]> icculus.org git repositories - divverent/nexuiz.git/history - data
cl_velocityzoom: velocity based zooming of fov -- div0: The bounding on line 200...
[divverent/nexuiz.git] / data /
2009-11-06 samualcl_velocityzoom: velocity based zooming of fov -- div0...
2009-11-06 div0float2range11 :P
2009-11-06 div0speed up exp function ;)
2009-11-06 div0\7fuse glowmod for nexuiz 2.6 and above (checked using...
2009-11-06 tzorkVEHICLES_ENABLED not supposed to be #defined by default...
2009-11-05 div0do not do laserplay stuff if damage is <= 0
2009-11-05 div0don't guide rockets when holding secondary
2009-11-05 div0add a fteqcc bug test case
2009-11-04 samualRemove the dark background of the listbox with the...
2009-11-04 div0updated div0 scorign
2009-11-04 tzorkNew editor images for some common/* shaders
2009-11-04 tzorkmonster_zombie (not enabled by default, -DMONSTES_ENABL...
2009-11-04 tzorkRemove code::blocks project file, its never in sync.
2009-11-04 tzorklib updates
2009-11-04 tzorkMinor turret tweaks.
2009-11-04 tzorkVehicle updates.
2009-11-04 tzorkNew DEATH_'s
2009-11-03 div0fix a pseudo leak
2009-11-01 m0rfarsilver menuskin tweak
2009-11-01 div0just a comment fix
2009-11-01 div0no, 2.5 balance shall have no tracer (all other balance...
2009-11-01 fruitiexchat replacement %s and %S for current speed (XY and...
2009-11-01 mand1ngaFixed some typos
2009-10-31 div0hopefully fix invisible-player bug
2009-10-31 fruitiexallow picking armormediums up anytime too, set infinite...
2009-10-30 div0TDM: g_tdm_team_spawns
2009-10-30 div0listbox BG parameters by Samual
2009-10-30 div0Listbox background by Samual, edited by me (1)
2009-10-30 div0menu rearrangements by Samual
2009-10-26 fruitiexbalance changes again
2009-10-26 m0rfarctfscoring-ai.cfg as default. As winmode is cap there...
2009-10-26 div0fix broken rifle ring
2009-10-25 fruitiexremove bounces on crylink secondary again, allow pickin...
2009-10-25 samualNew conback image
2009-10-24 m0rfarFixing #353 by adding invisible shader and texture...
2009-10-24 m0rfarFixing #448, still needs a recompile.
2009-10-24 samualbalanceSamual.cfg: Some major changes to some weapons...
2009-10-24 div0follow: fix logic of src/dst checking
2009-10-24 div0DP_QC_ENTITYSTRING
2009-10-24 m0rfarminor tweak if winmode is cap.
2009-10-24 m0rfarFixed #589, overcaulked lift, but still needs a recompile.
2009-10-24 div0fix calculated values in comments
2009-10-24 m0rfarrifle needs a tracer
2009-10-24 div0documented joints
2009-10-24 m0rfarRevised ctf scoring by ai.
2009-10-24 div0adjusted div0 ctf scoring to put less focus on defendin...
2009-10-24 m0rfarNewskies by sev.
2009-10-24 m0rfarMap author tweaks: use real names
2009-10-23 fruitiexweaken the laser, it used to be 500 dps :o
2009-10-23 div0experimental new team selection code (should not favor...
2009-10-22 div0fix misc_follow :P
2009-10-21 fruitiexlast big balance changes, it can be considered stable now
2009-10-21 div0preliminary declaration of jointtype, and make misc_fol...
2009-10-21 div0fix warning
2009-10-20 fruitiexlots of testing => another few balancing changes
2009-10-20 div0add DP_PHYSICS preliminary API so maps can already...
2009-10-20 div0merge extensions with dpmod
2009-10-19 fruitiexmore respawntime/item tweaks and a rl change
2009-10-19 fruitiexhealth/armormedium 25, rl speed back to 1000
2009-10-19 div0laser projectile delay (STUUUUUPID)
2009-10-19 div0fix rifle crosshair and crash
2009-10-18 fruitiexrename something in physicsNexrun_dm.cfg, give shotgun...
2009-10-18 fruitiexmove physicsNexrun_defrag.cfg to physicsNexrun_dm.cfg ;)
2009-10-17 div0shadowmapping menu option
2009-10-17 div0moar crosshair effect stuff: cvar crosshair_effect_scal...
2009-10-17 div0take over more stuff from balanceHavoc
2009-10-17 fruitiexammo usage completely revamped, do some rebalancing...
2009-10-16 div0comment :P
2009-10-16 div0magic ear. check deadflag too
2009-10-16 samualbalanceSamual.cfg: Rebalance: Change a few small things #5
2009-10-16 fruitiexweaken mortar, stronger nex, settings should be rather...
2009-10-15 fruitiexweaken mortar dmg, give mortar secondary a higher radiu...
2009-10-15 fruitiexkeyhunt code cleanup patch by Spaceman
2009-10-15 fruitiexpatch by Spaceman: use sv_adminnick in admin messages...
2009-10-15 div0and make it work :P
2009-10-15 div0unless we have no other gun
2009-10-15 div0force the out-of-ammo weapon switch even if the other...
2009-10-15 div0sync crosshair effects to switch delay, now with fading
2009-10-15 div0sync crosshair effects to weapon switch delay
2009-10-15 div0sorry, FruitieX, I had to rename the database fields...
2009-10-14 fruitiexuse weaponreplace instead of sv_q3acompat_machineshotgu...
2009-10-14 fruitiexfix the hagar in CTS (balanceNexrun.cfg)
2009-10-14 fruitiexchange electro to DIY lightningun that is able to set...
2009-10-14 fruitiexFix the race server best and speed award by sending...
2009-10-14 div0disable crosshair effects for now, they are annoying...
2009-10-14 div0fix crosshair effects
2009-10-14 div0fix crosshair scaling fps dependency
2009-10-14 div0reindent View.qc before I do changes
2009-10-14 samualShow a slight mix (0.5) of the team color in the table...
2009-10-14 samualMake highlighted rows better by using sbar_color_bg_...
2009-10-13 fruitiexNADZ vote exploit fix
2009-10-13 fruitiexspeed awards for CTS!
2009-10-13 fruitiexsmooth crosshair effects by Taoki
2009-10-13 fruitiexadd more information to the record bprints (eg. previou...
2009-10-13 fruitiexmore cleanups and bugfixes to the race hud code
2009-10-13 div0fix menu resolution slider for older fteqcc
2009-10-12 samualUse gender-neutral kill/suicide messages
2009-10-12 fruitiexgrenadelauncher tweaks, damage was way too high. balanc...
2009-10-12 fruitiexyet more balanceNexrun.cfg changes
2009-10-12 fruitiexpatch by merlijn: add eventlog message when g_start_del...
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