divverent/nexuiz.git
13 years agocenterprints now are managed independently per line
div0 [Wed, 28 Jun 2006 17:31:53 +0000 (17:31 +0000)]
centerprints now are managed independently per line

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoAllow client-side CD track overrides again
div0 [Wed, 28 Jun 2006 09:00:24 +0000 (09:00 +0000)]
Allow client-side CD track overrides again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoclient does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloa...
div0 [Wed, 28 Jun 2006 08:40:53 +0000 (08:40 +0000)]
client does not need maps/%s.cfg any more, it's now stuffed (for cd tracks in downloaded maps to work)

still - can anyone check if that feature is used for anything else than CD tracks?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agolower weaponswitch delay from 0.3 to 0.15
savagex [Tue, 27 Jun 2006 11:09:22 +0000 (11:09 +0000)]
lower weaponswitch delay from 0.3 to 0.15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoNow exit_cfg actually works...
div0 [Mon, 26 Jun 2006 05:15:24 +0000 (05:15 +0000)]
Now exit_cfg actually works...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoempty.cfg is now default value for exit_cfg to silence the error message
div0 [Sun, 25 Jun 2006 21:42:07 +0000 (21:42 +0000)]
empty.cfg is now default value for exit_cfg to silence the error message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years ago- new cvar sv_spectator_speed_multiplier
kadaverjack [Sat, 24 Jun 2006 22:44:20 +0000 (22:44 +0000)]
- new cvar sv_spectator_speed_multiplier
- removed te_plasmaburn for player hits
- (hopefully) better spawn point selection for arena
- fixed campcheck bug in LMS campaign
- spectators now get FL_CLIENT flag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
m0rfar [Sat, 24 Jun 2006 11:54:20 +0000 (11:54 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoCorrected and Updated Docs/mapping.txt
m0rfar [Sat, 24 Jun 2006 11:51:06 +0000 (11:51 +0000)]
Corrected and Updated Docs/mapping.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.
m0rfar [Fri, 23 Jun 2006 18:13:32 +0000 (18:13 +0000)]
fix z-fighting on farewell with rtlights on patches. -patchmeta is to blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
savagex [Fri, 23 Jun 2006 12:32:47 +0000 (12:32 +0000)]
fix z-fighting on bloodprison with rtlights on patches. -patchmeta is to
blame.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agorenamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
esteel [Wed, 21 Jun 2006 20:06:07 +0000 (20:06 +0000)]
renamed nexuiz-linux.sh to nexuiz-linux-sdl.sh
added nexuiz-linux-glx.sh
added lms/dm_bluesky to default.cfg and server.cfg g_maplist variables
made server_linux.sh use 686 and x86_64

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1659 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded file name of curl_urls.txt
div0 [Wed, 21 Jun 2006 20:04:58 +0000 (20:04 +0000)]
added file name of curl_urls.txt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years ago2nd argument now is optional
div0 [Tue, 20 Jun 2006 18:53:53 +0000 (18:53 +0000)]
2nd argument now is optional

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1656 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded the 1.5 to 2.0 demo converter
div0 [Tue, 20 Jun 2006 18:49:34 +0000 (18:49 +0000)]
added the 1.5 to 2.0 demo converter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoTextured one caulked face under the stairs
m0rfar [Tue, 20 Jun 2006 18:02:33 +0000 (18:02 +0000)]
Textured one caulked face under the stairs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadd a switch to the game options to toggle g_throughfloor
savagex [Tue, 20 Jun 2006 10:28:03 +0000 (10:28 +0000)]
add a switch to the game options to toggle g_throughfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1653 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoreenable damage through floors due to popular request
savagex [Tue, 20 Jun 2006 10:17:09 +0000 (10:17 +0000)]
reenable damage through floors due to popular request

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1651 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agodelete .svn directories from OSX build
div0 [Tue, 20 Jun 2006 04:36:28 +0000 (04:36 +0000)]
delete .svn directories from OSX build

