2006-02-17 |
lordhavoc | disable prediction on spectators, by making them have... |
tree | commitdiff |
2006-02-17 |
lordhavoc | use self.crouch instead of self.button5 in physics... |
tree | commitdiff |
2006-02-17 |
lordhavoc | added mortar back to nexdm11.ent and *_nexdm11.txt... |
tree | commitdiff |
2006-02-17 |
lordhavoc | fixed a typo in the grenade launcher primary ammo cvar... |
tree | commitdiff |
2006-02-17 |
kadaverjack | - return flag when it's in trigger_hurt |
tree | commitdiff |
2006-02-16 |
savagex | add liquids shader for DSI |
tree | commitdiff |
2006-02-16 |
savagex | add skies/blacksky shader for DSI map |
tree | commitdiff |
2006-02-16 |
savagex | fix some map names in .ent and .map files |
tree | commitdiff |
2006-02-16 |
lordhavoc | fix a typo in one of the animtime cvar calls (this... |
tree | commitdiff |
2006-02-16 |
lordhavoc | changed +/-hook aliases to use +/-button6 instead of... |
tree | commitdiff |
2006-02-16 |
lordhavoc | added weaplast alias |
tree | commitdiff |
2006-02-16 |
lordhavoc | added last weapon impulse (impulse 11) |
tree | commitdiff |
2006-02-16 |
lordhavoc | fix a bug with firstblood not playing except in minstag... |
tree | commitdiff |
2006-02-16 |
lordhavoc | fixed creategame weapon menu, and made some matching... |
tree | commitdiff |
2006-02-15 |
lordhavoc | renamed almost all weapon cvars, added distinct cvars... |
tree | commitdiff |
2006-02-15 |
savagex | revert fps killer reported by cyan... BUT WHY?! |
tree | commitdiff |
2006-02-15 |
urre | Avoided spawning loads of navnodes and crap unless... |
tree | commitdiff |
2006-02-15 |
savagex | limit particle quality to 1 in the menu and allow 0... |
tree | commitdiff |
2006-02-14 |
kadaverjack | fixed stupid lms bug... |
tree | commitdiff |
2006-02-14 |
Vermeulen | Moved some team members to thanks. Just people who... |
tree | commitdiff |
2006-02-14 |
kadaverjack | fix firebullet() for trapdoor on nexdmextra 1 |
tree | commitdiff |
2006-02-14 |
kadaverjack | save r_shadow_gslsl again |
tree | commitdiff |
2006-02-14 |
lordhavoc | added g_maplist_defaultlist cvar for qc to use when... |
tree | commitdiff |
2006-02-14 |
lordhavoc | cleaned up mapcfg files (removed blank lines, commented... |
tree | commitdiff |
2006-02-13 |
m0rfar | Small fix for the "ready" message. |
tree | commitdiff |
2006-02-13 |
esteel | disabled votemaster of a single player. Else you could... |
tree | commitdiff |
2006-02-13 |
kadaverjack | fixed another hovering item (nexdm14) and credit Netzwe... |
tree | commitdiff |
2006-02-13 |
kadaverjack | set default LMS timelimit to 30 |
tree | commitdiff |
2006-02-13 |
savagex | Thanks to dstrek for Mac testing |
tree | commitdiff |
2006-02-13 |
kadaverjack | corrected spawnpoint orientation on nexdm15 (facing... |
tree | commitdiff |
2006-02-13 |
savagex | pause gfx file |
tree | commitdiff |
2006-02-13 |
kadaverjack | remove RL from nexdm15 mapdescription as well |
tree | commitdiff |
2006-02-13 |
strahlemann | changed the "jumppad-hole" on nexdm18_1on1remix for... |
tree | commitdiff |
2006-02-13 |
savagex | update maplist |
tree | commitdiff |
2006-02-13 |
savagex | nexctf02 has no info_player_deathmatch spawnpoints... |
tree | commitdiff |
2006-02-13 |
kadaverjack | - removed rocket launcher from nexdm15 (wasn't there... |
tree | commitdiff |
2006-02-12 |
kadaverjack | fixed more mapnames in ent-files |
tree | commitdiff |
2006-02-12 |
black | Fix the valuebuttons being cut off by too small window... |
tree | commitdiff |
2006-02-12 |
strahlemann | changed the "jumppad-holes" for better movement on... |
tree | commitdiff |
2006-02-12 |
kadaverjack | improved teamchange centerprints |
tree | commitdiff |
2006-02-12 |
strahlemann | changed the "jumppad-holes" for better movement on... |
tree | commitdiff |
2006-02-12 |
savagex | as if anybody would read this file... MUahaahahahha! |
tree | commitdiff |
2006-02-12 |
savagex | message for players that get moved during team balancing |
tree | commitdiff |
2006-02-12 |
kadaverjack | fixed mapnames in ent-files |
tree | commitdiff |
2006-02-12 |
kadaverjack | - changed gl_picmip to 1 by default |
tree | commitdiff |
2006-02-11 |
kadaverjack | - "Kenny is ready" message for the ready button |
tree | commitdiff |
2006-02-11 |
savagex | no hitsound if hitting a dead player |
tree | commitdiff |
2006-02-11 |
savagex | slightly corrected navnode for nexdm0slightly corrected... |
tree | commitdiff |
2006-02-11 |
