Normals, displacement and gloss for evil4
[divverent/nexuiz.git] / data / textures / evil8_trim /
2007-12-27 div0tZork's improved and bugfixed evil8 textures from silve...
2007-05-08 strahlemann_bump and _gloss for a bunch of textures (2/2)
2007-03-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-05-07 savagexsome bumpmaps for evil8 concrete trims
2006-04-07 strahlemannadded and modified more bump/gloss textures
2006-02-07 strahlemannadded RTLights and bump-maps to nexdm14
2005-11-07 savagexcommit 1.2.1 game media