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1650 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded misc directory with build scripts and data (note: binaries)
div0 [Tue, 20 Jun 2006 04:34:37 +0000 (04:34 +0000)]
added misc directory with build scripts and data (note: binaries)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1649 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed weapon animation timing bug so that the machinegun will fire at
lordhavoc [Tue, 20 Jun 2006 00:29:06 +0000 (00:29 +0000)]
fixed weapon animation timing bug so that the machinegun will fire at
the proper rate even if the sys_ticrate is not a divisble of 0.1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoFixed so that color codes don't mess with the "wins"-message after each game.
m0rfar [Sun, 18 Jun 2006 20:11:39 +0000 (20:11 +0000)]
Fixed so that color codes don't mess with the "wins"-message after each game.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1646 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agonothing to see here:wq
kadaverjack [Sun, 18 Jun 2006 19:16:59 +0000 (19:16 +0000)]
nothing to see here:wq

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1645 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years ago- fixed arena bug (http://www.alientrap.org/forum/viewtopic.php?t=480)
kadaverjack [Sun, 18 Jun 2006 18:45:56 +0000 (18:45 +0000)]
- fixed arena bug (alientrap.org/forum/viewtopic.php?t=480)
- fixed bug that eyeball was still visible with cl_nogibs 1
- removed powerups in arena by default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1643 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years ago- merged morfar's chatbubble fix from trunk
kadaverjack [Fri, 16 Jun 2006 17:42:54 +0000 (17:42 +0000)]
- merged morfar's chatbubble fix from trunk
- added a FAQ regarding windows clor depth

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1641 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoFix chat bubble that sometimes did not show
m0rfar [Fri, 16 Jun 2006 13:15:48 +0000 (13:15 +0000)]
Fix chat bubble that sometimes did not show

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1640 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoAdded clip-brushes at 4 places.. just to make sure players don't get stuck when they...
m0rfar [Fri, 16 Jun 2006 01:28:59 +0000 (01:28 +0000)]
Added clip-brushes at 4 places.. just to make sure players don't get stuck when they jump around with the new physics :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1639 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremove laserdot when a player dies
kadaverjack [Thu, 15 Jun 2006 22:27:02 +0000 (22:27 +0000)]
remove laserdot when a player dies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1637 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed sv_autoscreenshot (screenshots include scoreboard now)
kadaverjack [Thu, 15 Jun 2006 20:36:59 +0000 (20:36 +0000)]
fixed sv_autoscreenshot (screenshots include scoreboard now)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1635 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremove a FIXME comment that no longer applies
lordhavoc [Wed, 14 Jun 2006 16:35:44 +0000 (16:35 +0000)]
remove a FIXME comment that no longer applies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1633 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix bug with weapon timing which was affecting the hagar and electro
lordhavoc [Wed, 14 Jun 2006 16:31:26 +0000 (16:31 +0000)]
fix bug with weapon timing which was affecting the hagar and electro
secondary fire rate very harshly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1632 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed deluxemapping switch
kadaverjack [Wed, 14 Jun 2006 11:26:21 +0000 (11:26 +0000)]
fixed deluxemapping switch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1630 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoAdded Blue sky, moved the LMS level down two
vermeulen [Wed, 14 Jun 2006 00:01:28 +0000 (00:01 +0000)]
Added Blue sky, moved the LMS level down two

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1629 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoAdded an option for damage through floor. Revert this change if someone really oppose...
esteel [Tue, 13 Jun 2006 22:47:15 +0000 (22:47 +0000)]
Added an option for damage through floor. Revert this change if someone really opposes it..

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1628 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agochanged radius damage code to check for occlusion, and only do damage if
lordhavoc [Tue, 13 Jun 2006 21:23:06 +0000 (21:23 +0000)]
changed radius damage code to check for occlusion, and only do damage if
one of several random traces (or the first trace to the nearest point)
succeeds in hitting the target

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1627 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agonew loading plaque from nsb_obiman
lordhavoc [Tue, 13 Jun 2006 21:22:21 +0000 (21:22 +0000)]
new loading plaque from nsb_obiman

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1626 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agodon't update previous weapon if a weapon hotkey is pressed twice
kadaverjack [Tue, 13 Jun 2006 21:11:10 +0000 (21:11 +0000)]
don't update previous weapon if a weapon hotkey is pressed twice

