moved ACL stuff to util.qc
[divverent/nexuiz.git] / data /
2009-12-14 div0moved ACL stuff to util.qc
2009-12-13 div0also block g_ban*
2009-12-13 div0fix settemp security hole :P
2009-12-13 div0add detection code for generic speedhacks, old and...
2009-12-13 div0checksums
2009-12-13 div0remove unwanted access to "neutral" team cvars
2009-12-11 div0document that change :P
2009-12-11 div0trigger_multiple: do not wait if "wait" is -2
2009-12-10 m0rfarjust reverting desertfactory.mapinfo
2009-12-09 m0rfarDesertfactory v1r1 by Sev.
2009-12-09 div0allow non-square fonts to be output
2009-12-07 morphedremoving last remains of old xolar skin, xolar selected...
2009-12-07 fruitiexfix a bug in target_give by using InitializeEntity
2009-12-06 div0update docs of autocvars
2009-12-06 div0add missing autocvars.qh file
2009-12-06 div0sloppy (faster) gibs
2009-12-05 div0new bug test: tracebug2
2009-12-05 fruitiexcvar for enabling/disabling playerclips on a map (usefu...
2009-12-05 div0document DP_QC_AUTOCVARS
2009-12-05 fruitiexadd cvar_or to the timer scale for compatibility
2009-12-05 div0fixing some false alarms by fteqcc
2009-12-05 fruitiexsupport defrag weapon/item give entity
2009-12-05 lordhavocoptimized trail code by adding a new .traileffect field...
2009-12-05 lordhavocfix bug where dlight from rocket flickered because...
2009-12-04 fruitiexreplace hlac and cr
2009-12-04 div0enable the endpos nudge
2009-12-03 div0add a missing cvar
2009-12-03 fruitiexweapon remove ent compatibility from defrag (link to...
2009-12-03 fruitiextweak grenades so that they make exactly one bounce...
2009-12-03 fruitiex-add cvars for playersize to allow eg. defrag mapinfos...
2009-12-02 div0add showbboxes
2009-12-02 fruitiexbugfix: defrag compat now works with defrag maps that...
2009-12-02 fruitiexinstant movetoteam cmd (patch by Spaceman)
2009-12-02 samualFix a check in clientcommands.qc
2009-12-02 div0avoid crash on RPN using undefined cvar
2009-12-02 div0added some missing vars
2009-12-02 fruitiexadd a cvar that can disable wearing off on powerups
2009-12-02 fruitiexoops, forgot this little autogen mapinfo code change...
2009-12-02 fruitiexset armor and health rot pause to 1 to prevent spam...
2009-12-02 div0add more missing cvars
2009-12-02 div0Samual didn't mean his physics to become 2.6 default...
2009-12-02 fruitiexadd defrag waypoint support to CTS, first time someone...
2009-12-02 m0rfarchanged icon for carrying flag + psd
2009-12-02 fruitiexdisable weapon throwing in mode 1 of weapon_stay, add...
2009-12-02 fruitiexcvar "g_teleport_maxspeed" for global speed teleporter...
2009-12-01 fruitiexokay, moving files around with svn is evidently not...
2009-12-01 fruitiexhmm, why wasn't this deleted
2009-12-01 fruitiexmove physicsNexrun_dm.cfg to physicsNexrun.cfg, move...
2009-12-01 div0remove old cvars that were for mapcfg
2009-12-01 lordhavocadopt Samual's balance changes as a new starting point
2009-12-01 lordhavocadd r_depthfirst settings appropriate for graphics
2009-12-01 lordhavocconvert line endings from CRLF to LF as they should...
2009-11-29 div0one more cvar
2009-11-29 div0fix more broken cvars
2009-11-29 div0fix a cvar typo
2009-11-29 div0fix SOME missing cvars
2009-11-29 div0fix a typo regarding warmup weapon selection
2009-11-29 div0define lots of previously undefined cvars
2009-11-29 div0remove some undefined cvar accessing
2009-11-29 div0new cvar checking: bail out if an undefined cvar is...
2009-11-29 div0try improving warmup weapon selection code; also:
2009-11-29 morphedupdated menu picture of Xolar
2009-11-28 fruitiexadd a special g_start_weapon_* mode -2, "provide the...
2009-11-28 fruitiexadd warmup support to clan arena
2009-11-28 fruitiexprecache red/blue team scores sounds for ca
2009-11-28 morphednew Xolar model and textures
2009-11-27 div0stupid cvar for mapinfo type forcing
2009-11-27 div0fix crash when allowing unsupported modes
2009-11-26 fruitiexadd jointypes to eventlogs and disable the teamnagger...
2009-11-24 div0add missing weapon_fireball ent
2009-11-23 m0rfarreally fix a tiny strength bug: #586
2009-11-23 div0reduce tuba bandwidth even more
2009-11-23 div0mapinfo: don't refuse unsupported game types if they...
2009-11-22 div0fix that one gettaginfo use for updown aiming with...
2009-11-22 div0fixing teleport waypoints in scripting
2009-11-22 div0tuba: make it less of a BW hog
2009-11-22 div0fix typo
2009-11-22 div0try to support teleport waypoints in waypoint walking
2009-11-22 div0telefrag avoidance feature
2009-11-21 div0fix bug in bot scripting causing wrong tuba notes
2009-11-21 div0cvar hashes only
2009-11-21 div0a new radarmap mode --lineblock for debugging traceline...
2009-11-21 div0playerdemo: commands for auto reading/wriitng
2009-11-21 div0forgot these two files for playerdemos
2009-11-21 div0playerdemos - recording actions of a player and playing...
2009-11-21 div0fix minor typos in gauntlet and lighting gun code
2009-11-19 lordhavocfix a bug with ekg (players were not gibbing on death)
2009-11-19 mrbougoFruitieX, you broek mah effects! I guess this was accid...
2009-11-19 fruitiexprecache the gauntlet sound
2009-11-19 fruitiexexperimental gauntlet, use it in nexrun, do a small...
2009-11-18 fruitiexuse crylink_fire2.wav instead, sounds much better when...
2009-11-18 fruitiexexperimental lightningun, used in the nexrun balance
2009-11-17 fruitiexadd cvar: sbar_timer_scale which allows scaling the...
2009-11-17 fruitiexpatch by Spaceman: bots send accuracy data but never...
2009-11-16 fruitiexPatch by Spaceman: Allow viewing the accuracy stats...
2009-11-16 div0slightly improved tuba note handling
2009-11-15 div0tuba: great new code that can hold notes
2009-11-15 div0more tuba goodness (audio files only)
2009-11-15 fruitiexadd us dvorak to input-tuba.cfg :P
2009-11-15 div0way improved tuba config (also with keyboard support...
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