]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/specop.tga
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do...
[divverent/nexuiz.git] / data / textures / specop.tga
2008-11-08 div0slightly improved specop face... maybe someone else...
2005-11-23 savagexadd morphed's skins
2005-11-07 savagexcommit 1.2.1 game media