]> icculus.org git repositories - divverent/nexuiz.git/history - data/weapons.cfg
[18:27:39]#<LordHavoc|work> just for the record, I want Havoc mode to be base nex...
[divverent/nexuiz.git] / data / weapons.cfg
2009-09-06 div0[18:27:39]#<LordHavoc|work> just for the record, I...
2009-09-05 div0fix some cfg bugs for the weapons, nothing serious...
2009-09-05 div0new property for menu skins: ALIGN_BACKGROUND
2009-09-03 blub0Okay, this is preparation for the freetype support...
2009-09-02 div0fireball: more BFG radius, less BFG damage -> better...
2009-09-01 div0[NOT FOR 2.5.2] fireball weapon: code changes, cfgs
2009-08-26 div0onslaught: change another model effect to be clientside...
2009-08-24 mrbougoupdate cfg hashes
2009-08-13 m0rfaradd piece-o-cake to default maplist
2009-08-08 mrbougoadd if_client alias, fix cvar hashes (why did it need...
2009-07-26 div0first, let's try lowering rocket health to 40. Now...
2009-07-20 div0continue --seeker
2009-07-20 div0[11:57:02] <@LordHavoc> div0: or just remove the seeker...
2009-07-10 div0make headshot damage 100 again, as it won't get stronge...
2009-07-10 div0rifle bullet counter indicator
2009-06-17 div0tuba too loud ;)
2009-06-13 div0new cvar check :(
2009-06-13 div0louder tuba please
2009-06-12 div0menu cleanups
2009-06-12 div0crifle: make a cvar whether to reload on switch, but...
2009-06-11 div0- fix aimtotarget in bot scripting
2009-06-09 div0more tuba damage again
2009-06-08 div0some new non-crappy crosshairs by z, making the other...
2009-06-07 div0tuba: shorter notes (please test)
2009-06-07 div0The @!#%'n Tuba can be played now! Only model still...
2009-06-07 mand1ngaAdd the /&$ยท%#?"!1Tuba to Havoc mode
2009-06-06 div0Here it is: the @!#%'n Tuba.
2009-06-06 div0RL damage 105 is best
2009-06-03 div0update comments
2009-06-03 div0in response to latest weapon stats
2009-06-03 div0more projectile health cvars
2009-06-02 div0HLAC: work around HLAC accuracy hack by blocking the...
2009-05-30 div0bring back old GL edge damage
2009-05-30 div0RL damage: 120 to 100
2009-05-30 div0rocket guide rate is 90 again, 90 was best
2009-05-30 div0weaker rocket guidance, 120 deg/sec is really too much...
2009-05-29 div0prevent guiding for the first 0.15s after firing rocket...
2009-05-29 div0nex damage down to 110, so 150 + megahealth gives you...
2009-05-29 div0As per lordhavoc's suggestion, all rockets are guided...
2009-05-12 div0cvar check :P
2009-05-12 div0testing:
2009-05-11 div0hooked: less ammo (so you can always hook twice with...
2009-05-11 div0hook now takes fuel
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-30 div0more consistency regarding fuel
2009-03-15 div0CR reload time := 2 (for the new anim)
2009-03-12 lordhavoctweaked ammo limits a bit in havoc
2009-03-12 lordhavocupdated Havoc config
2009-03-10 div0resync the weapon cfg files
2009-03-09 div0fix CR reloadtime(?)
2009-02-24 div0minstanex animtime 0.3
2009-02-24 div0back to previous nex zym
2009-02-23 div0larger animtimes for nex and minstanex to match the...
2009-02-20 div0fix cfgs
2009-02-20 div0a 50 armor
2009-02-17 div0fix some animtimes... should be no gameplay change
2009-02-15 div0weaken Mortar and Hagar a little, we'll test this later.
2009-02-11 div0bring Uzi back to old settings, make CR weaker, ballist...
2009-02-11 mand1ngaExtended previous tZork commit to weaponsHavoc and...
2009-02-11 tzorkremove g_balance_seeker_missile_activate_delay (csqc...
2009-02-11 div0g_antilag_bullets:
2009-02-10 div0change uzi secondary spread to 0.008 (equal to CR secon...
2009-02-09 div0death to fireBullet
2009-02-04 div0remove the shotgun from race
2009-02-04 div0bullets pickup: down from 120 to 80; camping rifle...
2009-01-14 div0reduce camping rifle secondary damage a bit
2009-01-09 esteelvoice flood protection!!!\
2009-01-08 div0slightly reduced CR reload time to be exactly 2 shots
2009-01-06 div0make camping rifle damage just 80 (before: 90), and...
2009-01-04 div0decrease less fast
2009-01-04 div0hook: subtract more ammo:
2009-01-03 div0fix camping rifle spread (it now was too low on the...
2009-01-03 div0even less spread for CR secondary
2009-01-02 div0slightly faster bullets
2008-12-25 div0recalculate bullet parameters
2008-12-24 div0hook patch from Roffnan
2008-12-24 div0updated ballistics code and data, matches physics bette...
2008-12-23 div0fix cvar checks
2008-12-23 div0New stuff:
2008-12-23 div0electro: rebalance it by making primary and secondary...
2008-12-22 div0uzi: small tuning of spread and damage
2008-12-22 div0Weapon rebalancing according to stats:
2008-12-08 div0add a comment too
2008-12-08 div0separate respawn times for weapons and ammo now; ENFORC...
2008-12-03 div0less radius for hook bomb, too irritating otherwise
2008-12-03 div0improve it a bit
2008-12-03 div0hook: apply the hook bomb damage over time (FIXME check...
2008-12-03 div0back to old force
2008-12-03 div0hlac: use old force for secondary again, or it is too...
2008-12-03 div0HLAC: weaken a little, more push
2008-11-05 div0g_balance_electro_combo_speed
2008-11-02 div0seeker: add back the fixed 4 weapon shot origins (was...
2008-10-26 div0add a cvar for HLAC shots
2008-10-23 div0add some missing cvars for hlac and seeker; fix newline...
2008-10-23 tzorkoops configs and inv icons is nice to have too.
2008-10-21 div0slight retune of the gravity bomb
2008-10-21 div0add on-hand hook weapon placable by mapper (weapon_hook)
2008-10-09 div0make portal health/lifetime cvars
2008-09-19 div0revert the laser chnage (complaints)...
2008-09-19 div0minor tunings: faster and weaker laser, less quad self...
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