]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil8_lights
replaced dprint by a QC function that checks for "developer > 0" once per frame.
[divverent/nexuiz.git] / data / textures / evil8_lights /
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-02-09 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@989...
2006-01-23 strahlemannfixed minor bugs in dm10/dm18/ctf02/dm18_1on1remix
2006-01-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@822...
2006-01-13 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@817...
2006-01-11 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@811...
2006-01-08 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@781...
2005-11-07 savagexcommit 1.2.1 game media