]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil8_base/e8_base1b_bump.jpg
hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / textures / evil8_base / e8_base1b_bump.jpg
2008-09-27 div0jpegoptim; saves 3.5MB compressed size. As you see...
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-03-23 savagexbumpmaps for evil8_base (by Morphed)