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1625 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix bug that changes teamplay to 1 on listen servers (such as
lordhavoc [Tue, 13 Jun 2006 20:36:30 +0000 (20:36 +0000)]
fix bug that changes teamplay to 1 on listen servers (such as
singleplayer)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1624 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoTeam bubble was removed() but not set to world so it was never spawned again
esteel [Tue, 13 Jun 2006 20:20:26 +0000 (20:20 +0000)]
Team bubble was removed() but not set to world so it was never spawned again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1623 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremove missing cl_particles_explosions_bubbles cvar
lordhavoc [Tue, 13 Jun 2006 18:29:33 +0000 (18:29 +0000)]
remove missing cl_particles_explosions_bubbles cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1622 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoDo not use sv_defaultcharacter in team matches. This stops brightskins from being...
esteel [Tue, 13 Jun 2006 18:12:09 +0000 (18:12 +0000)]
Do not use sv_defaultcharacter in team matches. This stops brightskins from being used which will be used on both team so its hard to tell who is on which team

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1621 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofurther cleanup of configs, and duplicated ultra.cfg to make
lordhavoc [Tue, 13 Jun 2006 16:36:11 +0000 (16:36 +0000)]
further cleanup of configs, and duplicated ultra.cfg to make
ultimate.cfg which has reliefmapping on (ultra.cfg no longer does)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1620 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoDon't picmip those purple circles, they look better now.
m0rfar [Tue, 13 Jun 2006 14:04:18 +0000 (14:04 +0000)]
Don't picmip those purple circles, they look better now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1619 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded some bump and gloss maps
strahlemann [Tue, 13 Jun 2006 13:54:50 +0000 (13:54 +0000)]
added some bump and gloss maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1618 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agodon't remove weapons when deathmatch == 2
kadaverjack [Tue, 13 Jun 2006 13:51:23 +0000 (13:51 +0000)]
don't remove weapons when deathmatch == 2
bots know now how weapon stay works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1617 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agochanged ctf and domination scoring to individual player scoring, this
lordhavoc [Tue, 13 Jun 2006 12:59:26 +0000 (12:59 +0000)]
changed ctf and domination scoring to individual player scoring, this
makes the scoreboard's team scores correct

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1616 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoif there are already bots playing and the level changes, don't remove
lordhavoc [Tue, 13 Jun 2006 12:39:12 +0000 (12:39 +0000)]
if there are already bots playing and the level changes, don't remove
them immediately because there are usually players about to rejoin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1615 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded waypoints for bluesky
lordhavoc [Tue, 13 Jun 2006 11:29:24 +0000 (11:29 +0000)]
added waypoints for bluesky

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1614 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoTest.
black [Tue, 13 Jun 2006 11:08:21 +0000 (11:08 +0000)]
Test.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1613 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoreadme.txt for attic
savagex [Tue, 13 Jun 2006 10:57:08 +0000 (10:57 +0000)]
readme.txt for attic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1612 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded bluesky.map (now it's the right one ;)
strahlemann [Tue, 13 Jun 2006 10:54:09 +0000 (10:54 +0000)]
added bluesky.map (now it's the right one ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1611 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agochanged electro ammo costs to 2/2 (they were 4/1), lowered electro
lordhavoc [Tue, 13 Jun 2006 10:37:06 +0000 (10:37 +0000)]
changed electro ammo costs to 2/2 (they were 4/1), lowered electro
primary damage by 11%, raised electro secondary damage by 100%, and
lowered electro combo damage by about 30% (reduced core damage by 12.%
and edge damage is now 0)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1610 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
strahlemann [Tue, 13 Jun 2006 10:35:53 +0000 (10:35 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agos/dm/lms
m0rfar [Tue, 13 Jun 2006 09:42:14 +0000 (09:42 +0000)]
s/dm/lms

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1608 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agonew picture for blue sky
savagex [Tue, 13 Jun 2006 09:21:08 +0000 (09:21 +0000)]
new picture for blue sky

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1607 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadd Strahlemann's Blue Sky map
savagex [Tue, 13 Jun 2006 09:05:06 +0000 (09:05 +0000)]
add Strahlemann's Blue Sky map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1606 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agocleaned up and refined quality configs
lordhavoc [Mon, 12 Jun 2006 22:28:38 +0000 (22:28 +0000)]
cleaned up and refined quality configs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1604 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremove unused W_CheckAmmo function
lordhavoc [Mon, 12 Jun 2006 22:19:05 +0000 (22:19 +0000)]
remove unused W_CheckAmmo function

