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Crosshair 8 & 11 source
[divverent/nexuiz.git]
/
data
/
2009-01-15
div0
forgot this one
tree
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commitdiff
2009-01-15
div0
csqcprojectiles: make them more readable; make turrets...
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commitdiff
2009-01-15
div0
egyptsoc texture set
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commitdiff
2009-01-15
div0
fix some silly "self.nextthink = time + cvar("sys_ticra...
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commitdiff
2009-01-15
div0
remove some ?: operators as fteqcc hates them
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commitdiff
2009-01-15
mand1nga
Fixed typos
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commitdiff
2009-01-15
mand1nga
Demo camera improvements:
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commitdiff
2009-01-15
div0
describe the csqc channel use
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commitdiff
2009-01-15
div0
shots slider should also control csqc channel 6
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commitdiff
2009-01-15
div0
only do the sound in somewhat current engines
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commitdiff
2009-01-15
div0
add the missing files
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commitdiff
2009-01-15
div0
remove some unnecessary stopsound calls
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commitdiff
2009-01-15
div0
handle RL, Seeker and Electro projectiles completely...
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commitdiff
2009-01-15
m0rfar
moved demos tab to multiplayer dialog
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commitdiff
2009-01-15
div0
electro: properly clear projectile sound
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commitdiff
2009-01-15
esteel
somewhat huge directory restructuring, all non nexuizXX...
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commitdiff
2009-01-15
div0
make misc_laser more flexible
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commitdiff
2009-01-15
div0
properly use the base volume for turrets
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commitdiff
2009-01-15
div0
properly stopsound the rocket fly sound
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commitdiff
2009-01-15
div0
some centerprint fixes by victim
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commitdiff
2009-01-14
m0rfar
Added mand1nga to credits (programmer)
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commitdiff
2009-01-14
mand1nga
Added camera_disable alias
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commitdiff
2009-01-14
div0
reduce camping rifle secondary damage a bit
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commitdiff
2009-01-14
esteel
renamed calltimeout/resumegame to timein/timeout. ...
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commitdiff
2009-01-14
div0
radarmap: default to the --trace method, as it is faste...
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commitdiff
2009-01-14
div0
make this a dprint too
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commitdiff
2009-01-14
div0
this better is a dprint
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commitdiff
2009-01-14
div0
fix a case where trace_endpos made no sense
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commitdiff
2009-01-14
div0
fixed important code I killed while trying to kill...
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commitdiff
2009-01-14
div0
fixed the bug causing sv_cmd radarmap --trace take...
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commitdiff
2009-01-14
esteel
g_maplist_votable 6 to have two rows full for maps...
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commitdiff
2009-01-14
div0
monster framework from dpmod
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commitdiff
2009-01-13
esteel
changed the teamsize marker to show to all teams except...
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commitdiff
2009-01-13
esteel
overhaul of the blueplastic skin
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commitdiff
2009-01-13
mand1nga
Added camera for demo playback.
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commitdiff
2009-01-13
div0
shuffle maplist only if requested
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commitdiff
2009-01-13
div0
more file names
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commitdiff
2009-01-13
div0
also check processed file names
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commitdiff
2009-01-13
div0
remove a stupid debug print
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commitdiff
2009-01-13
div0
fix bug regarding radarmapper usage message
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commitdiff
2009-01-13
div0
fix the cause of radarmap --trace being too dark
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commitdiff
2009-01-13
div0
fix some div0s in FullTraceFraction
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commitdiff
2009-01-13
div0
damn typo :P
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commitdiff
2009-01-13
div0
improve radarmap accuracy a little bit
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commitdiff
2009-01-13
div0
more stuff to this :P
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commitdiff
2009-01-13
div0
new options for radarmap: --block (default, old style...
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commitdiff
2009-01-13
div0
turn traceline_inverted into a tracebox_inverted function
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commitdiff
2009-01-13
div0
entities.def update by RoKenn
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commitdiff
2009-01-13
div0
can't fix this portal crash without additional info...
