nixnex_with_laser instead; added this setting to the menu.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1202 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocorrect the name of DP_HITCONTENTSMASK_SURFACEINFO
lordhavoc [Wed, 29 Mar 2006 12:45:56 +0000 (12:45 +0000)]
correct the name of DP_HITCONTENTSMASK_SURFACEINFO

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1201 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoMoved NixNex down in the menu to fit lexicographically
div0 [Tue, 28 Mar 2006 19:49:38 +0000 (19:49 +0000)]
Moved NixNex down in the menu to fit lexicographically

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1200 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agocl_movement_friction_on_land support; NixNex added to menu; NixNex ammo increment...
div0 [Tue, 28 Mar 2006 19:40:00 +0000 (19:40 +0000)]
cl_movement_friction_on_land support; NixNex added to menu; NixNex ammo increment now can be fractional; minor menu typos or excessive lengths fixed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1199 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agodeveloper 1 now enables a speedometer when landing;
div0 [Tue, 28 Mar 2006 12:49:00 +0000 (12:49 +0000)]
developer 1 now enables a speedometer when landing;
added comment about bunnyhopping control parameter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1198 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

18 years agoSorry, but this time the bunnyhopping issue should really be solved...
div0 [Mon, 27 Mar 2006 23:37:09 +0000 (23:37 +0000)]
Sorry, but this time the bunnyhopping issue should really be solved...
applying some fixed amount of friction on LANDING. Please try
test_bunny_vs_aircon (undo: test_bunny_vs_aircon_undo).

The old attempt did not work because the time on the floor depends on
sys_ticrate. Applying a modified friction when jumping does NOT work (works
well for the timing, but causes strange movement for low ticrates), so an
additional field was added.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1197 f962a42d-fe04-0410-a3ab-8c8b0445ebaa