esteel | g_fullbrightplayers does no longer overwrite other... |
tree | commitdiff |
2006-02-11 |
urre | Removed file/folder |
tree | commitdiff |
2006-02-11 |
urre | Updated default.cfg |
tree | commitdiff |
2006-02-11 |
urre | Renamed remotely |
tree | commitdiff |
2006-02-11 |
esteel | tZorks name added as requested |
tree | commitdiff |
2006-02-11 |
esteel | renamed credits.txt to nexuiz-credits.txt to avoid... |
tree | commitdiff |
2006-02-10 |
urre | Optimized crap |
tree | commitdiff |
2006-02-10 |
urre | Bleh |
tree | commitdiff |
2006-02-10 |
urre | Made the Urrebot navigation optimization a cvar, for... |
tree | commitdiff |
2006-02-10 |
avirox | - Added seta "urrebots_navopt" "0" to default.cfg |
tree | commitdiff |
2006-02-10 |
kadaverjack | don't allow laser alt-fire to switch to empty rocket... |
tree | commitdiff |
2006-02-09 |
kadaverjack | tossed weapons now have more ammo and can be immediatel... |
tree | commitdiff |
2006-02-09 |
esteel | voting is more robust/correct now. i forgot something... |
tree | commitdiff |
2006-02-09 |
esteel | added crylink to nexdm15 |
tree | commitdiff |
2006-02-09 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1001... |
tree | commitdiff |
2006-02-09 |
kadaverjack | add missing variable declaration |
tree | commitdiff |
2006-02-09 |
m0rfar | Deleted double weapons on nexdm05.ent and nexdm06.ent... |
tree | commitdiff |
2006-02-09 |
esteel | voting is more robust/correct now |
tree | commitdiff |
2006-02-09 |
kadaverjack | no more "x frags left" sounds in runematch/domination |
tree | commitdiff |
2006-02-09 |
savagex | new effects default (bloom on but rtlighting off) |
tree | commitdiff |
2006-02-09 |
strahlemann | fixed the larger cracks on nexdm13 |
tree | commitdiff |
2006-02-09 |
kadaverjack | readme for scorelog format |
tree | commitdiff |
2006-02-09 |
kadaverjack | corrected names of 2 cvars. that should fix imbalanced... |
tree | commitdiff |
2006-02-09 |
kadaverjack | fixed laser switch-to-last-weapon bug |
tree | commitdiff |
2006-02-09 |
urre | Reinstated navigation "optimization" for profiling... |
tree | commitdiff |
2006-02-09 |
urre | Made Urrebots choose character names and models, by... |
tree | commitdiff |
2006-02-09 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@989... |
tree | commitdiff |
2006-02-08 |
kadaverjack | move old nexskin to attic |
tree | commitdiff |
2006-02-08 |
kadaverjack | fixed 2 nex bugs (nex beam stopped at first player... |
tree | commitdiff |
2006-02-08 |
savagex | missing break; |
tree | commitdiff |
2006-02-08 |
black | Add some untested code which is supposed to check the... |
tree | commitdiff |
2006-02-08 |
savagex | g_maplist... again |
tree | commitdiff |
2006-02-08 |
kadaverjack | - anisotropy/gl_picmip switches, dropweapon/show_info... |
tree | commitdiff |
2006-02-08 |
savagex | add nexdmextra2 to map cycle |
tree | commitdiff |
2006-02-08 |
urre | Disabled optimised navigation until fixed (it turned... |
tree | commitdiff |
2006-02-07 |
m0rfar | my real name |
tree | commitdiff |
2006-02-07 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@978... |
tree | commitdiff |
2006-02-07 |
strahlemann | fixed nexctf01 (1,35 MB) |
tree | commitdiff |
2006-02-07 |
m0rfar | Recompiled nexdm16. Fixed texture problems and adjusted... |
tree | commitdiff |
2006-02-07 |
savagex | nex damage set to 150 |
tree | commitdiff |
2006-02-07 |
strahlemann | added RTLights and bump-maps to nexdm14 |
tree | commitdiff |
2006-02-07 |
m0rfar | Fixed skybox on nexdm16 |
tree | commitdiff |
2006-02-07 |
m0rfar | nexctf01 recompiled by tZork |
tree | commitdiff |
2006-02-06 |
urre | First working version of the (hopefully) optimised... |
tree | commitdiff |
2006-02-06 |
urre | Altered error and success messages, no more search... |
tree | commitdiff |
2006-02-06 |
urre | Fixed a bug |
tree | commitdiff |
2006-02-06 |
urre | As usual I can't test my changes, and seeing as this... |
tree | commitdiff |
2006-02-06 |
kadaverjack | EF_NOSHADOW for all projectiles |
tree | commitdiff |
2006-02-06 |
kadaverjack | no shadows for missiles & grenades |
tree | commitdiff |
2006-02-06 |
kadaverjack | moved a spawnpoint on nexctf02 to prevent players falli... |
tree | commitdiff |
2006-02-05 |
savagex | even more conservative defaults (800x600 w/o bloom) |
tree | commitdiff |
2006-02-05 |
savagex | update credits to reflect reality (and Nexuiz.com) ;) |
tree | commitdiff |
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