]> icculus.org git repositories - divverent/nexuiz.git/history - data
improve waypointsprites for speccers
[divverent/nexuiz.git] / data /
2009-04-23 div0improve waypointsprites for speccers
2009-04-23 tzorkmake verb owner a param of verbstack_push.
2009-04-23 tzorkadd verbstack_popfifo & verbstack_pullfifo
2009-04-23 tzorkAdded steerlib_beamsteer
2009-04-22 div0detect the current fteqcc compiler bug, and abort if...
2009-04-22 div0fix one tiny bug: writing of g_nexball cvar
2009-04-22 div0add nexball to the menu
2009-04-22 mrbougoForgot to update cvar counts and merge entities.def :p
2009-04-22 mrbougoNexball goes official :D
2009-04-22 esteelfix simple vote majority in the menu
2009-04-22 div0fix a bug in a dprint :P
2009-04-22 div0fix voting really now
2009-04-22 div0remove warnings
2009-04-22 div0hopefully fix IP ban list reading
2009-04-22 div0fix vote parsing: if chmap is allowed, gotomap should...
2009-04-22 div0more ipban message fixes
2009-04-22 div0add more messages to ipban system
2009-04-22 div0fix typo in debug message
2009-04-21 div0ipban: add some debug code
2009-04-21 div0experiment: two rows of game type buttons
2009-04-21 div0more notarget fixes :P
2009-04-21 div0try to make "notarget" cheat work with bots
2009-04-21 div0Try fixing bug on http://alientrap.org/forum/viewtopic...
2009-04-21 div0add a checkbox for r_coronas_occlusionqueries
2009-04-20 m0rfarpatch by terencehill: modified the TAG icon to be a...
2009-04-19 div0cvar check cvars were wrong...
2009-04-19 div0crylink trail
2009-04-19 div0allow more globals
2009-04-19 mand1ngaLowered the size of the command queue to make room...
2009-04-19 mand1ngaAdded simple support for bots scripting. It features...
2009-04-19 div0add return value to spamsound()
2009-04-19 div0fix sound spam issue with projectiles stuck on jumppads
2009-04-19 div0properly transmit whether crylink projectiles are bounc...
2009-04-19 esteelupdate crylink projectiles on bouce, we wanna still...
2009-04-17 div0sv_cheats 1: show all players on team radar
2009-04-17 div0fix fteqcc optimization :P
2009-04-17 div0avoid drawing clientwall/etc. with alpha <= 0.003
2009-04-17 div0make entities.def show misc_clientmodel
2009-04-17 div0refactored model entity code to make it more readable
2009-04-17 div0misc_clientmodel: clientside misc_gamemodel
2009-04-17 div0fix a weird menu mouse pointer jumping bug
2009-04-17 div0fix behaviour on "cd stop" etc. commands
2009-04-17 div0fix note-off during decay or attack stage when above...
2009-04-17 div0error message fix
2009-04-17 div0speed up loading of BGM script
2009-04-17 div0as always, forgot some files
2009-04-17 div0forgot two fields of func_clientillusionary
2009-04-17 div0func_clientweall, func_clientillusionary (with BGM...
2009-04-17 div0support angle -1 and -2 on all entities, not just doors
2009-04-17 div0sixtyfour revisited
2009-04-16 div0sixtyfour: delete some silence at beginning and end
2009-04-16 div0new smoke emitter for DF;
2009-04-16 div0desertfactory smoke emitters now synced to music :P
2009-04-16 div0compat fix for ame7q3tny1
2009-04-16 div0and more... changed decay's meaning, updated docs
2009-04-16 div0more pointparticles goodies
2009-04-16 div0remove pointparticles glow_color (does not work anyway)
2009-04-16 div0bgmscript: fix rewinding at end of music
2009-04-16 div0more fixes for pointparticles bgm script
2009-04-16 div0func_pointparticles: reduce bandwidth
2009-04-16 div0ninesix music
2009-04-16 div0tiny particle emitter script change: bgmscript now...
2009-04-15 div0document bgmscript
2009-04-15 div0change extension .pp -> .bgs
2009-04-15 div0some entity field name improvements for bgmscript
2009-04-15 div0experimental system for music synced particle effects...
2009-04-15 m0rfarPatch by terencehill. Fixes some warnings on aneurysm...
2009-04-15 div0entities.def update; new cvar checksums
2009-04-15 div0a debugging helper "NextFrameCommand", may become usefu...
2009-04-14 div0document misc_laser and func_door oddities
2009-04-14 div0support for pointer warping
2009-04-14 div0some v aliases
2009-04-14 div0menu_cmd red
2009-04-14 div0rearrange weapon mutator menu items
2009-04-14 div0more music changes:
2009-04-14 div0new tracks:
2009-04-13 div0leave the "oldorigin" field on player entities alone...
2009-04-13 div0make csqc movetypes match DP rev 8918
2009-04-13 tzorkSpawnflags TSL_NO_RESPAWN
2009-04-13 tzorkMove turret models precache to spawnfunc_
2009-04-12 div0add a test case for the tracebox bug: "sv_cmd tracebug"
2009-04-12 div0DP rev 8905 support in csqc movetypes
2009-04-10 div0fix the "needed" number
2009-04-10 div0race: order of players at end of race may be wrong...
2009-04-10 div0handle the empty ban list without error message spam
2009-04-10 div0fix an error message in banlist processing
2009-04-10 div0add rcon_secure 1
2009-04-10 m0rfarPatch by terencehill. Fixing floating small armors...
2009-04-09 div0make nixnex and weaponarena unofficially able to coexis...
2009-04-09 div0add a fire2 sound for the CR (currently identical to...
2009-04-09 div0TC 0, as it's ugly
2009-04-09 div0change the screenshots on warfare to truly recursive...
2009-04-09 div0also don't send voice flood cvars
2009-04-08 div0fix typo in shield finished timer
2009-04-07 div0properly leave campaign state when creating a new game
2009-04-07 div0use -1 as team numbers for spectators (PLEASE TEST)
2009-04-07 div0-dn-refueled
2009-04-07 div0better indicqation of strength running out
2009-04-07 div0Tenshihan v6.0
2009-04-07 mand1ngaDon't jump if g_midair is set (mid air mutator)
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