]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/liquids
hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / textures / liquids /
2008-09-27 div0jpegoptim; saves 3.5MB compressed size. As you see...
2008-08-26 m0rfarNew slime2 texture.
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2005-11-07 savagexcommit 1.2.1 game media