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commitdiff
2009-01-12
m0rfar
Better SpawnCasing origins on the 3 guns that use it.
tree
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commitdiff
2009-01-12
div0
improved weapon stay mode so it no longer affects the...
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commitdiff
2009-01-12
div0
new mode: g_weapon_stay 2
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commitdiff
2009-01-12
div0
make projectiles support jumppads
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commitdiff
2009-01-11
div0
actually stop the electro_fly sound
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commitdiff
2009-01-11
esteel
add netgraph to the menu
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commitdiff
2009-01-11
esteel
split an larger if test into several, fixed the team...
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commitdiff
2009-01-10
div0
make sure the client doesn't load possible old .wav...
tree
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commitdiff
2009-01-10
div0
fix the file names in the compat pack builder
tree
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commitdiff
2009-01-10
div0
oggenc and loop properly the medplat wav files
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commitdiff
2009-01-10
div0
use electro_fly for the secondary, not for the primary
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commitdiff
2009-01-10
div0
add a test csse for the blur: "blurtest" (only when...
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commitdiff
2009-01-10
div0
make the Makefile always do update-cvarcount
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commitdiff
2009-01-10
div0
make voice sounds a bit louder again
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commitdiff
2009-01-10
div0
cl_voice_directional (play all voices directioanlly)
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commitdiff
2009-01-10
div0
svc_stopsound; make sure exploding projectiles ALWAYS...
tree
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commitdiff
2009-01-09
esteel
fix voice flood protection
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commitdiff
2009-01-09
esteel
voice flood protection!!!\
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commitdiff
2009-01-09
esteel
forgot this file when renaming Pro to Havoc
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commitdiff
2009-01-09
div0
do less audio spam for triggers that don't even respond...
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commitdiff
2009-01-09
div0
hooray! func_vectormamamam can now also project to...
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commitdiff
2009-01-09
tzork
Turret should now work in ONS.
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commitdiff
2009-01-09
esteel
rip out the server side teamsize comlaining (bprint...
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commitdiff
2009-01-09
esteel
unneeded variable
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commitdiff
2009-01-09
div0
func_fourier: default height now is 32
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commitdiff
2009-01-09
div0
I meant: make func_train able to squish players
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commitdiff
2009-01-09
div0
make func_train
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commitdiff
2009-01-09
div0
new moving platforms func_vectormamamam (adds up origin...
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commitdiff
2009-01-09
esteel
do not display the team size hint if YOU are in the...
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commitdiff
2009-01-09
esteel
fix the team size hint, stupid me
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commitdiff
2009-01-09
esteel
unbalanced teams take THAT!!!!
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commitdiff
2009-01-08
esteel
fix makefile for phony pk3 even more
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commitdiff
2009-01-08
esteel
fix makefile for phony pk3
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commitdiff
2009-01-08
div0
fix the last change
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commitdiff
2009-01-08
div0
remove these dprints :P
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commitdiff
2009-01-08
div0
keyhunt: don't assign keys while waiting for game start
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commitdiff
2009-01-08
esteel
spam spam spam
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commitdiff
2009-01-08
div0
menu rearrangements
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commitdiff
2009-01-08
div0
only show errors about broken func_rotatings ONCE;...
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commitdiff
2009-01-08
div0
cvar cl_taunt_directional
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commitdiff
2009-01-08
div0
headphone friendly mode
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commitdiff
2009-01-08
div0
make ONLY taunts use ATTN_MIN (sorry)
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commitdiff
2009-01-08
esteel
make those buttons a bit easier to understand
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commitdiff
2009-01-08
div0
delay taunts by 1 second
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commitdiff
2009-01-08
div0
slightly reduced CR reload time to be exactly 2 shots
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commitdiff
2009-01-08
div0
typo fix
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commitdiff
2009-01-08
div0
draw players from their teams
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commitdiff
2009-01-08
div0
parse team numbers too
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commitdiff
2009-01-08
div0
reformat qcstatus explanation
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commitdiff
2009-01-08
div0
new cvar g_full_getstatus_responses to annoy qstat...
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commitdiff
2009-01-08
esteel
minor highlight/color changes for the new menuskin
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commitdiff
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