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1603 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agochanged final level back to starship DM, because LMS is too easy to win
lordhavoc [Mon, 12 Jun 2006 22:18:46 +0000 (22:18 +0000)]
changed final level back to starship DM, because LMS is too easy to win

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1602 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agocan scale now
div0 [Mon, 12 Jun 2006 20:50:49 +0000 (20:50 +0000)]
can scale now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1601 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremove item_quad from warfare
savagex [Mon, 12 Jun 2006 19:45:00 +0000 (19:45 +0000)]
remove item_quad from warfare

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1600 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix typo
lordhavoc [Mon, 12 Jun 2006 19:42:24 +0000 (19:42 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1599 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded item_quad compatibility
lordhavoc [Mon, 12 Jun 2006 19:41:57 +0000 (19:41 +0000)]
added item_quad compatibility

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1598 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded droppedweapon to the list of things a jumppad will toss
lordhavoc [Mon, 12 Jun 2006 19:41:46 +0000 (19:41 +0000)]
added droppedweapon to the list of things a jumppad will toss

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1597 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadd "sounds" key to lift in warfare
savagex [Mon, 12 Jun 2006 19:34:35 +0000 (19:34 +0000)]
add "sounds" key to lift in warfare

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1596 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agonothing to see here
savagex [Mon, 12 Jun 2006 19:33:01 +0000 (19:33 +0000)]
nothing to see here

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1595 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agosound for lift in warfare.ent
savagex [Mon, 12 Jun 2006 19:21:41 +0000 (19:21 +0000)]
sound for lift in warfare.ent

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1594 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agohack in sounds into func_door. Has to be done properly later
savagex [Mon, 12 Jun 2006 19:21:17 +0000 (19:21 +0000)]
hack in sounds into func_door. Has to be done properly later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1593 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoServerConsoleEcho ate my tempstring!
div0 [Mon, 12 Jun 2006 18:44:11 +0000 (18:44 +0000)]
ServerConsoleEcho ate my tempstring!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1592 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agochanged campaign level descriptions
lordhavoc [Mon, 12 Jun 2006 17:49:22 +0000 (17:49 +0000)]
changed campaign level descriptions
replaced Campaign_wordwrap with wordwrap and moved it to
common/util.q[ch], replaced linewrap with wordwrap (for motd processing)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1591 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadd a missing semicolon
lordhavoc [Mon, 12 Jun 2006 16:17:08 +0000 (16:17 +0000)]
add a missing semicolon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1590 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agomoved common campaign code into a common directory
lordhavoc [Mon, 12 Jun 2006 16:14:22 +0000 (16:14 +0000)]
moved common campaign code into a common directory

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1589 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoMade menu code compile again
esteel [Mon, 12 Jun 2006 16:10:27 +0000 (16:10 +0000)]
Made menu code compile again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1588 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed filename extensions
lordhavoc [Mon, 12 Jun 2006 16:08:24 +0000 (16:08 +0000)]
fixed filename extensions

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1587 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed progs.src
lordhavoc [Mon, 12 Jun 2006 16:06:59 +0000 (16:06 +0000)]
fixed progs.src

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1586 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremoving this empty directory
lordhavoc [Mon, 12 Jun 2006 15:59:36 +0000 (15:59 +0000)]
removing this empty directory

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1585 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agorenamed and moved all gamec/*.[ch] files to *.q[ch]
lordhavoc [Mon, 12 Jun 2006 15:56:41 +0000 (15:56 +0000)]
renamed and moved all gamec/*.[ch] files to *.q[ch]

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1584 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremoving this makefile also
lordhavoc [Mon, 12 Jun 2006 15:50:56 +0000 (15:50 +0000)]
removing this makefile also

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1583 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agomigrated more weaponentity/exteriorweaponentity logic into the
lordhavoc [Mon, 12 Jun 2006 15:50:19 +0000 (15:50 +0000)]
migrated more weaponentity/exteriorweaponentity logic into the
weaponentity/exteriorweaponentity think code, less outside intervention
= less crash potential

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1582 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agodisabled projectile noise on electro
lordhavoc [Mon, 12 Jun 2006 15:48:14 +0000 (15:48 +0000)]
disabled projectile noise on electro

