]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil6_walls
slightly improved specop face... maybe someone else revert this commit, and redo...
[divverent/nexuiz.git] / data / textures / evil6_walls /
2008-09-27 div0jpegoptim; saves 3.5MB compressed size. As you see...
2008-01-31 div0fixtrans-ed the other textures. Looked right on first...
2007-10-31 div0Strength.
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-04-07 strahlemannadded and modified more bump/gloss textures
2006-03-24 savagexsome glossmaps for evil6_walls and evil6_floors
2005-11-07 savagexcommit 1.2.1 game media