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1581 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoremoving this junk (MSVC projects for editing qc code, and a makefile)
lordhavoc [Mon, 12 Jun 2006 15:47:33 +0000 (15:47 +0000)]
removing this junk (MSVC projects for editing qc code, and a makefile)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1580 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agomoved menuqc to qcsrc/menu
lordhavoc [Mon, 12 Jun 2006 15:39:02 +0000 (15:39 +0000)]
moved menuqc to qcsrc/menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1579 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoone char less for campaign text box
div0 [Mon, 12 Jun 2006 15:22:40 +0000 (15:22 +0000)]
one char less for campaign text box

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1578 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agonew compile of bloodprison. To make sure the lighting(grid?) keeps
savagex [Mon, 12 Jun 2006 15:09:04 +0000 (15:09 +0000)]
new compile of bloodprison. To make sure the lighting(grid?) keeps
intact you have to scale after the bsp stage and *before* lighting

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1577 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agor_glsl now saved
div0 [Mon, 12 Jun 2006 14:44:27 +0000 (14:44 +0000)]
r_glsl now saved

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1576 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofurther half-precision optimizations for NVIDIA, and all warnings fixed
lordhavoc [Mon, 12 Jun 2006 12:38:25 +0000 (12:38 +0000)]
further half-precision optimizations for NVIDIA, and all warnings fixed
added GlowScale so the r_hdr_glowintensity cvar works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1575 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agos/phrase/phase/
div0 [Mon, 12 Jun 2006 11:53:20 +0000 (11:53 +0000)]
s/phrase/phase/

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1574 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed LMS campaign lives bug
kadaverjack [Mon, 12 Jun 2006 10:26:33 +0000 (10:26 +0000)]
fixed LMS campaign lives bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1573 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoreverted my changes to the shader and bsp.. since it didn't fix anything
m0rfar [Mon, 12 Jun 2006 08:30:39 +0000 (08:30 +0000)]
reverted my changes to the shader and bsp.. since it didn't fix anything

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1572 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoglsl now supports SceneBrightness, makes HDR better
div0 [Mon, 12 Jun 2006 07:52:45 +0000 (07:52 +0000)]
glsl now supports SceneBrightness, makes HDR better

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1571 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed a small gap on the campain menu
esteel [Mon, 12 Jun 2006 01:10:44 +0000 (01:10 +0000)]
fixed a small gap on the campain menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1570 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoUpdated the graphical config files to hdr
esteel [Sun, 11 Jun 2006 23:57:04 +0000 (23:57 +0000)]
Updated the graphical config files to hdr

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1569 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded r_hdr to menu, waiting for engine :)
esteel [Sun, 11 Jun 2006 23:05:53 +0000 (23:05 +0000)]
added r_hdr to menu, waiting for engine :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1568 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agocurl default URL set
div0 [Sun, 11 Jun 2006 22:05:55 +0000 (22:05 +0000)]
curl default URL set

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1567 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agohard-fixed glowing textures on runningman_remix (sky and light-beams)
strahlemann [Sun, 11 Jun 2006 19:55:09 +0000 (19:55 +0000)]
hard-fixed glowing textures on runningman_remix (sky and light-beams)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1566 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoBloodprison:
m0rfar [Sun, 11 Jun 2006 19:47:24 +0000 (19:47 +0000)]
Bloodprison:
The sky shader now works in radiant
But the items is still black for me :/ But this is an ATI problem according to some.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1565 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agoadded mutator message for NixNex
div0 [Sun, 11 Jun 2006 19:21:55 +0000 (19:21 +0000)]
added mutator message for NixNex

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1564 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agouse some proper glass shader for glass tubes
savagex [Sun, 11 Jun 2006 19:13:19 +0000 (19:13 +0000)]
use some proper glass shader for glass tubes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1563 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofix green light tubes in stralenex1.shader
savagex [Sun, 11 Jun 2006 18:57:02 +0000 (18:57 +0000)]
fix green light tubes in stralenex1.shader

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1562 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

13 years agofixed some localcmd's without \n
esteel [Sun, 11 Jun 2006 15:47:32 +0000 (15:47 +0000)]
fixed some localcmd's without \n

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1561 f962a42d-fe04-0410-a3ab-8c8b0445ebaa